| Index: src/gpu/gl/GrGLCoordTransform.cpp
|
| diff --git a/src/gpu/gl/GrGLEffectMatrix.cpp b/src/gpu/gl/GrGLCoordTransform.cpp
|
| similarity index 64%
|
| rename from src/gpu/gl/GrGLEffectMatrix.cpp
|
| rename to src/gpu/gl/GrGLCoordTransform.cpp
|
| index 880df12acffb0e8850c7b647d43e0b4a87aa8c55..53f89529d99fb4df672691baac6a747585cc7372 100644
|
| --- a/src/gpu/gl/GrGLEffectMatrix.cpp
|
| +++ b/src/gpu/gl/GrGLCoordTransform.cpp
|
| @@ -5,18 +5,19 @@
|
| * found in the LICENSE file.
|
| */
|
|
|
| -#include "GrGLEffectMatrix.h"
|
| +#include "GrGLCoordTransform.h"
|
| #include "GrDrawEffect.h"
|
| #include "GrTexture.h"
|
| +#include "GrGLShaderBuilder.h"
|
|
|
| -GrGLEffect::EffectKey GrGLEffectMatrix::GenKey(const SkMatrix& effectMatrix,
|
| - const GrDrawEffect& drawEffect,
|
| - CoordsType coordsType,
|
| - const GrTexture* texture) {
|
| +GrGLCoordTransform::EffectKey GrGLCoordTransform::GenKey(const SkMatrix& effectMatrix,
|
| + const GrDrawEffect& drawEffect,
|
| + GrCoordSet coordSet,
|
| + bool reverseY) {
|
| EffectKey key = 0;
|
| SkMatrix::TypeMask type0 = effectMatrix.getType();
|
| SkMatrix::TypeMask type1;
|
| - if (GrEffect::kLocal_CoordsType == coordsType) {
|
| + if (kLocal_GrCoordSet == coordSet) {
|
| type1 = drawEffect.getCoordChangeMatrix().getType();
|
| } else {
|
| if (drawEffect.programHasExplicitLocalCoords()) {
|
| @@ -29,8 +30,6 @@ GrGLEffect::EffectKey GrGLEffectMatrix::GenKey(const SkMatrix& effectMatrix,
|
|
|
| int combinedTypes = type0 | type1;
|
|
|
| - bool reverseY = (NULL != texture) && kBottomLeft_GrSurfaceOrigin == texture->origin();
|
| -
|
| if (SkMatrix::kPerspective_Mask & combinedTypes) {
|
| key |= kGeneral_MatrixType;
|
| } else if (((SkMatrix::kAffine_Mask | SkMatrix::kScale_Mask) & combinedTypes) || reverseY) {
|
| @@ -43,17 +42,15 @@ GrGLEffect::EffectKey GrGLEffectMatrix::GenKey(const SkMatrix& effectMatrix,
|
| return key;
|
| }
|
|
|
| -GrSLType GrGLEffectMatrix::emitCode(GrGLShaderBuilder* builder,
|
| - EffectKey key,
|
| - SkString* fsCoordName,
|
| - SkString* vsCoordName,
|
| - const char* suffix) {
|
| +void GrGLCoordTransform::emitCode(GrGLShaderBuilder* builder,
|
| + EffectKey key,
|
| + TransformedCoords* transformedCoords,
|
| + int suffix) {
|
| GrGLShaderBuilder::VertexBuilder* vertexBuilder = builder->getVertexBuilder();
|
| SkASSERT(NULL != vertexBuilder);
|
|
|
| GrSLType varyingType = kVoid_GrSLType;
|
| const char* uniName;
|
| - key &= kKeyMask;
|
| switch (key & kMatrixTypeKeyMask) {
|
| case kIdentity_MatrixType:
|
| fUniType = kVoid_GrSLType;
|
| @@ -80,9 +77,9 @@ GrSLType GrGLEffectMatrix::emitCode(GrGLShaderBuilder* builder,
|
| }
|
| SkString suffixedUniName;
|
| if (kVoid_GrSLType != fUniType) {
|
| - if (NULL != suffix) {
|
| + if (0 != suffix) {
|
| suffixedUniName.append(uniName);
|
| - suffixedUniName.append(suffix);
|
| + suffixedUniName.appendf("_%i", suffix);
|
| uniName = suffixedUniName.c_str();
|
| }
|
| fUni = builder->addUniform(GrGLShaderBuilder::kVertex_Visibility,
|
| @@ -93,9 +90,9 @@ GrSLType GrGLEffectMatrix::emitCode(GrGLShaderBuilder* builder,
|
|
|
| const char* varyingName = "MatrixCoord";
|
| SkString suffixedVaryingName;
|
| - if (NULL != suffix) {
|
| + if (0 != suffix) {
|
| suffixedVaryingName.append(varyingName);
|
| - suffixedVaryingName.append(suffix);
|
| + suffixedVaryingName.appendf("_%i", suffix);
|
| varyingName = suffixedVaryingName.c_str();
|
| }
|
| const char* vsVaryingName;
|
| @@ -103,12 +100,12 @@ GrSLType GrGLEffectMatrix::emitCode(GrGLShaderBuilder* builder,
|
| vertexBuilder->addVarying(varyingType, varyingName, &vsVaryingName, &fsVaryingName);
|
|
|
| const GrGLShaderVar* coords;
|
| - switch (fCoordsType) {
|
| - case GrEffect::kLocal_CoordsType:
|
| + switch (fCoordSet) {
|
| + case kLocal_GrCoordSet:
|
| SkASSERT(!(kPositionCoords_Flag & key));
|
| coords = &vertexBuilder->localCoordsAttribute();
|
| break;
|
| - case GrEffect::kPosition_CoordsType:
|
| + case kPosition_GrCoordSet:
|
| SkASSERT((kPositionCoords_Flag & key) || !vertexBuilder->hasExplicitLocalCoords());
|
| coords = &vertexBuilder->positionAttribute();
|
| break;
|
| @@ -141,71 +138,29 @@ GrSLType GrGLEffectMatrix::emitCode(GrGLShaderBuilder* builder,
|
| default:
|
| GrCrash("Unexpected uniform type.");
|
| }
|
| - if (NULL != vsCoordName) {
|
| - *vsCoordName = vsVaryingName;
|
| - }
|
| - if (NULL != fsCoordName) {
|
| - *fsCoordName = fsVaryingName;
|
| - }
|
| - return varyingType;
|
| -}
|
| -
|
| -/**
|
| - * This is similar to emitCode except that it performs perspective division in the FS if the
|
| - * texture coordinates have a w coordinate. The fsCoordName always refers to a vec2f.
|
| - */
|
| -void GrGLEffectMatrix::emitCodeMakeFSCoords2D(GrGLShaderBuilder* builder,
|
| - EffectKey key,
|
| - SkString* fsCoordName,
|
| - SkString* vsVaryingName,
|
| - GrSLType* vsVaryingType,
|
| - const char* suffix) {
|
| - SkString fsVaryingName;
|
| -
|
| - GrSLType varyingType = this->emitCode(builder,
|
| - key,
|
| - &fsVaryingName,
|
| - vsVaryingName,
|
| - suffix);
|
| - if (kVec3f_GrSLType == varyingType) {
|
| -
|
| - const char* coordName = "coords2D";
|
| - SkString suffixedCoordName;
|
| - if (NULL != suffix) {
|
| - suffixedCoordName.append(coordName);
|
| - suffixedCoordName.append(suffix);
|
| - coordName = suffixedCoordName.c_str();
|
| - }
|
| - builder->fsCodeAppendf("\tvec2 %s = %s.xy / %s.z;",
|
| - coordName, fsVaryingName.c_str(), fsVaryingName.c_str());
|
| - if (NULL != fsCoordName) {
|
| - *fsCoordName = coordName;
|
| - }
|
| - } else if(NULL != fsCoordName) {
|
| - *fsCoordName = fsVaryingName;
|
| - }
|
| - if (NULL != vsVaryingType) {
|
| - *vsVaryingType = varyingType;
|
| - }
|
| + SkASSERT(NULL != transformedCoords);
|
| + transformedCoords->fName = fsVaryingName;
|
| + transformedCoords->fType = varyingType;
|
| + transformedCoords->fVSName = vsVaryingName;
|
| }
|
|
|
| -void GrGLEffectMatrix::setData(const GrGLUniformManager& uniformManager,
|
| - const SkMatrix& matrix,
|
| - const GrDrawEffect& drawEffect,
|
| - const GrTexture* texture) {
|
| +void GrGLCoordTransform::setData(const GrGLUniformManager& uniformManager,
|
| + const SkMatrix& matrix,
|
| + const GrDrawEffect& drawEffect,
|
| + bool reverseY) {
|
| SkASSERT(fUni.isValid() != (kVoid_GrSLType == fUniType));
|
| - const SkMatrix& coordChangeMatrix = GrEffect::kLocal_CoordsType == fCoordsType ?
|
| + const SkMatrix& coordChangeMatrix = kLocal_GrCoordSet == fCoordSet ?
|
| drawEffect.getCoordChangeMatrix() :
|
| SkMatrix::I();
|
| switch (fUniType) {
|
| case kVoid_GrSLType:
|
| SkASSERT(matrix.isIdentity());
|
| SkASSERT(coordChangeMatrix.isIdentity());
|
| - SkASSERT(NULL == texture || kTopLeft_GrSurfaceOrigin == texture->origin());
|
| + SkASSERT(!reverseY);
|
| return;
|
| case kVec2f_GrSLType: {
|
| SkASSERT(SkMatrix::kTranslate_Mask == (matrix.getType() | coordChangeMatrix.getType()));
|
| - SkASSERT(NULL == texture || kTopLeft_GrSurfaceOrigin == texture->origin());
|
| + SkASSERT(!reverseY);
|
| SkScalar tx = matrix[SkMatrix::kMTransX] + (coordChangeMatrix)[SkMatrix::kMTransX];
|
| SkScalar ty = matrix[SkMatrix::kMTransY] + (coordChangeMatrix)[SkMatrix::kMTransY];
|
| if (fPrevMatrix.get(SkMatrix::kMTransX) != tx ||
|
| @@ -219,7 +174,7 @@ void GrGLEffectMatrix::setData(const GrGLUniformManager& uniformManager,
|
| case kMat33f_GrSLType: {
|
| SkMatrix combined;
|
| combined.setConcat(matrix, coordChangeMatrix);
|
| - if (NULL != texture && kBottomLeft_GrSurfaceOrigin == texture->origin()) {
|
| + if (reverseY) {
|
| // combined.postScale(1,-1);
|
| // combined.postTranslate(0,1);
|
| combined.set(SkMatrix::kMSkewY,
|
|
|