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Side by Side Diff: src/gpu/GrAAConvexPathRenderer.cpp

Issue 24853002: Make GPU coord transforms automatic (Closed) Base URL: https://skia.googlecode.com/svn/trunk
Patch Set: rebase Created 7 years, 2 months ago
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1 1
2 /* 2 /*
3 * Copyright 2012 Google Inc. 3 * Copyright 2012 Google Inc.
4 * 4 *
5 * Use of this source code is governed by a BSD-style license that can be 5 * Use of this source code is governed by a BSD-style license that can be
6 * found in the LICENSE file. 6 * found in the LICENSE file.
7 */ 7 */
8 8
9 #include "GrAAConvexPathRenderer.h" 9 #include "GrAAConvexPathRenderer.h"
10 10
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524 class GLEffect : public GrGLEffect { 524 class GLEffect : public GrGLEffect {
525 public: 525 public:
526 GLEffect(const GrBackendEffectFactory& factory, const GrDrawEffect&) 526 GLEffect(const GrBackendEffectFactory& factory, const GrDrawEffect&)
527 : INHERITED (factory) {} 527 : INHERITED (factory) {}
528 528
529 virtual void emitCode(GrGLShaderBuilder* builder, 529 virtual void emitCode(GrGLShaderBuilder* builder,
530 const GrDrawEffect& drawEffect, 530 const GrDrawEffect& drawEffect,
531 EffectKey key, 531 EffectKey key,
532 const char* outputColor, 532 const char* outputColor,
533 const char* inputColor, 533 const char* inputColor,
534 const TransformedCoordsArray&,
534 const TextureSamplerArray& samplers) SK_OVERRIDE { 535 const TextureSamplerArray& samplers) SK_OVERRIDE {
535 GrGLShaderBuilder::VertexBuilder* vertexBuilder = builder->getVertex Builder(); 536 GrGLShaderBuilder::VertexBuilder* vertexBuilder = builder->getVertex Builder();
536 SkASSERT(NULL != vertexBuilder); 537 SkASSERT(NULL != vertexBuilder);
537 538
538 const char *vsName, *fsName; 539 const char *vsName, *fsName;
539 const SkString* attrName = 540 const SkString* attrName =
540 vertexBuilder->getEffectAttributeName(drawEffect.getVertexAttrib Indices()[0]); 541 vertexBuilder->getEffectAttributeName(drawEffect.getVertexAttrib Indices()[0]);
541 builder->fsCodeAppendf("\t\tfloat edgeAlpha;\n"); 542 builder->fsCodeAppendf("\t\tfloat edgeAlpha;\n");
542 543
543 SkAssertResult(builder->enableFeature( 544 SkAssertResult(builder->enableFeature(
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706 vOffset, // start vertex 707 vOffset, // start vertex
707 0, // start index 708 0, // start index
708 draw.fVertexCnt, 709 draw.fVertexCnt,
709 draw.fIndexCnt, 710 draw.fIndexCnt,
710 &devBounds); 711 &devBounds);
711 vOffset += draw.fVertexCnt; 712 vOffset += draw.fVertexCnt;
712 } 713 }
713 714
714 return true; 715 return true;
715 } 716 }
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