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Side by Side Diff: ui/aura/window_event_dispatcher.h

Issue 2484863005: ui: Cleanup class/struct forward declarations (Closed)
Patch Set: Fix another conflict Created 4 years, 1 month ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef UI_AURA_WINDOW_EVENT_DISPATCHER_H_ 5 #ifndef UI_AURA_WINDOW_EVENT_DISPATCHER_H_
6 #define UI_AURA_WINDOW_EVENT_DISPATCHER_H_ 6 #define UI_AURA_WINDOW_EVENT_DISPATCHER_H_
7 7
8 #include <memory> 8 #include <memory>
9 #include <vector> 9 #include <vector>
10 10
11 #include "base/gtest_prod_util.h" 11 #include "base/gtest_prod_util.h"
12 #include "base/macros.h" 12 #include "base/macros.h"
13 #include "base/memory/ref_counted.h" 13 #include "base/memory/ref_counted.h"
14 #include "base/memory/weak_ptr.h" 14 #include "base/memory/weak_ptr.h"
15 #include "base/message_loop/message_loop.h" 15 #include "base/message_loop/message_loop.h"
16 #include "base/scoped_observer.h" 16 #include "base/scoped_observer.h"
17 #include "ui/aura/aura_export.h" 17 #include "ui/aura/aura_export.h"
18 #include "ui/aura/client/capture_delegate.h" 18 #include "ui/aura/client/capture_delegate.h"
19 #include "ui/aura/env_observer.h" 19 #include "ui/aura/env_observer.h"
20 #include "ui/aura/window_observer.h" 20 #include "ui/aura/window_observer.h"
21 #include "ui/base/cursor/cursor.h" 21 #include "ui/base/cursor/cursor.h"
22 #include "ui/events/event_constants.h" 22 #include "ui/events/event_constants.h"
23 #include "ui/events/event_processor.h" 23 #include "ui/events/event_processor.h"
24 #include "ui/events/event_targeter.h" 24 #include "ui/events/event_targeter.h"
25 #include "ui/events/gestures/gesture_recognizer.h" 25 #include "ui/events/gestures/gesture_recognizer.h"
26 #include "ui/events/gestures/gesture_types.h" 26 #include "ui/events/gestures/gesture_types.h"
27 #include "ui/gfx/geometry/point.h" 27 #include "ui/gfx/geometry/point.h"
28 #include "ui/gfx/native_widget_types.h" 28 #include "ui/gfx/native_widget_types.h"
29 29
30 namespace gfx {
31 class Size;
32 class Transform;
33 }
34
35 namespace ui { 30 namespace ui {
36 class GestureEvent; 31 class GestureEvent;
37 class GestureRecognizer; 32 class GestureRecognizer;
38 class KeyEvent;
39 class MouseEvent; 33 class MouseEvent;
40 class ScrollEvent;
41 class TouchEvent; 34 class TouchEvent;
42 } 35 }
43 36
44 namespace aura { 37 namespace aura {
45 class TestScreen; 38 class TestScreen;
46 class EnvInputStateController; 39 class EnvInputStateController;
47 class WindowTargeter;
48 class WindowTreeHost; 40 class WindowTreeHost;
49 41
50 namespace test { 42 namespace test {
51 class WindowEventDispatcherTestApi; 43 class WindowEventDispatcherTestApi;
52 } 44 }
53 45
54 // WindowEventDispatcher orchestrates event dispatch within a window tree 46 // WindowEventDispatcher orchestrates event dispatch within a window tree
55 // owned by WindowTreeHost. WTH also owns the WED. 47 // owned by WindowTreeHost. WTH also owns the WED.
56 // TODO(beng): In progress, remove functionality not directly related to 48 // TODO(beng): In progress, remove functionality not directly related to
57 // event dispatch. 49 // event dispatch.
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271 263
272 // Used to schedule DispatchHeldEvents() when |move_hold_count_| goes to 0. 264 // Used to schedule DispatchHeldEvents() when |move_hold_count_| goes to 0.
273 base::WeakPtrFactory<WindowEventDispatcher> held_event_factory_; 265 base::WeakPtrFactory<WindowEventDispatcher> held_event_factory_;
274 266
275 DISALLOW_COPY_AND_ASSIGN(WindowEventDispatcher); 267 DISALLOW_COPY_AND_ASSIGN(WindowEventDispatcher);
276 }; 268 };
277 269
278 } // namespace aura 270 } // namespace aura
279 271
280 #endif // UI_AURA_WINDOW_EVENT_DISPATCHER_H_ 272 #endif // UI_AURA_WINDOW_EVENT_DISPATCHER_H_
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