| Index: src/effects/SkMagnifierImageFilter.cpp
|
| diff --git a/src/effects/SkMagnifierImageFilter.cpp b/src/effects/SkMagnifierImageFilter.cpp
|
| index c74b067267ad731f41a24307594112e835791604..e3d6efd4372e5d74a945bc61a6ef36341c6805b3 100644
|
| --- a/src/effects/SkMagnifierImageFilter.cpp
|
| +++ b/src/effects/SkMagnifierImageFilter.cpp
|
| @@ -14,7 +14,6 @@
|
| #if SK_SUPPORT_GPU
|
| #include "effects/GrSingleTextureEffect.h"
|
| #include "gl/GrGLEffect.h"
|
| -#include "gl/GrGLEffectMatrix.h"
|
| #include "gl/GrGLSL.h"
|
| #include "gl/GrGLTexture.h"
|
| #include "GrTBackendEffectFactory.h"
|
| @@ -99,26 +98,21 @@ public:
|
| EffectKey,
|
| const char* outputColor,
|
| const char* inputColor,
|
| + const TransformedCoordsArray&,
|
| const TextureSamplerArray&) SK_OVERRIDE;
|
|
|
| virtual void setData(const GrGLUniformManager&, const GrDrawEffect&) SK_OVERRIDE;
|
|
|
| - static inline EffectKey GenKey(const GrDrawEffect&, const GrGLCaps&);
|
| -
|
| private:
|
| UniformHandle fOffsetVar;
|
| UniformHandle fZoomVar;
|
| UniformHandle fInsetVar;
|
|
|
| - GrGLEffectMatrix fEffectMatrix;
|
| -
|
| typedef GrGLEffect INHERITED;
|
| };
|
|
|
| -GrGLMagnifierEffect::GrGLMagnifierEffect(const GrBackendEffectFactory& factory,
|
| - const GrDrawEffect& drawEffect)
|
| - : INHERITED(factory)
|
| - , fEffectMatrix(drawEffect.castEffect<GrMagnifierEffect>().coordsType()) {
|
| +GrGLMagnifierEffect::GrGLMagnifierEffect(const GrBackendEffectFactory& factory, const GrDrawEffect&)
|
| + : INHERITED(factory) {
|
| }
|
|
|
| void GrGLMagnifierEffect::emitCode(GrGLShaderBuilder* builder,
|
| @@ -126,9 +120,9 @@ void GrGLMagnifierEffect::emitCode(GrGLShaderBuilder* builder,
|
| EffectKey key,
|
| const char* outputColor,
|
| const char* inputColor,
|
| + const TransformedCoordsArray& coords,
|
| const TextureSamplerArray& samplers) {
|
| - SkString coords;
|
| - fEffectMatrix.emitCodeMakeFSCoords2D(builder, key, &coords);
|
| + SkString coords2D = builder->ensureFSCoords2D(coords, 0);
|
| fOffsetVar = builder->addUniform(
|
| GrGLShaderBuilder::kFragment_Visibility |
|
| GrGLShaderBuilder::kVertex_Visibility,
|
| @@ -142,10 +136,10 @@ void GrGLMagnifierEffect::emitCode(GrGLShaderBuilder* builder,
|
| GrGLShaderBuilder::kVertex_Visibility,
|
| kVec2f_GrSLType, "uInset");
|
|
|
| - builder->fsCodeAppendf("\t\tvec2 coord = %s;\n", coords.c_str());
|
| + builder->fsCodeAppendf("\t\tvec2 coord = %s;\n", coords2D.c_str());
|
| builder->fsCodeAppendf("\t\tvec2 zoom_coord = %s + %s / %s;\n",
|
| builder->getUniformCStr(fOffsetVar),
|
| - coords.c_str(),
|
| + coords2D.c_str(),
|
| builder->getUniformCStr(fZoomVar));
|
|
|
| builder->fsCodeAppend("\t\tvec2 delta = min(coord, vec2(1.0, 1.0) - coord);\n");
|
| @@ -180,16 +174,6 @@ void GrGLMagnifierEffect::setData(const GrGLUniformManager& uman,
|
| uman.set2f(fOffsetVar, zoom.x_offset(), zoom.y_offset());
|
| uman.set2f(fZoomVar, zoom.x_zoom(), zoom.y_zoom());
|
| uman.set2f(fInsetVar, zoom.x_inset(), zoom.y_inset());
|
| - fEffectMatrix.setData(uman, zoom.getMatrix(), drawEffect, zoom.texture(0));
|
| -}
|
| -
|
| -GrGLEffect::EffectKey GrGLMagnifierEffect::GenKey(const GrDrawEffect& drawEffect,
|
| - const GrGLCaps&) {
|
| - const GrMagnifierEffect& zoom = drawEffect.castEffect<GrMagnifierEffect>();
|
| - return GrGLEffectMatrix::GenKey(zoom.getMatrix(),
|
| - drawEffect,
|
| - zoom.coordsType(),
|
| - zoom.texture(0));
|
| }
|
|
|
| /////////////////////////////////////////////////////////////////////
|
|
|