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Side by Side Diff: ui/ozone/platform/drm/host/drm_window_host.h

Issue 2484863005: ui: Cleanup class/struct forward declarations (Closed)
Patch Set: Fix another conflict Created 4 years, 1 month ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef UI_OZONE_PLATFORM_DRM_HOST_DRM_WINDOW_HOST_H_ 5 #ifndef UI_OZONE_PLATFORM_DRM_HOST_DRM_WINDOW_HOST_H_
6 #define UI_OZONE_PLATFORM_DRM_HOST_DRM_WINDOW_HOST_H_ 6 #define UI_OZONE_PLATFORM_DRM_HOST_DRM_WINDOW_HOST_H_
7 7
8 #include <stdint.h> 8 #include <stdint.h>
9 9
10 #include <memory> 10 #include <memory>
11 11
12 #include "base/macros.h" 12 #include "base/macros.h"
13 #include "ui/display/types/display_snapshot.h" 13 #include "ui/display/types/display_snapshot.h"
14 #include "ui/events/platform/platform_event_dispatcher.h" 14 #include "ui/events/platform/platform_event_dispatcher.h"
15 #include "ui/gfx/geometry/rect.h" 15 #include "ui/gfx/geometry/rect.h"
16 #include "ui/gfx/native_widget_types.h" 16 #include "ui/gfx/native_widget_types.h"
17 #include "ui/ozone/platform/drm/host/gpu_thread_observer.h" 17 #include "ui/ozone/platform/drm/host/gpu_thread_observer.h"
18 #include "ui/platform_window/platform_window.h" 18 #include "ui/platform_window/platform_window.h"
19 19
20 namespace ui { 20 namespace ui {
21 21
22 class DrmDisplayHostManager; 22 class DrmDisplayHostManager;
23 class DrmCursor; 23 class DrmCursor;
24 class DrmGpuWindow;
25 class DrmOverlayManager; 24 class DrmOverlayManager;
26 class DrmWindowHostManager; 25 class DrmWindowHostManager;
27 class EventFactoryEvdev; 26 class EventFactoryEvdev;
28 class GpuThreadAdapter; 27 class GpuThreadAdapter;
28 class PlatformWindowDelegate;
29 29
30 // Implementation of the platform window. This object and its handle |widget_| 30 // Implementation of the platform window. This object and its handle |widget_|
31 // uniquely identify a window. Since the DRI/GBM platform is split into 2 31 // uniquely identify a window. Since the DRI/GBM platform is split into 2
32 // pieces (Browser process and GPU process), internally we need to make sure the 32 // pieces (Browser process and GPU process), internally we need to make sure the
33 // state is synchronized between the 2 processes. 33 // state is synchronized between the 2 processes.
34 // 34 //
35 // |widget_| is used in both processes to uniquely identify the window. This 35 // |widget_| is used in both processes to uniquely identify the window. This
36 // means that any state on the browser side needs to be propagated to the GPU. 36 // means that any state on the browser side needs to be propagated to the GPU.
37 // State propagation needs to happen before the state change is acknowledged to 37 // State propagation needs to happen before the state change is acknowledged to
38 // |delegate_| as |delegate_| is responsible for initializing the surface 38 // |delegate_| as |delegate_| is responsible for initializing the surface
(...skipping 60 matching lines...) Expand 10 before | Expand all | Expand 10 after
99 gfx::AcceleratedWidget widget_; 99 gfx::AcceleratedWidget widget_;
100 100
101 gfx::Rect cursor_confined_bounds_; 101 gfx::Rect cursor_confined_bounds_;
102 102
103 DISALLOW_COPY_AND_ASSIGN(DrmWindowHost); 103 DISALLOW_COPY_AND_ASSIGN(DrmWindowHost);
104 }; 104 };
105 105
106 } // namespace ui 106 } // namespace ui
107 107
108 #endif // UI_OZONE_PLATFORM_DRM_HOST_DRM_WINDOW_HOST_H_ 108 #endif // UI_OZONE_PLATFORM_DRM_HOST_DRM_WINDOW_HOST_H_
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