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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef UI_VIEWS_WIDGET_NATIVE_WIDGET_DELEGATE_H_ | 5 #ifndef UI_VIEWS_WIDGET_NATIVE_WIDGET_DELEGATE_H_ |
6 #define UI_VIEWS_WIDGET_NATIVE_WIDGET_DELEGATE_H_ | 6 #define UI_VIEWS_WIDGET_NATIVE_WIDGET_DELEGATE_H_ |
7 | 7 |
8 #include <vector> | 8 #include <vector> |
9 | 9 |
10 #include "ui/events/event_constants.h" | 10 #include "ui/events/event_constants.h" |
11 #include "ui/views/views_export.h" | 11 #include "ui/views/views_export.h" |
12 | 12 |
13 namespace gfx { | 13 namespace gfx { |
14 class Canvas; | |
15 class Path; | 14 class Path; |
16 class Point; | 15 class Point; |
17 class Size; | 16 class Size; |
18 } | 17 } |
19 | 18 |
20 namespace ui { | 19 namespace ui { |
21 class GestureEvent; | 20 class GestureEvent; |
22 class KeyEvent; | 21 class KeyEvent; |
23 class Layer; | 22 class Layer; |
24 class MouseEvent; | 23 class MouseEvent; |
25 class PaintContext; | 24 class PaintContext; |
26 class ScrollEvent; | 25 class ScrollEvent; |
27 class TouchEvent; | |
28 } | 26 } |
29 | 27 |
30 namespace views { | 28 namespace views { |
31 class Widget; | 29 class Widget; |
32 | 30 |
33 namespace internal { | 31 namespace internal { |
34 | 32 |
35 //////////////////////////////////////////////////////////////////////////////// | 33 //////////////////////////////////////////////////////////////////////////////// |
36 // NativeWidgetDelegate | 34 // NativeWidgetDelegate |
37 // | 35 // |
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148 // later. Returns true if the initial focus has been set or the window should | 146 // later. Returns true if the initial focus has been set or the window should |
149 // not set the initial focus, or false if the caller should set the initial | 147 // not set the initial focus, or false if the caller should set the initial |
150 // focus (if any). | 148 // focus (if any). |
151 virtual bool SetInitialFocus(ui::WindowShowState show_state) = 0; | 149 virtual bool SetInitialFocus(ui::WindowShowState show_state) = 0; |
152 }; | 150 }; |
153 | 151 |
154 } // namespace internal | 152 } // namespace internal |
155 } // namespace views | 153 } // namespace views |
156 | 154 |
157 #endif // UI_VIEWS_WIDGET_NATIVE_WIDGET_DELEGATE_H_ | 155 #endif // UI_VIEWS_WIDGET_NATIVE_WIDGET_DELEGATE_H_ |
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