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| 1 // Copyright 2015 The Chromium Authors. All rights reserved. | 1 // Copyright 2015 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef UI_ANDROID_RESOURCES_CRUSHED_SPRITE_RESOURCE_H_ | 5 #ifndef UI_ANDROID_RESOURCES_CRUSHED_SPRITE_RESOURCE_H_ |
| 6 #define UI_ANDROID_RESOURCES_CRUSHED_SPRITE_RESOURCE_H_ | 6 #define UI_ANDROID_RESOURCES_CRUSHED_SPRITE_RESOURCE_H_ |
| 7 | 7 |
| 8 #include <memory> | 8 #include <memory> |
| 9 #include <utility> | 9 #include <utility> |
| 10 #include <vector> | 10 #include <vector> |
| 11 | 11 |
| 12 #include "base/macros.h" | 12 #include "base/macros.h" |
| 13 #include "third_party/skia/include/core/SkBitmap.h" | 13 #include "third_party/skia/include/core/SkBitmap.h" |
| 14 #include "ui/android/ui_android_export.h" | 14 #include "ui/android/ui_android_export.h" |
| 15 #include "ui/gfx/geometry/rect.h" | 15 #include "ui/gfx/geometry/rect.h" |
| 16 | 16 |
| 17 namespace cc { | 17 namespace cc { |
| 18 class LayerTreeHost; | |
| 19 typedef int UIResourceId; | 18 typedef int UIResourceId; |
| 20 } | 19 } |
| 21 | 20 |
| 22 namespace gfx { | |
| 23 class JavaBitmap; | |
| 24 } | |
| 25 | |
| 26 namespace ui { | 21 namespace ui { |
| 27 | 22 |
| 28 // A resource that provides an unscaled bitmap and corresponding metadata for a | 23 // A resource that provides an unscaled bitmap and corresponding metadata for a |
| 29 // crushed sprite. A crushed sprite animation is run by drawing rectangles from | 24 // crushed sprite. A crushed sprite animation is run by drawing rectangles from |
| 30 // a bitmap to a canvas. Each frame in the animation draws its rectangles on top | 25 // a bitmap to a canvas. Each frame in the animation draws its rectangles on top |
| 31 // of the previous frame. | 26 // of the previous frame. |
| 32 class UI_ANDROID_EXPORT CrushedSpriteResource { | 27 class UI_ANDROID_EXPORT CrushedSpriteResource { |
| 33 public: | 28 public: |
| 34 typedef std::vector<std::pair<gfx::Rect, gfx::Rect>> FrameSrcDstRects; | 29 typedef std::vector<std::pair<gfx::Rect, gfx::Rect>> FrameSrcDstRects; |
| 35 typedef std::vector<FrameSrcDstRects> SrcDstRects; | 30 typedef std::vector<FrameSrcDstRects> SrcDstRects; |
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| 78 SrcDstRects src_dst_rects_; | 73 SrcDstRects src_dst_rects_; |
| 79 gfx::Size unscaled_sprite_size_; | 74 gfx::Size unscaled_sprite_size_; |
| 80 gfx::Size scaled_sprite_size_; | 75 gfx::Size scaled_sprite_size_; |
| 81 | 76 |
| 82 DISALLOW_COPY_AND_ASSIGN(CrushedSpriteResource); | 77 DISALLOW_COPY_AND_ASSIGN(CrushedSpriteResource); |
| 83 }; | 78 }; |
| 84 | 79 |
| 85 } // namespace ui | 80 } // namespace ui |
| 86 | 81 |
| 87 #endif // UI_ANDROID_RESOURCES_CRUSHED_SPRITE_RESOURCE_H_ | 82 #endif // UI_ANDROID_RESOURCES_CRUSHED_SPRITE_RESOURCE_H_ |
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