Index: src/effects/gradients/SkRadialGradient.cpp |
diff --git a/src/effects/gradients/SkRadialGradient.cpp b/src/effects/gradients/SkRadialGradient.cpp |
index 923d31fe777573ff1ff63e5ee2f50577c9e87f85..8bac12a6021e3eb6418f02d88bb139fe578c7ef8 100644 |
--- a/src/effects/gradients/SkRadialGradient.cpp |
+++ b/src/effects/gradients/SkRadialGradient.cpp |
@@ -481,6 +481,7 @@ public: |
EffectKey, |
const char* outputColor, |
const char* inputColor, |
+ const TransformedCoordsArray&, |
const TextureSamplerArray&) SK_OVERRIDE; |
static EffectKey GenKey(const GrDrawEffect& drawEffect, const GrGLCaps&) { |
@@ -557,12 +558,11 @@ void GrGLRadialGradient::emitCode(GrGLShaderBuilder* builder, |
EffectKey key, |
const char* outputColor, |
const char* inputColor, |
+ const TransformedCoordsArray& coords, |
const TextureSamplerArray& samplers) { |
this->emitUniforms(builder, key); |
- SkString coords; |
- this->setupMatrix(builder, key, &coords); |
SkString t("length("); |
- t.append(coords); |
+ t.append(builder->ensureFSCoords2D(coords, 0)); |
t.append(")"); |
this->emitColor(builder, t.c_str(), key, outputColor, inputColor, samplers); |
} |