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Side by Side Diff: src/gpu/GrEffect.cpp

Issue 24853002: Make GPU coord transforms automatic (Closed) Base URL: https://skia.googlecode.com/svn/trunk
Patch Set: rebase Created 7 years, 2 months ago
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1 /* 1 /*
2 * Copyright 2012 Google Inc. 2 * Copyright 2012 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "GrEffect.h" 8 #include "GrEffect.h"
9 #include "GrBackendEffectFactory.h" 9 #include "GrBackendEffectFactory.h"
10 #include "GrContext.h" 10 #include "GrContext.h"
11 #include "GrCoordTransform.h"
11 #include "GrMemoryPool.h" 12 #include "GrMemoryPool.h"
12 #include "SkTLS.h" 13 #include "SkTLS.h"
13 14
14 SK_DEFINE_INST_COUNT(GrEffect) 15 SK_DEFINE_INST_COUNT(GrEffect)
15 16
16 #if SK_ALLOW_STATIC_GLOBAL_INITIALIZERS 17 #if SK_ALLOW_STATIC_GLOBAL_INITIALIZERS
17 SkTArray<GrEffectTestFactory*, true>* GrEffectTestFactory::GetFactories() { 18 SkTArray<GrEffectTestFactory*, true>* GrEffectTestFactory::GetFactories() {
18 static SkTArray<GrEffectTestFactory*, true> gFactories; 19 static SkTArray<GrEffectTestFactory*, true> gFactories;
19 return &gFactories; 20 return &gFactories;
20 } 21 }
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79 /////////////////////////////////////////////////////////////////////////////// 80 ///////////////////////////////////////////////////////////////////////////////
80 81
81 GrEffect::~GrEffect() { 82 GrEffect::~GrEffect() {
82 SkASSERT(NULL == fEffectRef); 83 SkASSERT(NULL == fEffectRef);
83 } 84 }
84 85
85 const char* GrEffect::name() const { 86 const char* GrEffect::name() const {
86 return this->getFactory().name(); 87 return this->getFactory().name();
87 } 88 }
88 89
90 void GrEffect::addCoordTransform(const GrCoordTransform* transform) {
91 fCoordTransforms.push_back(transform);
92 }
93
89 void GrEffect::addTextureAccess(const GrTextureAccess* access) { 94 void GrEffect::addTextureAccess(const GrTextureAccess* access) {
90 fTextureAccesses.push_back(access); 95 fTextureAccesses.push_back(access);
91 } 96 }
92 97
93 void* GrEffect::operator new(size_t size) { 98 void* GrEffect::operator new(size_t size) {
94 return GrEffect_Globals::GetTLS()->allocate(size); 99 return GrEffect_Globals::GetTLS()->allocate(size);
95 } 100 }
96 101
97 void GrEffect::operator delete(void* target) { 102 void GrEffect::operator delete(void* target) {
98 GrEffect_Globals::GetTLS()->release(target); 103 GrEffect_Globals::GetTLS()->release(target);
99 } 104 }
105
106 #ifdef SK_DEBUG
107 void GrEffect::assertEquality(const GrEffect& other) const {
108 SkASSERT(this->numTransforms() == other.numTransforms());
109 for (int i = 0; i < this->numTransforms(); ++i) {
110 SkASSERT(this->coordTransform(i) == other.coordTransform(i));
111 }
112 SkASSERT(this->numTextures() == other.numTextures());
113 for (int i = 0; i < this->numTextures(); ++i) {
114 SkASSERT(this->textureAccess(i) == other.textureAccess(i));
115 }
116 }
117 #endif
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