Index: src/gpu/gl/GrGLCoordTransform.cpp |
diff --git a/src/gpu/gl/GrGLEffectMatrix.cpp b/src/gpu/gl/GrGLCoordTransform.cpp |
similarity index 64% |
rename from src/gpu/gl/GrGLEffectMatrix.cpp |
rename to src/gpu/gl/GrGLCoordTransform.cpp |
index 880df12acffb0e8850c7b647d43e0b4a87aa8c55..53f89529d99fb4df672691baac6a747585cc7372 100644 |
--- a/src/gpu/gl/GrGLEffectMatrix.cpp |
+++ b/src/gpu/gl/GrGLCoordTransform.cpp |
@@ -5,18 +5,19 @@ |
* found in the LICENSE file. |
*/ |
-#include "GrGLEffectMatrix.h" |
+#include "GrGLCoordTransform.h" |
#include "GrDrawEffect.h" |
#include "GrTexture.h" |
+#include "GrGLShaderBuilder.h" |
-GrGLEffect::EffectKey GrGLEffectMatrix::GenKey(const SkMatrix& effectMatrix, |
- const GrDrawEffect& drawEffect, |
- CoordsType coordsType, |
- const GrTexture* texture) { |
+GrGLCoordTransform::EffectKey GrGLCoordTransform::GenKey(const SkMatrix& effectMatrix, |
+ const GrDrawEffect& drawEffect, |
+ GrCoordSet coordSet, |
+ bool reverseY) { |
EffectKey key = 0; |
SkMatrix::TypeMask type0 = effectMatrix.getType(); |
SkMatrix::TypeMask type1; |
- if (GrEffect::kLocal_CoordsType == coordsType) { |
+ if (kLocal_GrCoordSet == coordSet) { |
type1 = drawEffect.getCoordChangeMatrix().getType(); |
} else { |
if (drawEffect.programHasExplicitLocalCoords()) { |
@@ -29,8 +30,6 @@ GrGLEffect::EffectKey GrGLEffectMatrix::GenKey(const SkMatrix& effectMatrix, |
int combinedTypes = type0 | type1; |
- bool reverseY = (NULL != texture) && kBottomLeft_GrSurfaceOrigin == texture->origin(); |
- |
if (SkMatrix::kPerspective_Mask & combinedTypes) { |
key |= kGeneral_MatrixType; |
} else if (((SkMatrix::kAffine_Mask | SkMatrix::kScale_Mask) & combinedTypes) || reverseY) { |
@@ -43,17 +42,15 @@ GrGLEffect::EffectKey GrGLEffectMatrix::GenKey(const SkMatrix& effectMatrix, |
return key; |
} |
-GrSLType GrGLEffectMatrix::emitCode(GrGLShaderBuilder* builder, |
- EffectKey key, |
- SkString* fsCoordName, |
- SkString* vsCoordName, |
- const char* suffix) { |
+void GrGLCoordTransform::emitCode(GrGLShaderBuilder* builder, |
+ EffectKey key, |
+ TransformedCoords* transformedCoords, |
+ int suffix) { |
GrGLShaderBuilder::VertexBuilder* vertexBuilder = builder->getVertexBuilder(); |
SkASSERT(NULL != vertexBuilder); |
GrSLType varyingType = kVoid_GrSLType; |
const char* uniName; |
- key &= kKeyMask; |
switch (key & kMatrixTypeKeyMask) { |
case kIdentity_MatrixType: |
fUniType = kVoid_GrSLType; |
@@ -80,9 +77,9 @@ GrSLType GrGLEffectMatrix::emitCode(GrGLShaderBuilder* builder, |
} |
SkString suffixedUniName; |
if (kVoid_GrSLType != fUniType) { |
- if (NULL != suffix) { |
+ if (0 != suffix) { |
suffixedUniName.append(uniName); |
- suffixedUniName.append(suffix); |
+ suffixedUniName.appendf("_%i", suffix); |
uniName = suffixedUniName.c_str(); |
} |
fUni = builder->addUniform(GrGLShaderBuilder::kVertex_Visibility, |
@@ -93,9 +90,9 @@ GrSLType GrGLEffectMatrix::emitCode(GrGLShaderBuilder* builder, |
const char* varyingName = "MatrixCoord"; |
SkString suffixedVaryingName; |
- if (NULL != suffix) { |
+ if (0 != suffix) { |
suffixedVaryingName.append(varyingName); |
- suffixedVaryingName.append(suffix); |
+ suffixedVaryingName.appendf("_%i", suffix); |
varyingName = suffixedVaryingName.c_str(); |
} |
const char* vsVaryingName; |
@@ -103,12 +100,12 @@ GrSLType GrGLEffectMatrix::emitCode(GrGLShaderBuilder* builder, |
vertexBuilder->addVarying(varyingType, varyingName, &vsVaryingName, &fsVaryingName); |
const GrGLShaderVar* coords; |
- switch (fCoordsType) { |
- case GrEffect::kLocal_CoordsType: |
+ switch (fCoordSet) { |
+ case kLocal_GrCoordSet: |
SkASSERT(!(kPositionCoords_Flag & key)); |
coords = &vertexBuilder->localCoordsAttribute(); |
break; |
- case GrEffect::kPosition_CoordsType: |
+ case kPosition_GrCoordSet: |
SkASSERT((kPositionCoords_Flag & key) || !vertexBuilder->hasExplicitLocalCoords()); |
coords = &vertexBuilder->positionAttribute(); |
break; |
@@ -141,71 +138,29 @@ GrSLType GrGLEffectMatrix::emitCode(GrGLShaderBuilder* builder, |
default: |
GrCrash("Unexpected uniform type."); |
} |
- if (NULL != vsCoordName) { |
- *vsCoordName = vsVaryingName; |
- } |
- if (NULL != fsCoordName) { |
- *fsCoordName = fsVaryingName; |
- } |
- return varyingType; |
-} |
- |
-/** |
- * This is similar to emitCode except that it performs perspective division in the FS if the |
- * texture coordinates have a w coordinate. The fsCoordName always refers to a vec2f. |
- */ |
-void GrGLEffectMatrix::emitCodeMakeFSCoords2D(GrGLShaderBuilder* builder, |
- EffectKey key, |
- SkString* fsCoordName, |
- SkString* vsVaryingName, |
- GrSLType* vsVaryingType, |
- const char* suffix) { |
- SkString fsVaryingName; |
- |
- GrSLType varyingType = this->emitCode(builder, |
- key, |
- &fsVaryingName, |
- vsVaryingName, |
- suffix); |
- if (kVec3f_GrSLType == varyingType) { |
- |
- const char* coordName = "coords2D"; |
- SkString suffixedCoordName; |
- if (NULL != suffix) { |
- suffixedCoordName.append(coordName); |
- suffixedCoordName.append(suffix); |
- coordName = suffixedCoordName.c_str(); |
- } |
- builder->fsCodeAppendf("\tvec2 %s = %s.xy / %s.z;", |
- coordName, fsVaryingName.c_str(), fsVaryingName.c_str()); |
- if (NULL != fsCoordName) { |
- *fsCoordName = coordName; |
- } |
- } else if(NULL != fsCoordName) { |
- *fsCoordName = fsVaryingName; |
- } |
- if (NULL != vsVaryingType) { |
- *vsVaryingType = varyingType; |
- } |
+ SkASSERT(NULL != transformedCoords); |
+ transformedCoords->fName = fsVaryingName; |
+ transformedCoords->fType = varyingType; |
+ transformedCoords->fVSName = vsVaryingName; |
} |
-void GrGLEffectMatrix::setData(const GrGLUniformManager& uniformManager, |
- const SkMatrix& matrix, |
- const GrDrawEffect& drawEffect, |
- const GrTexture* texture) { |
+void GrGLCoordTransform::setData(const GrGLUniformManager& uniformManager, |
+ const SkMatrix& matrix, |
+ const GrDrawEffect& drawEffect, |
+ bool reverseY) { |
SkASSERT(fUni.isValid() != (kVoid_GrSLType == fUniType)); |
- const SkMatrix& coordChangeMatrix = GrEffect::kLocal_CoordsType == fCoordsType ? |
+ const SkMatrix& coordChangeMatrix = kLocal_GrCoordSet == fCoordSet ? |
drawEffect.getCoordChangeMatrix() : |
SkMatrix::I(); |
switch (fUniType) { |
case kVoid_GrSLType: |
SkASSERT(matrix.isIdentity()); |
SkASSERT(coordChangeMatrix.isIdentity()); |
- SkASSERT(NULL == texture || kTopLeft_GrSurfaceOrigin == texture->origin()); |
+ SkASSERT(!reverseY); |
return; |
case kVec2f_GrSLType: { |
SkASSERT(SkMatrix::kTranslate_Mask == (matrix.getType() | coordChangeMatrix.getType())); |
- SkASSERT(NULL == texture || kTopLeft_GrSurfaceOrigin == texture->origin()); |
+ SkASSERT(!reverseY); |
SkScalar tx = matrix[SkMatrix::kMTransX] + (coordChangeMatrix)[SkMatrix::kMTransX]; |
SkScalar ty = matrix[SkMatrix::kMTransY] + (coordChangeMatrix)[SkMatrix::kMTransY]; |
if (fPrevMatrix.get(SkMatrix::kMTransX) != tx || |
@@ -219,7 +174,7 @@ void GrGLEffectMatrix::setData(const GrGLUniformManager& uniformManager, |
case kMat33f_GrSLType: { |
SkMatrix combined; |
combined.setConcat(matrix, coordChangeMatrix); |
- if (NULL != texture && kBottomLeft_GrSurfaceOrigin == texture->origin()) { |
+ if (reverseY) { |
// combined.postScale(1,-1); |
// combined.postTranslate(0,1); |
combined.set(SkMatrix::kMSkewY, |