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Side by Side Diff: src/effects/SkMagnifierImageFilter.cpp

Issue 24853002: Make GPU coord transforms automatic (Closed) Base URL: https://skia.googlecode.com/svn/trunk
Patch Set: rebase Created 7 years, 2 months ago
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1 /* 1 /*
2 * Copyright 2012 The Android Open Source Project 2 * Copyright 2012 The Android Open Source Project
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "SkBitmap.h" 8 #include "SkBitmap.h"
9 #include "SkMagnifierImageFilter.h" 9 #include "SkMagnifierImageFilter.h"
10 #include "SkColorPriv.h" 10 #include "SkColorPriv.h"
11 #include "SkFlattenableBuffers.h" 11 #include "SkFlattenableBuffers.h"
12 12
13 //////////////////////////////////////////////////////////////////////////////// 13 ////////////////////////////////////////////////////////////////////////////////
14 #if SK_SUPPORT_GPU 14 #if SK_SUPPORT_GPU
15 #include "effects/GrSingleTextureEffect.h" 15 #include "effects/GrSingleTextureEffect.h"
16 #include "gl/GrGLEffect.h" 16 #include "gl/GrGLEffect.h"
17 #include "gl/GrGLEffectMatrix.h"
18 #include "gl/GrGLSL.h" 17 #include "gl/GrGLSL.h"
19 #include "gl/GrGLTexture.h" 18 #include "gl/GrGLTexture.h"
20 #include "GrTBackendEffectFactory.h" 19 #include "GrTBackendEffectFactory.h"
21 20
22 class GrGLMagnifierEffect; 21 class GrGLMagnifierEffect;
23 22
24 class GrMagnifierEffect : public GrSingleTextureEffect { 23 class GrMagnifierEffect : public GrSingleTextureEffect {
25 24
26 public: 25 public:
27 static GrEffectRef* Create(GrTexture* texture, 26 static GrEffectRef* Create(GrTexture* texture,
(...skipping 64 matching lines...) Expand 10 before | Expand all | Expand 10 after
92 91
93 class GrGLMagnifierEffect : public GrGLEffect { 92 class GrGLMagnifierEffect : public GrGLEffect {
94 public: 93 public:
95 GrGLMagnifierEffect(const GrBackendEffectFactory&, const GrDrawEffect&); 94 GrGLMagnifierEffect(const GrBackendEffectFactory&, const GrDrawEffect&);
96 95
97 virtual void emitCode(GrGLShaderBuilder*, 96 virtual void emitCode(GrGLShaderBuilder*,
98 const GrDrawEffect&, 97 const GrDrawEffect&,
99 EffectKey, 98 EffectKey,
100 const char* outputColor, 99 const char* outputColor,
101 const char* inputColor, 100 const char* inputColor,
101 const TransformedCoordsArray&,
102 const TextureSamplerArray&) SK_OVERRIDE; 102 const TextureSamplerArray&) SK_OVERRIDE;
103 103
104 virtual void setData(const GrGLUniformManager&, const GrDrawEffect&) SK_OVER RIDE; 104 virtual void setData(const GrGLUniformManager&, const GrDrawEffect&) SK_OVER RIDE;
105 105
106 static inline EffectKey GenKey(const GrDrawEffect&, const GrGLCaps&);
107
108 private: 106 private:
109 UniformHandle fOffsetVar; 107 UniformHandle fOffsetVar;
110 UniformHandle fZoomVar; 108 UniformHandle fZoomVar;
111 UniformHandle fInsetVar; 109 UniformHandle fInsetVar;
112 110
113 GrGLEffectMatrix fEffectMatrix;
114
115 typedef GrGLEffect INHERITED; 111 typedef GrGLEffect INHERITED;
116 }; 112 };
117 113
118 GrGLMagnifierEffect::GrGLMagnifierEffect(const GrBackendEffectFactory& factory, 114 GrGLMagnifierEffect::GrGLMagnifierEffect(const GrBackendEffectFactory& factory, const GrDrawEffect&)
119 const GrDrawEffect& drawEffect) 115 : INHERITED(factory) {
120 : INHERITED(factory)
121 , fEffectMatrix(drawEffect.castEffect<GrMagnifierEffect>().coordsType()) {
122 } 116 }
123 117
124 void GrGLMagnifierEffect::emitCode(GrGLShaderBuilder* builder, 118 void GrGLMagnifierEffect::emitCode(GrGLShaderBuilder* builder,
125 const GrDrawEffect&, 119 const GrDrawEffect&,
126 EffectKey key, 120 EffectKey key,
127 const char* outputColor, 121 const char* outputColor,
128 const char* inputColor, 122 const char* inputColor,
123 const TransformedCoordsArray& coords,
129 const TextureSamplerArray& samplers) { 124 const TextureSamplerArray& samplers) {
130 SkString coords; 125 SkString coords2D = builder->ensureFSCoords2D(coords, 0);
131 fEffectMatrix.emitCodeMakeFSCoords2D(builder, key, &coords);
132 fOffsetVar = builder->addUniform( 126 fOffsetVar = builder->addUniform(
133 GrGLShaderBuilder::kFragment_Visibility | 127 GrGLShaderBuilder::kFragment_Visibility |
134 GrGLShaderBuilder::kVertex_Visibility, 128 GrGLShaderBuilder::kVertex_Visibility,
135 kVec2f_GrSLType, "uOffset"); 129 kVec2f_GrSLType, "uOffset");
136 fZoomVar = builder->addUniform( 130 fZoomVar = builder->addUniform(
137 GrGLShaderBuilder::kFragment_Visibility | 131 GrGLShaderBuilder::kFragment_Visibility |
138 GrGLShaderBuilder::kVertex_Visibility, 132 GrGLShaderBuilder::kVertex_Visibility,
139 kVec2f_GrSLType, "uZoom"); 133 kVec2f_GrSLType, "uZoom");
140 fInsetVar = builder->addUniform( 134 fInsetVar = builder->addUniform(
141 GrGLShaderBuilder::kFragment_Visibility | 135 GrGLShaderBuilder::kFragment_Visibility |
142 GrGLShaderBuilder::kVertex_Visibility, 136 GrGLShaderBuilder::kVertex_Visibility,
143 kVec2f_GrSLType, "uInset"); 137 kVec2f_GrSLType, "uInset");
144 138
145 builder->fsCodeAppendf("\t\tvec2 coord = %s;\n", coords.c_str()); 139 builder->fsCodeAppendf("\t\tvec2 coord = %s;\n", coords2D.c_str());
146 builder->fsCodeAppendf("\t\tvec2 zoom_coord = %s + %s / %s;\n", 140 builder->fsCodeAppendf("\t\tvec2 zoom_coord = %s + %s / %s;\n",
147 builder->getUniformCStr(fOffsetVar), 141 builder->getUniformCStr(fOffsetVar),
148 coords.c_str(), 142 coords2D.c_str(),
149 builder->getUniformCStr(fZoomVar)); 143 builder->getUniformCStr(fZoomVar));
150 144
151 builder->fsCodeAppend("\t\tvec2 delta = min(coord, vec2(1.0, 1.0) - coord);\ n"); 145 builder->fsCodeAppend("\t\tvec2 delta = min(coord, vec2(1.0, 1.0) - coord);\ n");
152 146
153 builder->fsCodeAppendf("\t\tdelta = delta / %s;\n", builder->getUniformCStr( fInsetVar)); 147 builder->fsCodeAppendf("\t\tdelta = delta / %s;\n", builder->getUniformCStr( fInsetVar));
154 148
155 builder->fsCodeAppend("\t\tfloat weight = 0.0;\n"); 149 builder->fsCodeAppend("\t\tfloat weight = 0.0;\n");
156 builder->fsCodeAppend("\t\tif (delta.s < 2.0 && delta.t < 2.0) {\n"); 150 builder->fsCodeAppend("\t\tif (delta.s < 2.0 && delta.t < 2.0) {\n");
157 builder->fsCodeAppend("\t\t\tdelta = vec2(2.0, 2.0) - delta;\n"); 151 builder->fsCodeAppend("\t\t\tdelta = vec2(2.0, 2.0) - delta;\n");
158 builder->fsCodeAppend("\t\t\tfloat dist = length(delta);\n"); 152 builder->fsCodeAppend("\t\t\tfloat dist = length(delta);\n");
(...skipping 14 matching lines...) Expand all
173 GrGLSLMulVarBy4f(&modulate, 2, outputColor, inputColor); 167 GrGLSLMulVarBy4f(&modulate, 2, outputColor, inputColor);
174 builder->fsCodeAppend(modulate.c_str()); 168 builder->fsCodeAppend(modulate.c_str());
175 } 169 }
176 170
177 void GrGLMagnifierEffect::setData(const GrGLUniformManager& uman, 171 void GrGLMagnifierEffect::setData(const GrGLUniformManager& uman,
178 const GrDrawEffect& drawEffect) { 172 const GrDrawEffect& drawEffect) {
179 const GrMagnifierEffect& zoom = drawEffect.castEffect<GrMagnifierEffect>(); 173 const GrMagnifierEffect& zoom = drawEffect.castEffect<GrMagnifierEffect>();
180 uman.set2f(fOffsetVar, zoom.x_offset(), zoom.y_offset()); 174 uman.set2f(fOffsetVar, zoom.x_offset(), zoom.y_offset());
181 uman.set2f(fZoomVar, zoom.x_zoom(), zoom.y_zoom()); 175 uman.set2f(fZoomVar, zoom.x_zoom(), zoom.y_zoom());
182 uman.set2f(fInsetVar, zoom.x_inset(), zoom.y_inset()); 176 uman.set2f(fInsetVar, zoom.x_inset(), zoom.y_inset());
183 fEffectMatrix.setData(uman, zoom.getMatrix(), drawEffect, zoom.texture(0));
184 }
185
186 GrGLEffect::EffectKey GrGLMagnifierEffect::GenKey(const GrDrawEffect& drawEffect ,
187 const GrGLCaps&) {
188 const GrMagnifierEffect& zoom = drawEffect.castEffect<GrMagnifierEffect>();
189 return GrGLEffectMatrix::GenKey(zoom.getMatrix(),
190 drawEffect,
191 zoom.coordsType(),
192 zoom.texture(0));
193 } 177 }
194 178
195 ///////////////////////////////////////////////////////////////////// 179 /////////////////////////////////////////////////////////////////////
196 180
197 GR_DEFINE_EFFECT_TEST(GrMagnifierEffect); 181 GR_DEFINE_EFFECT_TEST(GrMagnifierEffect);
198 182
199 GrEffectRef* GrMagnifierEffect::TestCreate(SkRandom* random, 183 GrEffectRef* GrMagnifierEffect::TestCreate(SkRandom* random,
200 GrContext* context, 184 GrContext* context,
201 const GrDrawTargetCaps&, 185 const GrDrawTargetCaps&,
202 GrTexture** textures) { 186 GrTexture** textures) {
(...skipping 139 matching lines...) Expand 10 before | Expand all | Expand 10 after
342 326
343 int x_val = SkMin32(SkScalarFloorToInt(x_interp), width - 1); 327 int x_val = SkMin32(SkScalarFloorToInt(x_interp), width - 1);
344 int y_val = SkMin32(SkScalarFloorToInt(y_interp), height - 1); 328 int y_val = SkMin32(SkScalarFloorToInt(y_interp), height - 1);
345 329
346 *dptr = sptr[y_val * width + x_val]; 330 *dptr = sptr[y_val * width + x_val];
347 dptr++; 331 dptr++;
348 } 332 }
349 } 333 }
350 return true; 334 return true;
351 } 335 }
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