Index: src/gpu/gl/GrGLCoordTransform.cpp |
diff --git a/src/gpu/gl/GrGLEffectMatrix.cpp b/src/gpu/gl/GrGLCoordTransform.cpp |
similarity index 58% |
rename from src/gpu/gl/GrGLEffectMatrix.cpp |
rename to src/gpu/gl/GrGLCoordTransform.cpp |
index 880df12acffb0e8850c7b647d43e0b4a87aa8c55..bfbae1e9a3bca6445fbb0294ec058a989e808ba5 100644 |
--- a/src/gpu/gl/GrGLEffectMatrix.cpp |
+++ b/src/gpu/gl/GrGLCoordTransform.cpp |
@@ -5,23 +5,24 @@ |
* found in the LICENSE file. |
*/ |
-#include "GrGLEffectMatrix.h" |
+#include "GrGLCoordTransform.h" |
#include "GrDrawEffect.h" |
#include "GrTexture.h" |
+#include "GrGLShaderBuilder.h" |
-GrGLEffect::EffectKey GrGLEffectMatrix::GenKey(const SkMatrix& effectMatrix, |
- const GrDrawEffect& drawEffect, |
- CoordsType coordsType, |
- const GrTexture* texture) { |
+GrGLCoordTransform::EffectKey GrGLCoordTransform::GenKey(const GrDrawEffect& drawEffect, |
+ int transformIdx) { |
+ const GrCoordTransform& transform = (*drawEffect.effect())->coordTransform(transformIdx); |
EffectKey key = 0; |
- SkMatrix::TypeMask type0 = effectMatrix.getType(); |
+ SkMatrix::TypeMask type0 = transform.getMatrix().getType(); |
SkMatrix::TypeMask type1; |
- if (GrEffect::kLocal_CoordsType == coordsType) { |
+ if (kLocal_GrCoordSet == transform.sourceCoords()) { |
type1 = drawEffect.getCoordChangeMatrix().getType(); |
} else { |
if (drawEffect.programHasExplicitLocalCoords()) { |
// We only make the key indicate that device coords are referenced when the local coords |
- // are not actually determined by positions. |
+ // are not actually determined by positions. Otherwise the local coords var and position |
+ // var are identical. |
key |= kPositionCoords_Flag; |
} |
type1 = SkMatrix::kIdentity_Mask; |
@@ -29,7 +30,7 @@ GrGLEffect::EffectKey GrGLEffectMatrix::GenKey(const SkMatrix& effectMatrix, |
int combinedTypes = type0 | type1; |
- bool reverseY = (NULL != texture) && kBottomLeft_GrSurfaceOrigin == texture->origin(); |
+ bool reverseY = transform.reverseY(); |
if (SkMatrix::kPerspective_Mask & combinedTypes) { |
key |= kGeneral_MatrixType; |
@@ -43,17 +44,15 @@ GrGLEffect::EffectKey GrGLEffectMatrix::GenKey(const SkMatrix& effectMatrix, |
return key; |
} |
-GrSLType GrGLEffectMatrix::emitCode(GrGLShaderBuilder* builder, |
- EffectKey key, |
- SkString* fsCoordName, |
- SkString* vsCoordName, |
- const char* suffix) { |
+void GrGLCoordTransform::emitCode(GrGLShaderBuilder* builder, |
+ EffectKey key, |
+ TransformedCoords* transformedCoords, |
+ int suffix) { |
GrGLShaderBuilder::VertexBuilder* vertexBuilder = builder->getVertexBuilder(); |
SkASSERT(NULL != vertexBuilder); |
GrSLType varyingType = kVoid_GrSLType; |
const char* uniName; |
- key &= kKeyMask; |
switch (key & kMatrixTypeKeyMask) { |
case kIdentity_MatrixType: |
fUniType = kVoid_GrSLType; |
@@ -80,9 +79,9 @@ GrSLType GrGLEffectMatrix::emitCode(GrGLShaderBuilder* builder, |
} |
SkString suffixedUniName; |
if (kVoid_GrSLType != fUniType) { |
- if (NULL != suffix) { |
+ if (0 != suffix) { |
suffixedUniName.append(uniName); |
- suffixedUniName.append(suffix); |
+ suffixedUniName.appendf("_%i", suffix); |
uniName = suffixedUniName.c_str(); |
} |
fUni = builder->addUniform(GrGLShaderBuilder::kVertex_Visibility, |
@@ -93,119 +92,67 @@ GrSLType GrGLEffectMatrix::emitCode(GrGLShaderBuilder* builder, |
const char* varyingName = "MatrixCoord"; |
SkString suffixedVaryingName; |
- if (NULL != suffix) { |
+ if (0 != suffix) { |
suffixedVaryingName.append(varyingName); |
- suffixedVaryingName.append(suffix); |
+ suffixedVaryingName.appendf("_%i", suffix); |
varyingName = suffixedVaryingName.c_str(); |
} |
const char* vsVaryingName; |
const char* fsVaryingName; |
vertexBuilder->addVarying(varyingType, varyingName, &vsVaryingName, &fsVaryingName); |
- const GrGLShaderVar* coords; |
- switch (fCoordsType) { |
- case GrEffect::kLocal_CoordsType: |
- SkASSERT(!(kPositionCoords_Flag & key)); |
- coords = &vertexBuilder->localCoordsAttribute(); |
- break; |
- case GrEffect::kPosition_CoordsType: |
- SkASSERT((kPositionCoords_Flag & key) || !vertexBuilder->hasExplicitLocalCoords()); |
- coords = &vertexBuilder->positionAttribute(); |
- break; |
- default: |
- coords = NULL; // prevents warning |
- GrCrash("Unexpected coords type."); |
- } |
+ const GrGLShaderVar& coords = (kPositionCoords_Flag & key) ? |
+ vertexBuilder->positionAttribute() : |
+ vertexBuilder->localCoordsAttribute(); |
// varying = matrix * coords (logically) |
switch (fUniType) { |
case kVoid_GrSLType: |
SkASSERT(kVec2f_GrSLType == varyingType); |
- vertexBuilder->vsCodeAppendf("\t%s = %s;\n", vsVaryingName, coords->c_str()); |
+ vertexBuilder->vsCodeAppendf("\t%s = %s;\n", vsVaryingName, coords.c_str()); |
break; |
case kVec2f_GrSLType: |
SkASSERT(kVec2f_GrSLType == varyingType); |
vertexBuilder->vsCodeAppendf("\t%s = %s + %s;\n", |
- vsVaryingName, uniName, coords->c_str()); |
+ vsVaryingName, uniName, coords.c_str()); |
break; |
case kMat33f_GrSLType: { |
SkASSERT(kVec2f_GrSLType == varyingType || kVec3f_GrSLType == varyingType); |
if (kVec2f_GrSLType == varyingType) { |
vertexBuilder->vsCodeAppendf("\t%s = (%s * vec3(%s, 1)).xy;\n", |
- vsVaryingName, uniName, coords->c_str()); |
+ vsVaryingName, uniName, coords.c_str()); |
} else { |
vertexBuilder->vsCodeAppendf("\t%s = %s * vec3(%s, 1);\n", |
- vsVaryingName, uniName, coords->c_str()); |
+ vsVaryingName, uniName, coords.c_str()); |
} |
break; |
} |
default: |
GrCrash("Unexpected uniform type."); |
} |
- if (NULL != vsCoordName) { |
- *vsCoordName = vsVaryingName; |
- } |
- if (NULL != fsCoordName) { |
- *fsCoordName = fsVaryingName; |
- } |
- return varyingType; |
-} |
- |
-/** |
- * This is similar to emitCode except that it performs perspective division in the FS if the |
- * texture coordinates have a w coordinate. The fsCoordName always refers to a vec2f. |
- */ |
-void GrGLEffectMatrix::emitCodeMakeFSCoords2D(GrGLShaderBuilder* builder, |
- EffectKey key, |
- SkString* fsCoordName, |
- SkString* vsVaryingName, |
- GrSLType* vsVaryingType, |
- const char* suffix) { |
- SkString fsVaryingName; |
- |
- GrSLType varyingType = this->emitCode(builder, |
- key, |
- &fsVaryingName, |
- vsVaryingName, |
- suffix); |
- if (kVec3f_GrSLType == varyingType) { |
- |
- const char* coordName = "coords2D"; |
- SkString suffixedCoordName; |
- if (NULL != suffix) { |
- suffixedCoordName.append(coordName); |
- suffixedCoordName.append(suffix); |
- coordName = suffixedCoordName.c_str(); |
- } |
- builder->fsCodeAppendf("\tvec2 %s = %s.xy / %s.z;", |
- coordName, fsVaryingName.c_str(), fsVaryingName.c_str()); |
- if (NULL != fsCoordName) { |
- *fsCoordName = coordName; |
- } |
- } else if(NULL != fsCoordName) { |
- *fsCoordName = fsVaryingName; |
- } |
- if (NULL != vsVaryingType) { |
- *vsVaryingType = varyingType; |
- } |
+ SkASSERT(NULL != transformedCoords); |
+ transformedCoords->fName = fsVaryingName; |
+ transformedCoords->fType = varyingType; |
+ transformedCoords->fVSName = vsVaryingName; |
} |
-void GrGLEffectMatrix::setData(const GrGLUniformManager& uniformManager, |
- const SkMatrix& matrix, |
- const GrDrawEffect& drawEffect, |
- const GrTexture* texture) { |
+void GrGLCoordTransform::setData(const GrGLUniformManager& uniformManager, |
+ const GrDrawEffect& drawEffect, |
+ int transformIdx) { |
SkASSERT(fUni.isValid() != (kVoid_GrSLType == fUniType)); |
- const SkMatrix& coordChangeMatrix = GrEffect::kLocal_CoordsType == fCoordsType ? |
+ const GrCoordTransform& transform = (*drawEffect.effect())->coordTransform(transformIdx); |
+ const SkMatrix& matrix = transform.getMatrix(); |
+ const SkMatrix& coordChangeMatrix = kLocal_GrCoordSet == transform.sourceCoords() ? |
drawEffect.getCoordChangeMatrix() : |
SkMatrix::I(); |
switch (fUniType) { |
case kVoid_GrSLType: |
SkASSERT(matrix.isIdentity()); |
SkASSERT(coordChangeMatrix.isIdentity()); |
- SkASSERT(NULL == texture || kTopLeft_GrSurfaceOrigin == texture->origin()); |
+ SkASSERT(!transform.reverseY()); |
return; |
case kVec2f_GrSLType: { |
SkASSERT(SkMatrix::kTranslate_Mask == (matrix.getType() | coordChangeMatrix.getType())); |
- SkASSERT(NULL == texture || kTopLeft_GrSurfaceOrigin == texture->origin()); |
+ SkASSERT(!transform.reverseY()); |
SkScalar tx = matrix[SkMatrix::kMTransX] + (coordChangeMatrix)[SkMatrix::kMTransX]; |
SkScalar ty = matrix[SkMatrix::kMTransY] + (coordChangeMatrix)[SkMatrix::kMTransY]; |
if (fPrevMatrix.get(SkMatrix::kMTransX) != tx || |
@@ -219,7 +166,7 @@ void GrGLEffectMatrix::setData(const GrGLUniformManager& uniformManager, |
case kMat33f_GrSLType: { |
SkMatrix combined; |
combined.setConcat(matrix, coordChangeMatrix); |
- if (NULL != texture && kBottomLeft_GrSurfaceOrigin == texture->origin()) { |
+ if (transform.reverseY()) { |
// combined.postScale(1,-1); |
// combined.postTranslate(0,1); |
combined.set(SkMatrix::kMSkewY, |