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1 // Copyright 2013 The Chromium Authors. All rights reserved. | 1 // Copyright 2013 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef UI_VIEWS_LINUX_UI_LINUX_UI_H_ | 5 #ifndef UI_VIEWS_LINUX_UI_LINUX_UI_H_ |
6 #define UI_VIEWS_LINUX_UI_LINUX_UI_H_ | 6 #define UI_VIEWS_LINUX_UI_LINUX_UI_H_ |
7 | 7 |
8 #include <string> | 8 #include <string> |
9 | 9 |
10 #include "base/callback.h" | 10 #include "base/callback.h" |
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33 } | 33 } |
34 | 34 |
35 namespace ui { | 35 namespace ui { |
36 class NativeTheme; | 36 class NativeTheme; |
37 } | 37 } |
38 | 38 |
39 namespace views { | 39 namespace views { |
40 class Border; | 40 class Border; |
41 class LabelButton; | 41 class LabelButton; |
42 class LabelButtonBorder; | 42 class LabelButtonBorder; |
43 class View; | |
44 class WindowButtonOrderObserver; | 43 class WindowButtonOrderObserver; |
45 | 44 |
46 // Adapter class with targets to render like different toolkits. Set by any | 45 // Adapter class with targets to render like different toolkits. Set by any |
47 // project that wants to do linux desktop native rendering. | 46 // project that wants to do linux desktop native rendering. |
48 // | 47 // |
49 // TODO(erg): We're hardcoding GTK2, when we'll need to have backends for (at | 48 // TODO(erg): We're hardcoding GTK2, when we'll need to have backends for (at |
50 // minimum) GTK2 and GTK3. LinuxUI::instance() should actually be a very | 49 // minimum) GTK2 and GTK3. LinuxUI::instance() should actually be a very |
51 // complex method that pokes around with dlopen against a libuigtk2.so, a | 50 // complex method that pokes around with dlopen against a libuigtk2.so, a |
52 // liuigtk3.so, etc. | 51 // liuigtk3.so, etc. |
53 class VIEWS_EXPORT LinuxUI : public ui::LinuxInputMethodContextFactory, | 52 class VIEWS_EXPORT LinuxUI : public ui::LinuxInputMethodContextFactory, |
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156 // recalculated. | 155 // recalculated. |
157 virtual void UpdateDeviceScaleFactor() = 0; | 156 virtual void UpdateDeviceScaleFactor() = 0; |
158 | 157 |
159 // Determines the device scale factor of the primary screen. | 158 // Determines the device scale factor of the primary screen. |
160 virtual float GetDeviceScaleFactor() const = 0; | 159 virtual float GetDeviceScaleFactor() const = 0; |
161 }; | 160 }; |
162 | 161 |
163 } // namespace views | 162 } // namespace views |
164 | 163 |
165 #endif // UI_VIEWS_LINUX_UI_LINUX_UI_H_ | 164 #endif // UI_VIEWS_LINUX_UI_LINUX_UI_H_ |
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