| Index: src/effects/SkMorphologyImageFilter.cpp
|
| diff --git a/src/effects/SkMorphologyImageFilter.cpp b/src/effects/SkMorphologyImageFilter.cpp
|
| index 949dc4a0505aea9531df299f718042cac016df0f..8b314c87700dd71c4aaf4f1c7f93a1135cbde88c 100644
|
| --- a/src/effects/SkMorphologyImageFilter.cpp
|
| +++ b/src/effects/SkMorphologyImageFilter.cpp
|
| @@ -15,7 +15,6 @@
|
| #include "GrTexture.h"
|
| #include "GrTBackendEffectFactory.h"
|
| #include "gl/GrGLEffect.h"
|
| -#include "gl/GrGLEffectMatrix.h"
|
| #include "effects/Gr1DKernelEffect.h"
|
| #include "SkImageFilterUtils.h"
|
| #endif
|
| @@ -314,6 +313,7 @@ public:
|
| EffectKey,
|
| const char* outputColor,
|
| const char* inputColor,
|
| + const TransformedCoordsArray&,
|
| const TextureSamplerArray&) SK_OVERRIDE;
|
|
|
| static inline EffectKey GenKey(const GrDrawEffect&, const GrGLCaps&);
|
| @@ -326,15 +326,13 @@ private:
|
| int fRadius;
|
| GrMorphologyEffect::MorphologyType fType;
|
| GrGLUniformManager::UniformHandle fImageIncrementUni;
|
| - GrGLEffectMatrix fEffectMatrix;
|
|
|
| typedef GrGLEffect INHERITED;
|
| };
|
|
|
| GrGLMorphologyEffect::GrGLMorphologyEffect(const GrBackendEffectFactory& factory,
|
| const GrDrawEffect& drawEffect)
|
| - : INHERITED(factory)
|
| - , fEffectMatrix(drawEffect.castEffect<GrMorphologyEffect>().coordsType()) {
|
| + : INHERITED(factory) {
|
| const GrMorphologyEffect& m = drawEffect.castEffect<GrMorphologyEffect>();
|
| fRadius = m.radius();
|
| fType = m.type();
|
| @@ -345,9 +343,9 @@ void GrGLMorphologyEffect::emitCode(GrGLShaderBuilder* builder,
|
| EffectKey key,
|
| const char* outputColor,
|
| const char* inputColor,
|
| + const TransformedCoordsArray& coords,
|
| const TextureSamplerArray& samplers) {
|
| - SkString coords;
|
| - fEffectMatrix.emitCodeMakeFSCoords2D(builder, key, &coords);
|
| + SkString coords2D = builder->ensureFSCoords2D(coords, 0);
|
| fImageIncrementUni = builder->addUniform(GrGLShaderBuilder::kFragment_Visibility,
|
| kVec2f_GrSLType, "ImageIncrement");
|
|
|
| @@ -368,7 +366,7 @@ void GrGLMorphologyEffect::emitCode(GrGLShaderBuilder* builder,
|
| }
|
| const char* imgInc = builder->getUniformCStr(fImageIncrementUni);
|
|
|
| - builder->fsCodeAppendf("\t\tvec2 coord = %s - %d.0 * %s;\n", coords.c_str(), fRadius, imgInc);
|
| + builder->fsCodeAppendf("\t\tvec2 coord = %s - %d.0 * %s;\n", coords2D.c_str(), fRadius, imgInc);
|
| builder->fsCodeAppendf("\t\tfor (int i = 0; i < %d; i++) {\n", this->width());
|
| builder->fsCodeAppendf("\t\t\t%s = %s(%s, ", outputColor, func, outputColor);
|
| builder->fsAppendTextureLookup(samplers[0], "coord");
|
| @@ -385,12 +383,7 @@ GrGLEffect::EffectKey GrGLMorphologyEffect::GenKey(const GrDrawEffect& drawEffec
|
| const GrMorphologyEffect& m = drawEffect.castEffect<GrMorphologyEffect>();
|
| EffectKey key = static_cast<EffectKey>(m.radius());
|
| key |= (m.type() << 8);
|
| - key <<= GrGLEffectMatrix::kKeyBits;
|
| - EffectKey matrixKey = GrGLEffectMatrix::GenKey(m.getMatrix(),
|
| - drawEffect,
|
| - m.coordsType(),
|
| - m.texture(0));
|
| - return key | matrixKey;
|
| + return key;
|
| }
|
|
|
| void GrGLMorphologyEffect::setData(const GrGLUniformManager& uman,
|
| @@ -411,7 +404,6 @@ void GrGLMorphologyEffect::setData(const GrGLUniformManager& uman,
|
| GrCrash("Unknown filter direction.");
|
| }
|
| uman.set2fv(fImageIncrementUni, 0, 1, imageIncrement);
|
| - fEffectMatrix.setData(uman, kern.getMatrix(), drawEffect, kern.texture(0));
|
| }
|
|
|
| ///////////////////////////////////////////////////////////////////////////////
|
|
|