| Index: src/gpu/gl/GrGLCoordTransform.cpp
|
| diff --git a/src/gpu/gl/GrGLEffectMatrix.cpp b/src/gpu/gl/GrGLCoordTransform.cpp
|
| similarity index 58%
|
| rename from src/gpu/gl/GrGLEffectMatrix.cpp
|
| rename to src/gpu/gl/GrGLCoordTransform.cpp
|
| index 880df12acffb0e8850c7b647d43e0b4a87aa8c55..bfbae1e9a3bca6445fbb0294ec058a989e808ba5 100644
|
| --- a/src/gpu/gl/GrGLEffectMatrix.cpp
|
| +++ b/src/gpu/gl/GrGLCoordTransform.cpp
|
| @@ -5,23 +5,24 @@
|
| * found in the LICENSE file.
|
| */
|
|
|
| -#include "GrGLEffectMatrix.h"
|
| +#include "GrGLCoordTransform.h"
|
| #include "GrDrawEffect.h"
|
| #include "GrTexture.h"
|
| +#include "GrGLShaderBuilder.h"
|
|
|
| -GrGLEffect::EffectKey GrGLEffectMatrix::GenKey(const SkMatrix& effectMatrix,
|
| - const GrDrawEffect& drawEffect,
|
| - CoordsType coordsType,
|
| - const GrTexture* texture) {
|
| +GrGLCoordTransform::EffectKey GrGLCoordTransform::GenKey(const GrDrawEffect& drawEffect,
|
| + int transformIdx) {
|
| + const GrCoordTransform& transform = (*drawEffect.effect())->coordTransform(transformIdx);
|
| EffectKey key = 0;
|
| - SkMatrix::TypeMask type0 = effectMatrix.getType();
|
| + SkMatrix::TypeMask type0 = transform.getMatrix().getType();
|
| SkMatrix::TypeMask type1;
|
| - if (GrEffect::kLocal_CoordsType == coordsType) {
|
| + if (kLocal_GrCoordSet == transform.sourceCoords()) {
|
| type1 = drawEffect.getCoordChangeMatrix().getType();
|
| } else {
|
| if (drawEffect.programHasExplicitLocalCoords()) {
|
| // We only make the key indicate that device coords are referenced when the local coords
|
| - // are not actually determined by positions.
|
| + // are not actually determined by positions. Otherwise the local coords var and position
|
| + // var are identical.
|
| key |= kPositionCoords_Flag;
|
| }
|
| type1 = SkMatrix::kIdentity_Mask;
|
| @@ -29,7 +30,7 @@ GrGLEffect::EffectKey GrGLEffectMatrix::GenKey(const SkMatrix& effectMatrix,
|
|
|
| int combinedTypes = type0 | type1;
|
|
|
| - bool reverseY = (NULL != texture) && kBottomLeft_GrSurfaceOrigin == texture->origin();
|
| + bool reverseY = transform.reverseY();
|
|
|
| if (SkMatrix::kPerspective_Mask & combinedTypes) {
|
| key |= kGeneral_MatrixType;
|
| @@ -43,17 +44,15 @@ GrGLEffect::EffectKey GrGLEffectMatrix::GenKey(const SkMatrix& effectMatrix,
|
| return key;
|
| }
|
|
|
| -GrSLType GrGLEffectMatrix::emitCode(GrGLShaderBuilder* builder,
|
| - EffectKey key,
|
| - SkString* fsCoordName,
|
| - SkString* vsCoordName,
|
| - const char* suffix) {
|
| +void GrGLCoordTransform::emitCode(GrGLShaderBuilder* builder,
|
| + EffectKey key,
|
| + TransformedCoords* transformedCoords,
|
| + int suffix) {
|
| GrGLShaderBuilder::VertexBuilder* vertexBuilder = builder->getVertexBuilder();
|
| SkASSERT(NULL != vertexBuilder);
|
|
|
| GrSLType varyingType = kVoid_GrSLType;
|
| const char* uniName;
|
| - key &= kKeyMask;
|
| switch (key & kMatrixTypeKeyMask) {
|
| case kIdentity_MatrixType:
|
| fUniType = kVoid_GrSLType;
|
| @@ -80,9 +79,9 @@ GrSLType GrGLEffectMatrix::emitCode(GrGLShaderBuilder* builder,
|
| }
|
| SkString suffixedUniName;
|
| if (kVoid_GrSLType != fUniType) {
|
| - if (NULL != suffix) {
|
| + if (0 != suffix) {
|
| suffixedUniName.append(uniName);
|
| - suffixedUniName.append(suffix);
|
| + suffixedUniName.appendf("_%i", suffix);
|
| uniName = suffixedUniName.c_str();
|
| }
|
| fUni = builder->addUniform(GrGLShaderBuilder::kVertex_Visibility,
|
| @@ -93,119 +92,67 @@ GrSLType GrGLEffectMatrix::emitCode(GrGLShaderBuilder* builder,
|
|
|
| const char* varyingName = "MatrixCoord";
|
| SkString suffixedVaryingName;
|
| - if (NULL != suffix) {
|
| + if (0 != suffix) {
|
| suffixedVaryingName.append(varyingName);
|
| - suffixedVaryingName.append(suffix);
|
| + suffixedVaryingName.appendf("_%i", suffix);
|
| varyingName = suffixedVaryingName.c_str();
|
| }
|
| const char* vsVaryingName;
|
| const char* fsVaryingName;
|
| vertexBuilder->addVarying(varyingType, varyingName, &vsVaryingName, &fsVaryingName);
|
|
|
| - const GrGLShaderVar* coords;
|
| - switch (fCoordsType) {
|
| - case GrEffect::kLocal_CoordsType:
|
| - SkASSERT(!(kPositionCoords_Flag & key));
|
| - coords = &vertexBuilder->localCoordsAttribute();
|
| - break;
|
| - case GrEffect::kPosition_CoordsType:
|
| - SkASSERT((kPositionCoords_Flag & key) || !vertexBuilder->hasExplicitLocalCoords());
|
| - coords = &vertexBuilder->positionAttribute();
|
| - break;
|
| - default:
|
| - coords = NULL; // prevents warning
|
| - GrCrash("Unexpected coords type.");
|
| - }
|
| + const GrGLShaderVar& coords = (kPositionCoords_Flag & key) ?
|
| + vertexBuilder->positionAttribute() :
|
| + vertexBuilder->localCoordsAttribute();
|
| // varying = matrix * coords (logically)
|
| switch (fUniType) {
|
| case kVoid_GrSLType:
|
| SkASSERT(kVec2f_GrSLType == varyingType);
|
| - vertexBuilder->vsCodeAppendf("\t%s = %s;\n", vsVaryingName, coords->c_str());
|
| + vertexBuilder->vsCodeAppendf("\t%s = %s;\n", vsVaryingName, coords.c_str());
|
| break;
|
| case kVec2f_GrSLType:
|
| SkASSERT(kVec2f_GrSLType == varyingType);
|
| vertexBuilder->vsCodeAppendf("\t%s = %s + %s;\n",
|
| - vsVaryingName, uniName, coords->c_str());
|
| + vsVaryingName, uniName, coords.c_str());
|
| break;
|
| case kMat33f_GrSLType: {
|
| SkASSERT(kVec2f_GrSLType == varyingType || kVec3f_GrSLType == varyingType);
|
| if (kVec2f_GrSLType == varyingType) {
|
| vertexBuilder->vsCodeAppendf("\t%s = (%s * vec3(%s, 1)).xy;\n",
|
| - vsVaryingName, uniName, coords->c_str());
|
| + vsVaryingName, uniName, coords.c_str());
|
| } else {
|
| vertexBuilder->vsCodeAppendf("\t%s = %s * vec3(%s, 1);\n",
|
| - vsVaryingName, uniName, coords->c_str());
|
| + vsVaryingName, uniName, coords.c_str());
|
| }
|
| break;
|
| }
|
| default:
|
| GrCrash("Unexpected uniform type.");
|
| }
|
| - if (NULL != vsCoordName) {
|
| - *vsCoordName = vsVaryingName;
|
| - }
|
| - if (NULL != fsCoordName) {
|
| - *fsCoordName = fsVaryingName;
|
| - }
|
| - return varyingType;
|
| -}
|
| -
|
| -/**
|
| - * This is similar to emitCode except that it performs perspective division in the FS if the
|
| - * texture coordinates have a w coordinate. The fsCoordName always refers to a vec2f.
|
| - */
|
| -void GrGLEffectMatrix::emitCodeMakeFSCoords2D(GrGLShaderBuilder* builder,
|
| - EffectKey key,
|
| - SkString* fsCoordName,
|
| - SkString* vsVaryingName,
|
| - GrSLType* vsVaryingType,
|
| - const char* suffix) {
|
| - SkString fsVaryingName;
|
| -
|
| - GrSLType varyingType = this->emitCode(builder,
|
| - key,
|
| - &fsVaryingName,
|
| - vsVaryingName,
|
| - suffix);
|
| - if (kVec3f_GrSLType == varyingType) {
|
| -
|
| - const char* coordName = "coords2D";
|
| - SkString suffixedCoordName;
|
| - if (NULL != suffix) {
|
| - suffixedCoordName.append(coordName);
|
| - suffixedCoordName.append(suffix);
|
| - coordName = suffixedCoordName.c_str();
|
| - }
|
| - builder->fsCodeAppendf("\tvec2 %s = %s.xy / %s.z;",
|
| - coordName, fsVaryingName.c_str(), fsVaryingName.c_str());
|
| - if (NULL != fsCoordName) {
|
| - *fsCoordName = coordName;
|
| - }
|
| - } else if(NULL != fsCoordName) {
|
| - *fsCoordName = fsVaryingName;
|
| - }
|
| - if (NULL != vsVaryingType) {
|
| - *vsVaryingType = varyingType;
|
| - }
|
| + SkASSERT(NULL != transformedCoords);
|
| + transformedCoords->fName = fsVaryingName;
|
| + transformedCoords->fType = varyingType;
|
| + transformedCoords->fVSName = vsVaryingName;
|
| }
|
|
|
| -void GrGLEffectMatrix::setData(const GrGLUniformManager& uniformManager,
|
| - const SkMatrix& matrix,
|
| - const GrDrawEffect& drawEffect,
|
| - const GrTexture* texture) {
|
| +void GrGLCoordTransform::setData(const GrGLUniformManager& uniformManager,
|
| + const GrDrawEffect& drawEffect,
|
| + int transformIdx) {
|
| SkASSERT(fUni.isValid() != (kVoid_GrSLType == fUniType));
|
| - const SkMatrix& coordChangeMatrix = GrEffect::kLocal_CoordsType == fCoordsType ?
|
| + const GrCoordTransform& transform = (*drawEffect.effect())->coordTransform(transformIdx);
|
| + const SkMatrix& matrix = transform.getMatrix();
|
| + const SkMatrix& coordChangeMatrix = kLocal_GrCoordSet == transform.sourceCoords() ?
|
| drawEffect.getCoordChangeMatrix() :
|
| SkMatrix::I();
|
| switch (fUniType) {
|
| case kVoid_GrSLType:
|
| SkASSERT(matrix.isIdentity());
|
| SkASSERT(coordChangeMatrix.isIdentity());
|
| - SkASSERT(NULL == texture || kTopLeft_GrSurfaceOrigin == texture->origin());
|
| + SkASSERT(!transform.reverseY());
|
| return;
|
| case kVec2f_GrSLType: {
|
| SkASSERT(SkMatrix::kTranslate_Mask == (matrix.getType() | coordChangeMatrix.getType()));
|
| - SkASSERT(NULL == texture || kTopLeft_GrSurfaceOrigin == texture->origin());
|
| + SkASSERT(!transform.reverseY());
|
| SkScalar tx = matrix[SkMatrix::kMTransX] + (coordChangeMatrix)[SkMatrix::kMTransX];
|
| SkScalar ty = matrix[SkMatrix::kMTransY] + (coordChangeMatrix)[SkMatrix::kMTransY];
|
| if (fPrevMatrix.get(SkMatrix::kMTransX) != tx ||
|
| @@ -219,7 +166,7 @@ void GrGLEffectMatrix::setData(const GrGLUniformManager& uniformManager,
|
| case kMat33f_GrSLType: {
|
| SkMatrix combined;
|
| combined.setConcat(matrix, coordChangeMatrix);
|
| - if (NULL != texture && kBottomLeft_GrSurfaceOrigin == texture->origin()) {
|
| + if (transform.reverseY()) {
|
| // combined.postScale(1,-1);
|
| // combined.postTranslate(0,1);
|
| combined.set(SkMatrix::kMSkewY,
|
|
|