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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef UI_OZONE_PUBLIC_SYSTEM_INPUT_INJECTOR_H_ | 5 #ifndef UI_OZONE_PUBLIC_SYSTEM_INPUT_INJECTOR_H_ |
| 6 #define UI_OZONE_PUBLIC_SYSTEM_INPUT_INJECTOR_H_ | 6 #define UI_OZONE_PUBLIC_SYSTEM_INPUT_INJECTOR_H_ |
| 7 | 7 |
| 8 #include <memory> | 8 #include <memory> |
| 9 | 9 |
| 10 #include "base/macros.h" | 10 #include "base/macros.h" |
| 11 #include "ui/events/event.h" | 11 #include "ui/events/event.h" |
| 12 #include "ui/events/keycodes/dom/keycode_converter.h" | 12 #include "ui/events/keycodes/dom/keycode_converter.h" |
| 13 #include "ui/gfx/geometry/point_f.h" | 13 #include "ui/gfx/geometry/point_f.h" |
| 14 #include "ui/ozone/ozone_export.h" | 14 #include "ui/ozone/ozone_export.h" |
| 15 | 15 |
| 16 namespace gfx { | 16 namespace gfx { |
| 17 class PointF; | 17 class PointF; |
| 18 } // namespace gfx | 18 } // namespace gfx |
| 19 | 19 |
| 20 namespace ui { | 20 namespace ui { |
| 21 class Event; | |
| 22 | 21 |
| 23 // Interface for converting input into ui::Events and injecting them to the | 22 // Interface for converting input into ui::Events and injecting them to the |
| 24 // Ozone platform. | 23 // Ozone platform. |
| 25 class OZONE_EXPORT SystemInputInjector { | 24 class OZONE_EXPORT SystemInputInjector { |
| 26 public: | 25 public: |
| 27 SystemInputInjector() {} | 26 SystemInputInjector() {} |
| 28 virtual ~SystemInputInjector() {} | 27 virtual ~SystemInputInjector() {} |
| 29 | 28 |
| 30 // Moves the cursor on the screen and generates the corresponding MouseMove or | 29 // Moves the cursor on the screen and generates the corresponding MouseMove or |
| 31 // MouseDragged event. |location| is in physical screen coordinates, | 30 // MouseDragged event. |location| is in physical screen coordinates, |
| (...skipping 17 matching lines...) Expand all Loading... |
| 49 bool down, | 48 bool down, |
| 50 bool suppress_auto_repeat) = 0; | 49 bool suppress_auto_repeat) = 0; |
| 51 | 50 |
| 52 private: | 51 private: |
| 53 DISALLOW_COPY_AND_ASSIGN(SystemInputInjector); | 52 DISALLOW_COPY_AND_ASSIGN(SystemInputInjector); |
| 54 }; | 53 }; |
| 55 | 54 |
| 56 } // namespace ui | 55 } // namespace ui |
| 57 | 56 |
| 58 #endif // UI_OZONE_PUBLIC_SYSTEM_INPUT_INJECTOR_H_ | 57 #endif // UI_OZONE_PUBLIC_SYSTEM_INPUT_INJECTOR_H_ |
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