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Side by Side Diff: ui/views/controls/menu/menu_message_loop.h

Issue 2484863005: ui: Cleanup class/struct forward declarations (Closed)
Patch Set: Fix another conflict Created 4 years, 1 month ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef UI_VIEWS_CONTROLS_MENU_MENU_MESSAGE_LOOP_H_ 5 #ifndef UI_VIEWS_CONTROLS_MENU_MENU_MESSAGE_LOOP_H_
6 #define UI_VIEWS_CONTROLS_MENU_MENU_MESSAGE_LOOP_H_ 6 #define UI_VIEWS_CONTROLS_MENU_MENU_MESSAGE_LOOP_H_
7 7
8 #include "ui/gfx/native_widget_types.h" 8 #include "ui/gfx/native_widget_types.h"
9 9
10 namespace gfx { 10 namespace gfx {
11 class Point; 11 class Point;
12 } 12 }
13 13
14 namespace ui { 14 namespace ui {
15 class LocatedEvent; 15 class LocatedEvent;
16 } 16 }
17 17
18 namespace views { 18 namespace views {
19 19
20 class MenuController; 20 class MenuController;
21 class Widget;
22 21
23 // Interface used by MenuController to run a nested message loop while 22 // Interface used by MenuController to run a nested message loop while
24 // showing a menu, allowing for platform specific implementations. 23 // showing a menu, allowing for platform specific implementations.
25 class MenuMessageLoop { 24 class MenuMessageLoop {
26 public: 25 public:
27 virtual ~MenuMessageLoop() {} 26 virtual ~MenuMessageLoop() {}
28 27
29 // Create a platform specific instance. 28 // Create a platform specific instance.
30 static MenuMessageLoop* Create(); 29 static MenuMessageLoop* Create();
31 30
32 // Repost |event| to |window|. 31 // Repost |event| to |window|.
33 // |screen_loc| is the event's location in screen coordinates. 32 // |screen_loc| is the event's location in screen coordinates.
34 static void RepostEventToWindow(const ui::LocatedEvent* event, 33 static void RepostEventToWindow(const ui::LocatedEvent* event,
35 gfx::NativeWindow window, 34 gfx::NativeWindow window,
36 const gfx::Point& screen_loc); 35 const gfx::Point& screen_loc);
37 36
38 // Runs the platform specific bits of the message loop. 37 // Runs the platform specific bits of the message loop.
39 virtual void Run() = 0; 38 virtual void Run() = 0;
40 39
41 // Quit an earlier call to Run(). 40 // Quit an earlier call to Run().
42 virtual void QuitNow() = 0; 41 virtual void QuitNow() = 0;
43 }; 42 };
44 43
45 } // namespace views 44 } // namespace views
46 45
47 #endif // UI_VIEWS_CONTROLS_MENU_MENU_MESSAGE_LOOP_H_ 46 #endif // UI_VIEWS_CONTROLS_MENU_MENU_MESSAGE_LOOP_H_
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