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Unified Diff: source/row_gcc.cc

Issue 2484083003: clang-format row_gcc.cc with some functions disabled (Closed)
Patch Set: clang-format row_gcc.cc with some functions disabled Created 4 years, 1 month ago
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Index: source/row_gcc.cc
diff --git a/source/row_gcc.cc b/source/row_gcc.cc
index 0be1c5ec240255dc11f9b162a1400cab9ceeb20a..dccf0135b1ccbb01e7536d4491f8df8eb1935726 100644
--- a/source/row_gcc.cc
+++ b/source/row_gcc.cc
@@ -16,8 +16,6 @@ namespace libyuv {
extern "C" {
#endif
-// clang-format off
-
// This module is for GCC x86 and x64.
#if !defined(LIBYUV_DISABLE_X86) && \
(defined(__x86_64__) || (defined(__i386__) && !defined(_MSC_VER)))
@@ -25,165 +23,133 @@ extern "C" {
#if defined(HAS_ARGBTOYROW_SSSE3) || defined(HAS_ARGBGRAYROW_SSSE3)
// Constants for ARGB
-static vec8 kARGBToY = {
- 13, 65, 33, 0, 13, 65, 33, 0, 13, 65, 33, 0, 13, 65, 33, 0
-};
+static vec8 kARGBToY = {13, 65, 33, 0, 13, 65, 33, 0,
+ 13, 65, 33, 0, 13, 65, 33, 0};
// JPeg full range.
-static vec8 kARGBToYJ = {
- 15, 75, 38, 0, 15, 75, 38, 0, 15, 75, 38, 0, 15, 75, 38, 0
-};
+static vec8 kARGBToYJ = {15, 75, 38, 0, 15, 75, 38, 0,
+ 15, 75, 38, 0, 15, 75, 38, 0};
#endif // defined(HAS_ARGBTOYROW_SSSE3) || defined(HAS_ARGBGRAYROW_SSSE3)
#if defined(HAS_ARGBTOYROW_SSSE3) || defined(HAS_I422TOARGBROW_SSSE3)
-static vec8 kARGBToU = {
- 112, -74, -38, 0, 112, -74, -38, 0, 112, -74, -38, 0, 112, -74, -38, 0
-};
+static vec8 kARGBToU = {112, -74, -38, 0, 112, -74, -38, 0,
+ 112, -74, -38, 0, 112, -74, -38, 0};
-static vec8 kARGBToUJ = {
- 127, -84, -43, 0, 127, -84, -43, 0, 127, -84, -43, 0, 127, -84, -43, 0
-};
+static vec8 kARGBToUJ = {127, -84, -43, 0, 127, -84, -43, 0,
+ 127, -84, -43, 0, 127, -84, -43, 0};
static vec8 kARGBToV = {
- -18, -94, 112, 0, -18, -94, 112, 0, -18, -94, 112, 0, -18, -94, 112, 0,
+ -18, -94, 112, 0, -18, -94, 112, 0, -18, -94, 112, 0, -18, -94, 112, 0,
};
-static vec8 kARGBToVJ = {
- -20, -107, 127, 0, -20, -107, 127, 0, -20, -107, 127, 0, -20, -107, 127, 0
-};
+static vec8 kARGBToVJ = {-20, -107, 127, 0, -20, -107, 127, 0,
+ -20, -107, 127, 0, -20, -107, 127, 0};
// Constants for BGRA
-static vec8 kBGRAToY = {
- 0, 33, 65, 13, 0, 33, 65, 13, 0, 33, 65, 13, 0, 33, 65, 13
-};
+static vec8 kBGRAToY = {0, 33, 65, 13, 0, 33, 65, 13,
+ 0, 33, 65, 13, 0, 33, 65, 13};
-static vec8 kBGRAToU = {
- 0, -38, -74, 112, 0, -38, -74, 112, 0, -38, -74, 112, 0, -38, -74, 112
-};
+static vec8 kBGRAToU = {0, -38, -74, 112, 0, -38, -74, 112,
+ 0, -38, -74, 112, 0, -38, -74, 112};
-static vec8 kBGRAToV = {
- 0, 112, -94, -18, 0, 112, -94, -18, 0, 112, -94, -18, 0, 112, -94, -18
-};
+static vec8 kBGRAToV = {0, 112, -94, -18, 0, 112, -94, -18,
+ 0, 112, -94, -18, 0, 112, -94, -18};
// Constants for ABGR
-static vec8 kABGRToY = {
- 33, 65, 13, 0, 33, 65, 13, 0, 33, 65, 13, 0, 33, 65, 13, 0
-};
+static vec8 kABGRToY = {33, 65, 13, 0, 33, 65, 13, 0,
+ 33, 65, 13, 0, 33, 65, 13, 0};
-static vec8 kABGRToU = {
- -38, -74, 112, 0, -38, -74, 112, 0, -38, -74, 112, 0, -38, -74, 112, 0
-};
+static vec8 kABGRToU = {-38, -74, 112, 0, -38, -74, 112, 0,
+ -38, -74, 112, 0, -38, -74, 112, 0};
-static vec8 kABGRToV = {
- 112, -94, -18, 0, 112, -94, -18, 0, 112, -94, -18, 0, 112, -94, -18, 0
-};
+static vec8 kABGRToV = {112, -94, -18, 0, 112, -94, -18, 0,
+ 112, -94, -18, 0, 112, -94, -18, 0};
// Constants for RGBA.
-static vec8 kRGBAToY = {
- 0, 13, 65, 33, 0, 13, 65, 33, 0, 13, 65, 33, 0, 13, 65, 33
-};
+static vec8 kRGBAToY = {0, 13, 65, 33, 0, 13, 65, 33,
+ 0, 13, 65, 33, 0, 13, 65, 33};
-static vec8 kRGBAToU = {
- 0, 112, -74, -38, 0, 112, -74, -38, 0, 112, -74, -38, 0, 112, -74, -38
-};
+static vec8 kRGBAToU = {0, 112, -74, -38, 0, 112, -74, -38,
+ 0, 112, -74, -38, 0, 112, -74, -38};
-static vec8 kRGBAToV = {
- 0, -18, -94, 112, 0, -18, -94, 112, 0, -18, -94, 112, 0, -18, -94, 112
-};
+static vec8 kRGBAToV = {0, -18, -94, 112, 0, -18, -94, 112,
+ 0, -18, -94, 112, 0, -18, -94, 112};
-static uvec8 kAddY16 = {
- 16u, 16u, 16u, 16u, 16u, 16u, 16u, 16u, 16u, 16u, 16u, 16u, 16u, 16u, 16u, 16u
-};
+static uvec8 kAddY16 = {16u, 16u, 16u, 16u, 16u, 16u, 16u, 16u,
+ 16u, 16u, 16u, 16u, 16u, 16u, 16u, 16u};
// 7 bit fixed point 0.5.
-static vec16 kAddYJ64 = {
- 64, 64, 64, 64, 64, 64, 64, 64
-};
+static vec16 kAddYJ64 = {64, 64, 64, 64, 64, 64, 64, 64};
-static uvec8 kAddUV128 = {
- 128u, 128u, 128u, 128u, 128u, 128u, 128u, 128u,
- 128u, 128u, 128u, 128u, 128u, 128u, 128u, 128u
-};
+static uvec8 kAddUV128 = {128u, 128u, 128u, 128u, 128u, 128u, 128u, 128u,
+ 128u, 128u, 128u, 128u, 128u, 128u, 128u, 128u};
-static uvec16 kAddUVJ128 = {
- 0x8080u, 0x8080u, 0x8080u, 0x8080u, 0x8080u, 0x8080u, 0x8080u, 0x8080u
-};
+static uvec16 kAddUVJ128 = {0x8080u, 0x8080u, 0x8080u, 0x8080u,
+ 0x8080u, 0x8080u, 0x8080u, 0x8080u};
#endif // defined(HAS_ARGBTOYROW_SSSE3) || defined(HAS_I422TOARGBROW_SSSE3)
#ifdef HAS_RGB24TOARGBROW_SSSE3
// Shuffle table for converting RGB24 to ARGB.
-static uvec8 kShuffleMaskRGB24ToARGB = {
- 0u, 1u, 2u, 12u, 3u, 4u, 5u, 13u, 6u, 7u, 8u, 14u, 9u, 10u, 11u, 15u
-};
+static uvec8 kShuffleMaskRGB24ToARGB = {0u, 1u, 2u, 12u, 3u, 4u, 5u, 13u,
+ 6u, 7u, 8u, 14u, 9u, 10u, 11u, 15u};
// Shuffle table for converting RAW to ARGB.
-static uvec8 kShuffleMaskRAWToARGB = {
- 2u, 1u, 0u, 12u, 5u, 4u, 3u, 13u, 8u, 7u, 6u, 14u, 11u, 10u, 9u, 15u
-};
+static uvec8 kShuffleMaskRAWToARGB = {2u, 1u, 0u, 12u, 5u, 4u, 3u, 13u,
+ 8u, 7u, 6u, 14u, 11u, 10u, 9u, 15u};
// Shuffle table for converting RAW to RGB24. First 8.
static const uvec8 kShuffleMaskRAWToRGB24_0 = {
- 2u, 1u, 0u, 5u, 4u, 3u, 8u, 7u,
- 128u, 128u, 128u, 128u, 128u, 128u, 128u, 128u
-};
+ 2u, 1u, 0u, 5u, 4u, 3u, 8u, 7u,
+ 128u, 128u, 128u, 128u, 128u, 128u, 128u, 128u};
// Shuffle table for converting RAW to RGB24. Middle 8.
static const uvec8 kShuffleMaskRAWToRGB24_1 = {
- 2u, 7u, 6u, 5u, 10u, 9u, 8u, 13u,
- 128u, 128u, 128u, 128u, 128u, 128u, 128u, 128u
-};
+ 2u, 7u, 6u, 5u, 10u, 9u, 8u, 13u,
+ 128u, 128u, 128u, 128u, 128u, 128u, 128u, 128u};
// Shuffle table for converting RAW to RGB24. Last 8.
static const uvec8 kShuffleMaskRAWToRGB24_2 = {
- 8u, 7u, 12u, 11u, 10u, 15u, 14u, 13u,
- 128u, 128u, 128u, 128u, 128u, 128u, 128u, 128u
-};
+ 8u, 7u, 12u, 11u, 10u, 15u, 14u, 13u,
+ 128u, 128u, 128u, 128u, 128u, 128u, 128u, 128u};
// Shuffle table for converting ARGB to RGB24.
static uvec8 kShuffleMaskARGBToRGB24 = {
- 0u, 1u, 2u, 4u, 5u, 6u, 8u, 9u, 10u, 12u, 13u, 14u, 128u, 128u, 128u, 128u
-};
+ 0u, 1u, 2u, 4u, 5u, 6u, 8u, 9u, 10u, 12u, 13u, 14u, 128u, 128u, 128u, 128u};
// Shuffle table for converting ARGB to RAW.
static uvec8 kShuffleMaskARGBToRAW = {
- 2u, 1u, 0u, 6u, 5u, 4u, 10u, 9u, 8u, 14u, 13u, 12u, 128u, 128u, 128u, 128u
-};
+ 2u, 1u, 0u, 6u, 5u, 4u, 10u, 9u, 8u, 14u, 13u, 12u, 128u, 128u, 128u, 128u};
// Shuffle table for converting ARGBToRGB24 for I422ToRGB24. First 8 + next 4
static uvec8 kShuffleMaskARGBToRGB24_0 = {
- 0u, 1u, 2u, 4u, 5u, 6u, 8u, 9u, 128u, 128u, 128u, 128u, 10u, 12u, 13u, 14u
-};
+ 0u, 1u, 2u, 4u, 5u, 6u, 8u, 9u, 128u, 128u, 128u, 128u, 10u, 12u, 13u, 14u};
// YUY2 shuf 16 Y to 32 Y.
-static const lvec8 kShuffleYUY2Y = {
- 0, 0, 2, 2, 4, 4, 6, 6, 8, 8, 10, 10, 12, 12, 14, 14,
- 0, 0, 2, 2, 4, 4, 6, 6, 8, 8, 10, 10, 12, 12, 14, 14
-};
+static const lvec8 kShuffleYUY2Y = {0, 0, 2, 2, 4, 4, 6, 6, 8, 8, 10,
+ 10, 12, 12, 14, 14, 0, 0, 2, 2, 4, 4,
+ 6, 6, 8, 8, 10, 10, 12, 12, 14, 14};
// YUY2 shuf 8 UV to 16 UV.
-static const lvec8 kShuffleYUY2UV = {
- 1, 3, 1, 3, 5, 7, 5, 7, 9, 11, 9, 11, 13, 15, 13, 15,
- 1, 3, 1, 3, 5, 7, 5, 7, 9, 11, 9, 11, 13, 15, 13, 15
-};
+static const lvec8 kShuffleYUY2UV = {1, 3, 1, 3, 5, 7, 5, 7, 9, 11, 9,
+ 11, 13, 15, 13, 15, 1, 3, 1, 3, 5, 7,
+ 5, 7, 9, 11, 9, 11, 13, 15, 13, 15};
// UYVY shuf 16 Y to 32 Y.
-static const lvec8 kShuffleUYVYY = {
- 1, 1, 3, 3, 5, 5, 7, 7, 9, 9, 11, 11, 13, 13, 15, 15,
- 1, 1, 3, 3, 5, 5, 7, 7, 9, 9, 11, 11, 13, 13, 15, 15
-};
+static const lvec8 kShuffleUYVYY = {1, 1, 3, 3, 5, 5, 7, 7, 9, 9, 11,
+ 11, 13, 13, 15, 15, 1, 1, 3, 3, 5, 5,
+ 7, 7, 9, 9, 11, 11, 13, 13, 15, 15};
// UYVY shuf 8 UV to 16 UV.
-static const lvec8 kShuffleUYVYUV = {
- 0, 2, 0, 2, 4, 6, 4, 6, 8, 10, 8, 10, 12, 14, 12, 14,
- 0, 2, 0, 2, 4, 6, 4, 6, 8, 10, 8, 10, 12, 14, 12, 14
-};
+static const lvec8 kShuffleUYVYUV = {0, 2, 0, 2, 4, 6, 4, 6, 8, 10, 8,
+ 10, 12, 14, 12, 14, 0, 2, 0, 2, 4, 6,
+ 4, 6, 8, 10, 8, 10, 12, 14, 12, 14};
// NV21 shuf 8 VU to 16 UV.
static const lvec8 kShuffleNV21 = {
- 1, 0, 1, 0, 3, 2, 3, 2, 5, 4, 5, 4, 7, 6, 7, 6,
- 1, 0, 1, 0, 3, 2, 3, 2, 5, 4, 5, 4, 7, 6, 7, 6,
+ 1, 0, 1, 0, 3, 2, 3, 2, 5, 4, 5, 4, 7, 6, 7, 6,
+ 1, 0, 1, 0, 3, 2, 3, 2, 5, 4, 5, 4, 7, 6, 7, 6,
};
#endif // HAS_RGB24TOARGBROW_SSSE3
@@ -571,98 +537,99 @@ void ARGBToRGB565Row_SSE2(const uint8* src, uint8* dst, int width) {
);
}
-void ARGBToRGB565DitherRow_SSE2(const uint8* src, uint8* dst,
- const uint32 dither4, int width) {
- asm volatile (
- "movd %3,%%xmm6 \n"
- "punpcklbw %%xmm6,%%xmm6 \n"
- "movdqa %%xmm6,%%xmm7 \n"
- "punpcklwd %%xmm6,%%xmm6 \n"
- "punpckhwd %%xmm7,%%xmm7 \n"
- "pcmpeqb %%xmm3,%%xmm3 \n"
- "psrld $0x1b,%%xmm3 \n"
- "pcmpeqb %%xmm4,%%xmm4 \n"
- "psrld $0x1a,%%xmm4 \n"
- "pslld $0x5,%%xmm4 \n"
- "pcmpeqb %%xmm5,%%xmm5 \n"
- "pslld $0xb,%%xmm5 \n"
-
- LABELALIGN
- "1: \n"
- "movdqu (%0),%%xmm0 \n"
- "paddusb %%xmm6,%%xmm0 \n"
- "movdqa %%xmm0,%%xmm1 \n"
- "movdqa %%xmm0,%%xmm2 \n"
- "pslld $0x8,%%xmm0 \n"
- "psrld $0x3,%%xmm1 \n"
- "psrld $0x5,%%xmm2 \n"
- "psrad $0x10,%%xmm0 \n"
- "pand %%xmm3,%%xmm1 \n"
- "pand %%xmm4,%%xmm2 \n"
- "pand %%xmm5,%%xmm0 \n"
- "por %%xmm2,%%xmm1 \n"
- "por %%xmm1,%%xmm0 \n"
- "packssdw %%xmm0,%%xmm0 \n"
- "lea 0x10(%0),%0 \n"
- "movq %%xmm0,(%1) \n"
- "lea 0x8(%1),%1 \n"
- "sub $0x4,%2 \n"
- "jg 1b \n"
- : "+r"(src), // %0
- "+r"(dst), // %1
- "+r"(width) // %2
- : "m"(dither4) // %3
- : "memory", "cc",
- "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5", "xmm6", "xmm7"
- );
+void ARGBToRGB565DitherRow_SSE2(const uint8* src,
+ uint8* dst,
+ const uint32 dither4,
+ int width) {
+ asm volatile(
+ "movd %3,%%xmm6 \n"
+ "punpcklbw %%xmm6,%%xmm6 \n"
+ "movdqa %%xmm6,%%xmm7 \n"
+ "punpcklwd %%xmm6,%%xmm6 \n"
+ "punpckhwd %%xmm7,%%xmm7 \n"
+ "pcmpeqb %%xmm3,%%xmm3 \n"
+ "psrld $0x1b,%%xmm3 \n"
+ "pcmpeqb %%xmm4,%%xmm4 \n"
+ "psrld $0x1a,%%xmm4 \n"
+ "pslld $0x5,%%xmm4 \n"
+ "pcmpeqb %%xmm5,%%xmm5 \n"
+ "pslld $0xb,%%xmm5 \n"
+
+ LABELALIGN
+ "1: \n"
+ "movdqu (%0),%%xmm0 \n"
+ "paddusb %%xmm6,%%xmm0 \n"
+ "movdqa %%xmm0,%%xmm1 \n"
+ "movdqa %%xmm0,%%xmm2 \n"
+ "pslld $0x8,%%xmm0 \n"
+ "psrld $0x3,%%xmm1 \n"
+ "psrld $0x5,%%xmm2 \n"
+ "psrad $0x10,%%xmm0 \n"
+ "pand %%xmm3,%%xmm1 \n"
+ "pand %%xmm4,%%xmm2 \n"
+ "pand %%xmm5,%%xmm0 \n"
+ "por %%xmm2,%%xmm1 \n"
+ "por %%xmm1,%%xmm0 \n"
+ "packssdw %%xmm0,%%xmm0 \n"
+ "lea 0x10(%0),%0 \n"
+ "movq %%xmm0,(%1) \n"
+ "lea 0x8(%1),%1 \n"
+ "sub $0x4,%2 \n"
+ "jg 1b \n"
+ : "+r"(src), // %0
+ "+r"(dst), // %1
+ "+r"(width) // %2
+ : "m"(dither4) // %3
+ : "memory", "cc", "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5", "xmm6",
+ "xmm7");
}
#ifdef HAS_ARGBTORGB565DITHERROW_AVX2
-void ARGBToRGB565DitherRow_AVX2(const uint8* src, uint8* dst,
- const uint32 dither4, int width) {
- asm volatile (
- "vbroadcastss %3,%%xmm6 \n"
- "vpunpcklbw %%xmm6,%%xmm6,%%xmm6 \n"
- "vpermq $0xd8,%%ymm6,%%ymm6 \n"
- "vpunpcklwd %%ymm6,%%ymm6,%%ymm6 \n"
- "vpcmpeqb %%ymm3,%%ymm3,%%ymm3 \n"
- "vpsrld $0x1b,%%ymm3,%%ymm3 \n"
- "vpcmpeqb %%ymm4,%%ymm4,%%ymm4 \n"
- "vpsrld $0x1a,%%ymm4,%%ymm4 \n"
- "vpslld $0x5,%%ymm4,%%ymm4 \n"
- "vpslld $0xb,%%ymm3,%%ymm5 \n"
-
- LABELALIGN
- "1: \n"
- "vmovdqu (%0),%%ymm0 \n"
- "vpaddusb %%ymm6,%%ymm0,%%ymm0 \n"
- "vpsrld $0x5,%%ymm0,%%ymm2 \n"
- "vpsrld $0x3,%%ymm0,%%ymm1 \n"
- "vpsrld $0x8,%%ymm0,%%ymm0 \n"
- "vpand %%ymm4,%%ymm2,%%ymm2 \n"
- "vpand %%ymm3,%%ymm1,%%ymm1 \n"
- "vpand %%ymm5,%%ymm0,%%ymm0 \n"
- "vpor %%ymm2,%%ymm1,%%ymm1 \n"
- "vpor %%ymm1,%%ymm0,%%ymm0 \n"
- "vpackusdw %%ymm0,%%ymm0,%%ymm0 \n"
- "vpermq $0xd8,%%ymm0,%%ymm0 \n"
- "lea 0x20(%0),%0 \n"
- "vmovdqu %%xmm0,(%1) \n"
- "lea 0x10(%1),%1 \n"
- "sub $0x8,%2 \n"
- "jg 1b \n"
- "vzeroupper \n"
- : "+r"(src), // %0
- "+r"(dst), // %1
- "+r"(width) // %2
- : "m"(dither4) // %3
- : "memory", "cc",
- "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5", "xmm6", "xmm7"
- );
+void ARGBToRGB565DitherRow_AVX2(const uint8* src,
+ uint8* dst,
+ const uint32 dither4,
+ int width) {
+ asm volatile(
+ "vbroadcastss %3,%%xmm6 \n"
+ "vpunpcklbw %%xmm6,%%xmm6,%%xmm6 \n"
+ "vpermq $0xd8,%%ymm6,%%ymm6 \n"
+ "vpunpcklwd %%ymm6,%%ymm6,%%ymm6 \n"
+ "vpcmpeqb %%ymm3,%%ymm3,%%ymm3 \n"
+ "vpsrld $0x1b,%%ymm3,%%ymm3 \n"
+ "vpcmpeqb %%ymm4,%%ymm4,%%ymm4 \n"
+ "vpsrld $0x1a,%%ymm4,%%ymm4 \n"
+ "vpslld $0x5,%%ymm4,%%ymm4 \n"
+ "vpslld $0xb,%%ymm3,%%ymm5 \n"
+
+ LABELALIGN
+ "1: \n"
+ "vmovdqu (%0),%%ymm0 \n"
+ "vpaddusb %%ymm6,%%ymm0,%%ymm0 \n"
+ "vpsrld $0x5,%%ymm0,%%ymm2 \n"
+ "vpsrld $0x3,%%ymm0,%%ymm1 \n"
+ "vpsrld $0x8,%%ymm0,%%ymm0 \n"
+ "vpand %%ymm4,%%ymm2,%%ymm2 \n"
+ "vpand %%ymm3,%%ymm1,%%ymm1 \n"
+ "vpand %%ymm5,%%ymm0,%%ymm0 \n"
+ "vpor %%ymm2,%%ymm1,%%ymm1 \n"
+ "vpor %%ymm1,%%ymm0,%%ymm0 \n"
+ "vpackusdw %%ymm0,%%ymm0,%%ymm0 \n"
+ "vpermq $0xd8,%%ymm0,%%ymm0 \n"
+ "lea 0x20(%0),%0 \n"
+ "vmovdqu %%xmm0,(%1) \n"
+ "lea 0x10(%1),%1 \n"
+ "sub $0x8,%2 \n"
+ "jg 1b \n"
+ "vzeroupper \n"
+ : "+r"(src), // %0
+ "+r"(dst), // %1
+ "+r"(width) // %2
+ : "m"(dither4) // %3
+ : "memory", "cc", "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5", "xmm6",
+ "xmm7");
}
#endif // HAS_ARGBTORGB565DITHERROW_AVX2
-
void ARGBToARGB1555Row_SSE2(const uint8* src, uint8* dst, int width) {
asm volatile (
"pcmpeqb %%xmm4,%%xmm4 \n"
@@ -811,9 +778,7 @@ void ARGBToYJRow_SSSE3(const uint8* src_argb, uint8* dst_y, int width) {
#ifdef HAS_ARGBTOYROW_AVX2
// vpermd for vphaddw + vpackuswb vpermd.
-static const lvec32 kPermdARGBToY_AVX = {
- 0, 4, 1, 5, 2, 6, 3, 7
-};
+static const lvec32 kPermdARGBToY_AVX = {0, 4, 1, 5, 2, 6, 3, 7};
// Convert 32 ARGB pixels (128 bytes) to 32 Y values.
void ARGBToYRow_AVX2(const uint8* src_argb, uint8* dst_y, int width) {
@@ -898,8 +863,11 @@ void ARGBToYJRow_AVX2(const uint8* src_argb, uint8* dst_y, int width) {
#endif // HAS_ARGBTOYJROW_AVX2
#ifdef HAS_ARGBTOUVROW_SSSE3
-void ARGBToUVRow_SSSE3(const uint8* src_argb0, int src_stride_argb,
- uint8* dst_u, uint8* dst_v, int width) {
+void ARGBToUVRow_SSSE3(const uint8* src_argb0,
+ int src_stride_argb,
+ uint8* dst_u,
+ uint8* dst_v,
+ int width) {
asm volatile (
"movdqa %5,%%xmm3 \n"
"movdqa %6,%%xmm4 \n"
@@ -963,11 +931,13 @@ void ARGBToUVRow_SSSE3(const uint8* src_argb0, int src_stride_argb,
#ifdef HAS_ARGBTOUVROW_AVX2
// vpshufb for vphaddw + vpackuswb packed to shorts.
static const lvec8 kShufARGBToUV_AVX = {
- 0, 1, 8, 9, 2, 3, 10, 11, 4, 5, 12, 13, 6, 7, 14, 15,
- 0, 1, 8, 9, 2, 3, 10, 11, 4, 5, 12, 13, 6, 7, 14, 15
-};
-void ARGBToUVRow_AVX2(const uint8* src_argb0, int src_stride_argb,
- uint8* dst_u, uint8* dst_v, int width) {
+ 0, 1, 8, 9, 2, 3, 10, 11, 4, 5, 12, 13, 6, 7, 14, 15,
+ 0, 1, 8, 9, 2, 3, 10, 11, 4, 5, 12, 13, 6, 7, 14, 15};
+void ARGBToUVRow_AVX2(const uint8* src_argb0,
+ int src_stride_argb,
+ uint8* dst_u,
+ uint8* dst_v,
+ int width) {
asm volatile (
"vbroadcastf128 %5,%%ymm5 \n"
"vbroadcastf128 %6,%%ymm6 \n"
@@ -1026,8 +996,11 @@ void ARGBToUVRow_AVX2(const uint8* src_argb0, int src_stride_argb,
#endif // HAS_ARGBTOUVROW_AVX2
#ifdef HAS_ARGBTOUVJROW_AVX2
-void ARGBToUVJRow_AVX2(const uint8* src_argb0, int src_stride_argb,
- uint8* dst_u, uint8* dst_v, int width) {
+void ARGBToUVJRow_AVX2(const uint8* src_argb0,
+ int src_stride_argb,
+ uint8* dst_u,
+ uint8* dst_v,
+ int width) {
asm volatile (
"vbroadcastf128 %5,%%ymm5 \n"
"vbroadcastf128 %6,%%ymm6 \n"
@@ -1087,8 +1060,11 @@ void ARGBToUVJRow_AVX2(const uint8* src_argb0, int src_stride_argb,
#endif // HAS_ARGBTOUVJROW_AVX2
#ifdef HAS_ARGBTOUVJROW_SSSE3
-void ARGBToUVJRow_SSSE3(const uint8* src_argb0, int src_stride_argb,
- uint8* dst_u, uint8* dst_v, int width) {
+void ARGBToUVJRow_SSSE3(const uint8* src_argb0,
+ int src_stride_argb,
+ uint8* dst_u,
+ uint8* dst_v,
+ int width) {
asm volatile (
"movdqa %5,%%xmm3 \n"
"movdqa %6,%%xmm4 \n"
@@ -1151,7 +1127,9 @@ void ARGBToUVJRow_SSSE3(const uint8* src_argb0, int src_stride_argb,
#endif // HAS_ARGBTOUVJROW_SSSE3
#ifdef HAS_ARGBTOUV444ROW_SSSE3
-void ARGBToUV444Row_SSSE3(const uint8* src_argb, uint8* dst_u, uint8* dst_v,
+void ARGBToUV444Row_SSSE3(const uint8* src_argb,
+ uint8* dst_u,
+ uint8* dst_v,
int width) {
asm volatile (
"movdqa %4,%%xmm3 \n"
@@ -1241,8 +1219,11 @@ void BGRAToYRow_SSSE3(const uint8* src_bgra, uint8* dst_y, int width) {
);
}
-void BGRAToUVRow_SSSE3(const uint8* src_bgra0, int src_stride_bgra,
- uint8* dst_u, uint8* dst_v, int width) {
+void BGRAToUVRow_SSSE3(const uint8* src_bgra0,
+ int src_stride_bgra,
+ uint8* dst_u,
+ uint8* dst_v,
+ int width) {
asm volatile (
"movdqa %5,%%xmm3 \n"
"movdqa %6,%%xmm4 \n"
@@ -1370,8 +1351,11 @@ void RGBAToYRow_SSSE3(const uint8* src_rgba, uint8* dst_y, int width) {
);
}
-void ABGRToUVRow_SSSE3(const uint8* src_abgr0, int src_stride_abgr,
- uint8* dst_u, uint8* dst_v, int width) {
+void ABGRToUVRow_SSSE3(const uint8* src_abgr0,
+ int src_stride_abgr,
+ uint8* dst_u,
+ uint8* dst_v,
+ int width) {
asm volatile (
"movdqa %5,%%xmm3 \n"
"movdqa %6,%%xmm4 \n"
@@ -1431,8 +1415,11 @@ void ABGRToUVRow_SSSE3(const uint8* src_abgr0, int src_stride_abgr,
);
}
-void RGBAToUVRow_SSSE3(const uint8* src_rgba0, int src_stride_rgba,
- uint8* dst_u, uint8* dst_v, int width) {
+void RGBAToUVRow_SSSE3(const uint8* src_rgba0,
+ int src_stride_rgba,
+ uint8* dst_u,
+ uint8* dst_v,
+ int width) {
asm volatile (
"movdqa %5,%%xmm3 \n"
"movdqa %6,%%xmm4 \n"
@@ -1495,8 +1482,8 @@ void RGBAToUVRow_SSSE3(const uint8* src_rgba0, int src_stride_rgba,
#if defined(HAS_I422TOARGBROW_SSSE3) || defined(HAS_I422TOARGBROW_AVX2)
// Read 8 UV from 444
-#define READYUV444 \
- "movq " MEMACCESS([u_buf]) ",%%xmm0 \n" \
+#define READYUV444 \
+ "movq " MEMACCESS([u_buf]) ",%%xmm0 \n" \
MEMOPREG(movq, 0x00, [u_buf], [v_buf], 1, xmm1) \
"lea " MEMLEA(0x8, [u_buf]) ",%[u_buf] \n" \
"punpcklbw %%xmm1,%%xmm0 \n" \
@@ -1505,8 +1492,8 @@ void RGBAToUVRow_SSSE3(const uint8* src_rgba0, int src_stride_rgba,
"lea " MEMLEA(0x8, [y_buf]) ",%[y_buf] \n"
// Read 4 UV from 422, upsample to 8 UV
-#define READYUV422 \
- "movd " MEMACCESS([u_buf]) ",%%xmm0 \n" \
+#define READYUV422 \
+ "movd " MEMACCESS([u_buf]) ",%%xmm0 \n" \
MEMOPREG(movd, 0x00, [u_buf], [v_buf], 1, xmm1) \
"lea " MEMLEA(0x4, [u_buf]) ",%[u_buf] \n" \
"punpcklbw %%xmm1,%%xmm0 \n" \
@@ -1516,8 +1503,8 @@ void RGBAToUVRow_SSSE3(const uint8* src_rgba0, int src_stride_rgba,
"lea " MEMLEA(0x8, [y_buf]) ",%[y_buf] \n"
// Read 4 UV from 422, upsample to 8 UV. With 8 Alpha.
-#define READYUVA422 \
- "movd " MEMACCESS([u_buf]) ",%%xmm0 \n" \
+#define READYUVA422 \
+ "movd " MEMACCESS([u_buf]) ",%%xmm0 \n" \
MEMOPREG(movd, 0x00, [u_buf], [v_buf], 1, xmm1) \
"lea " MEMLEA(0x4, [u_buf]) ",%[u_buf] \n" \
"punpcklbw %%xmm1,%%xmm0 \n" \
@@ -1529,8 +1516,8 @@ void RGBAToUVRow_SSSE3(const uint8* src_rgba0, int src_stride_rgba,
"lea " MEMLEA(0x8, [a_buf]) ",%[a_buf] \n"
// Read 4 UV from NV12, upsample to 8 UV
-#define READNV12 \
- "movq " MEMACCESS([uv_buf]) ",%%xmm0 \n" \
+#define READNV12 \
+ "movq " MEMACCESS([uv_buf]) ",%%xmm0 \n" \
"lea " MEMLEA(0x8, [uv_buf]) ",%[uv_buf] \n" \
"punpcklwd %%xmm0,%%xmm0 \n" \
"movq " MEMACCESS([y_buf]) ",%%xmm4 \n" \
@@ -1538,8 +1525,8 @@ void RGBAToUVRow_SSSE3(const uint8* src_rgba0, int src_stride_rgba,
"lea " MEMLEA(0x8, [y_buf]) ",%[y_buf] \n"
// Read 4 VU from NV21, upsample to 8 UV
-#define READNV21 \
- "movq " MEMACCESS([vu_buf]) ",%%xmm0 \n" \
+#define READNV21 \
+ "movq " MEMACCESS([vu_buf]) ",%%xmm0 \n" \
"lea " MEMLEA(0x8, [vu_buf]) ",%[vu_buf] \n" \
"pshufb %[kShuffleNV21], %%xmm0 \n" \
"movq " MEMACCESS([y_buf]) ",%%xmm4 \n" \
@@ -1547,24 +1534,24 @@ void RGBAToUVRow_SSSE3(const uint8* src_rgba0, int src_stride_rgba,
"lea " MEMLEA(0x8, [y_buf]) ",%[y_buf] \n"
// Read 4 YUY2 with 8 Y and update 4 UV to 8 UV.
-#define READYUY2 \
- "movdqu " MEMACCESS([yuy2_buf]) ",%%xmm4 \n" \
+#define READYUY2 \
+ "movdqu " MEMACCESS([yuy2_buf]) ",%%xmm4 \n" \
"pshufb %[kShuffleYUY2Y], %%xmm4 \n" \
"movdqu " MEMACCESS([yuy2_buf]) ",%%xmm0 \n" \
"pshufb %[kShuffleYUY2UV], %%xmm0 \n" \
"lea " MEMLEA(0x10, [yuy2_buf]) ",%[yuy2_buf] \n"
// Read 4 UYVY with 8 Y and update 4 UV to 8 UV.
-#define READUYVY \
- "movdqu " MEMACCESS([uyvy_buf]) ",%%xmm4 \n" \
+#define READUYVY \
+ "movdqu " MEMACCESS([uyvy_buf]) ",%%xmm4 \n" \
"pshufb %[kShuffleUYVYY], %%xmm4 \n" \
"movdqu " MEMACCESS([uyvy_buf]) ",%%xmm0 \n" \
"pshufb %[kShuffleUYVYUV], %%xmm0 \n" \
"lea " MEMLEA(0x10, [uyvy_buf]) ",%[uyvy_buf] \n"
#if defined(__x86_64__)
-#define YUVTORGB_SETUP(yuvconstants) \
- "movdqa " MEMACCESS([yuvconstants]) ",%%xmm8 \n" \
+#define YUVTORGB_SETUP(yuvconstants) \
+ "movdqa " MEMACCESS([yuvconstants]) ",%%xmm8 \n" \
"movdqa " MEMACCESS2(32, [yuvconstants]) ",%%xmm9 \n" \
"movdqa " MEMACCESS2(64, [yuvconstants]) ",%%xmm10 \n" \
"movdqa " MEMACCESS2(96, [yuvconstants]) ",%%xmm11 \n" \
@@ -1572,37 +1559,37 @@ void RGBAToUVRow_SSSE3(const uint8* src_rgba0, int src_stride_rgba,
"movdqa " MEMACCESS2(160, [yuvconstants]) ",%%xmm13 \n" \
"movdqa " MEMACCESS2(192, [yuvconstants]) ",%%xmm14 \n"
// Convert 8 pixels: 8 UV and 8 Y
-#define YUVTORGB(yuvconstants) \
- "movdqa %%xmm0,%%xmm1 \n" \
- "movdqa %%xmm0,%%xmm2 \n" \
- "movdqa %%xmm0,%%xmm3 \n" \
- "movdqa %%xmm11,%%xmm0 \n" \
- "pmaddubsw %%xmm8,%%xmm1 \n" \
- "psubw %%xmm1,%%xmm0 \n" \
- "movdqa %%xmm12,%%xmm1 \n" \
- "pmaddubsw %%xmm9,%%xmm2 \n" \
- "psubw %%xmm2,%%xmm1 \n" \
- "movdqa %%xmm13,%%xmm2 \n" \
- "pmaddubsw %%xmm10,%%xmm3 \n" \
- "psubw %%xmm3,%%xmm2 \n" \
- "pmulhuw %%xmm14,%%xmm4 \n" \
- "paddsw %%xmm4,%%xmm0 \n" \
- "paddsw %%xmm4,%%xmm1 \n" \
- "paddsw %%xmm4,%%xmm2 \n" \
- "psraw $0x6,%%xmm0 \n" \
- "psraw $0x6,%%xmm1 \n" \
- "psraw $0x6,%%xmm2 \n" \
- "packuswb %%xmm0,%%xmm0 \n" \
- "packuswb %%xmm1,%%xmm1 \n" \
- "packuswb %%xmm2,%%xmm2 \n"
+#define YUVTORGB(yuvconstants) \
+ "movdqa %%xmm0,%%xmm1 \n" \
+ "movdqa %%xmm0,%%xmm2 \n" \
+ "movdqa %%xmm0,%%xmm3 \n" \
+ "movdqa %%xmm11,%%xmm0 \n" \
+ "pmaddubsw %%xmm8,%%xmm1 \n" \
+ "psubw %%xmm1,%%xmm0 \n" \
+ "movdqa %%xmm12,%%xmm1 \n" \
+ "pmaddubsw %%xmm9,%%xmm2 \n" \
+ "psubw %%xmm2,%%xmm1 \n" \
+ "movdqa %%xmm13,%%xmm2 \n" \
+ "pmaddubsw %%xmm10,%%xmm3 \n" \
+ "psubw %%xmm3,%%xmm2 \n" \
+ "pmulhuw %%xmm14,%%xmm4 \n" \
+ "paddsw %%xmm4,%%xmm0 \n" \
+ "paddsw %%xmm4,%%xmm1 \n" \
+ "paddsw %%xmm4,%%xmm2 \n" \
+ "psraw $0x6,%%xmm0 \n" \
+ "psraw $0x6,%%xmm1 \n" \
+ "psraw $0x6,%%xmm2 \n" \
+ "packuswb %%xmm0,%%xmm0 \n" \
+ "packuswb %%xmm1,%%xmm1 \n" \
+ "packuswb %%xmm2,%%xmm2 \n"
#define YUVTORGB_REGS \
- "xmm8", "xmm9", "xmm10", "xmm11", "xmm12", "xmm13", "xmm14",
+ "xmm8", "xmm9", "xmm10", "xmm11", "xmm12", "xmm13", "xmm14",
#else
#define YUVTORGB_SETUP(yuvconstants)
// Convert 8 pixels: 8 UV and 8 Y
-#define YUVTORGB(yuvconstants) \
- "movdqa %%xmm0,%%xmm1 \n" \
+#define YUVTORGB(yuvconstants) \
+ "movdqa %%xmm0,%%xmm1 \n" \
"movdqa %%xmm0,%%xmm2 \n" \
"movdqa %%xmm0,%%xmm3 \n" \
"movdqa " MEMACCESS2(96, [yuvconstants]) ",%%xmm0 \n" \
@@ -1628,8 +1615,8 @@ void RGBAToUVRow_SSSE3(const uint8* src_rgba0, int src_stride_rgba,
#endif
// Store 8 ARGB values.
-#define STOREARGB \
- "punpcklbw %%xmm1,%%xmm0 \n" \
+#define STOREARGB \
+ "punpcklbw %%xmm1,%%xmm0 \n" \
"punpcklbw %%xmm5,%%xmm2 \n" \
"movdqa %%xmm0,%%xmm1 \n" \
"punpcklwd %%xmm2,%%xmm0 \n" \
@@ -1639,8 +1626,8 @@ void RGBAToUVRow_SSSE3(const uint8* src_rgba0, int src_stride_rgba,
"lea " MEMLEA(0x20, [dst_argb]) ", %[dst_argb] \n"
// Store 8 RGBA values.
-#define STORERGBA \
- "pcmpeqb %%xmm5,%%xmm5 \n" \
+#define STORERGBA \
+ "pcmpeqb %%xmm5,%%xmm5 \n" \
"punpcklbw %%xmm2,%%xmm1 \n" \
"punpcklbw %%xmm0,%%xmm5 \n" \
"movdqa %%xmm5,%%xmm0 \n" \
@@ -1759,6 +1746,7 @@ void OMITFP I422AlphaToARGBRow_SSSE3(const uint8* y_buf,
uint8* dst_argb,
const struct YuvConstants* yuvconstants,
int width) {
+ // clang-format off
asm volatile (
YUVTORGB_SETUP(yuvconstants)
"sub %[u_buf],%[v_buf] \n"
@@ -1783,6 +1771,7 @@ void OMITFP I422AlphaToARGBRow_SSSE3(const uint8* y_buf,
: "memory", "cc", NACL_R14 YUVTORGB_REGS
"xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5"
);
+ // clang-format on
}
#endif // HAS_I422ALPHATOARGBROW_SSSE3
@@ -1791,6 +1780,7 @@ void OMITFP NV12ToARGBRow_SSSE3(const uint8* y_buf,
uint8* dst_argb,
const struct YuvConstants* yuvconstants,
int width) {
+ // clang-format off
asm volatile (
YUVTORGB_SETUP(yuvconstants)
"pcmpeqb %%xmm5,%%xmm5 \n"
@@ -1809,6 +1799,7 @@ void OMITFP NV12ToARGBRow_SSSE3(const uint8* y_buf,
: "memory", "cc", YUVTORGB_REGS // Does not use r14.
"xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5"
);
+ // clang-format on
}
void OMITFP NV21ToARGBRow_SSSE3(const uint8* y_buf,
@@ -1816,6 +1807,7 @@ void OMITFP NV21ToARGBRow_SSSE3(const uint8* y_buf,
uint8* dst_argb,
const struct YuvConstants* yuvconstants,
int width) {
+ // clang-format off
asm volatile (
YUVTORGB_SETUP(yuvconstants)
"pcmpeqb %%xmm5,%%xmm5 \n"
@@ -1835,12 +1827,14 @@ void OMITFP NV21ToARGBRow_SSSE3(const uint8* y_buf,
: "memory", "cc", YUVTORGB_REGS // Does not use r14.
"xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5"
);
+ // clang-format on
}
void OMITFP YUY2ToARGBRow_SSSE3(const uint8* yuy2_buf,
uint8* dst_argb,
const struct YuvConstants* yuvconstants,
int width) {
+ // clang-format off
asm volatile (
YUVTORGB_SETUP(yuvconstants)
"pcmpeqb %%xmm5,%%xmm5 \n"
@@ -1860,12 +1854,14 @@ void OMITFP YUY2ToARGBRow_SSSE3(const uint8* yuy2_buf,
: "memory", "cc", YUVTORGB_REGS // Does not use r14.
"xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5"
);
+ // clang-format on
}
void OMITFP UYVYToARGBRow_SSSE3(const uint8* uyvy_buf,
uint8* dst_argb,
const struct YuvConstants* yuvconstants,
int width) {
+ // clang-format off
asm volatile (
YUVTORGB_SETUP(yuvconstants)
"pcmpeqb %%xmm5,%%xmm5 \n"
@@ -1885,6 +1881,7 @@ void OMITFP UYVYToARGBRow_SSSE3(const uint8* uyvy_buf,
: "memory", "cc", YUVTORGB_REGS // Does not use r14.
"xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5"
);
+ // clang-format on
}
void OMITFP I422ToRGBARow_SSSE3(const uint8* y_buf,
@@ -1918,8 +1915,8 @@ void OMITFP I422ToRGBARow_SSSE3(const uint8* y_buf,
#endif // HAS_I422TOARGBROW_SSSE3
// Read 16 UV from 444
-#define READYUV444_AVX2 \
- "vmovdqu " MEMACCESS([u_buf]) ",%%xmm0 \n" \
+#define READYUV444_AVX2 \
+ "vmovdqu " MEMACCESS([u_buf]) ",%%xmm0 \n" \
MEMOPREG(vmovdqu, 0x00, [u_buf], [v_buf], 1, xmm1) \
"lea " MEMLEA(0x10, [u_buf]) ",%[u_buf] \n" \
"vpermq $0xd8,%%ymm0,%%ymm0 \n" \
@@ -1931,8 +1928,8 @@ void OMITFP I422ToRGBARow_SSSE3(const uint8* y_buf,
"lea " MEMLEA(0x10, [y_buf]) ",%[y_buf] \n"
// Read 8 UV from 422, upsample to 16 UV.
-#define READYUV422_AVX2 \
- "vmovq " MEMACCESS([u_buf]) ",%%xmm0 \n" \
+#define READYUV422_AVX2 \
+ "vmovq " MEMACCESS([u_buf]) ",%%xmm0 \n" \
MEMOPREG(vmovq, 0x00, [u_buf], [v_buf], 1, xmm1) \
"lea " MEMLEA(0x8, [u_buf]) ",%[u_buf] \n" \
"vpunpcklbw %%ymm1,%%ymm0,%%ymm0 \n" \
@@ -1944,8 +1941,8 @@ void OMITFP I422ToRGBARow_SSSE3(const uint8* y_buf,
"lea " MEMLEA(0x10, [y_buf]) ",%[y_buf] \n"
// Read 8 UV from 422, upsample to 16 UV. With 16 Alpha.
-#define READYUVA422_AVX2 \
- "vmovq " MEMACCESS([u_buf]) ",%%xmm0 \n" \
+#define READYUVA422_AVX2 \
+ "vmovq " MEMACCESS([u_buf]) ",%%xmm0 \n" \
MEMOPREG(vmovq, 0x00, [u_buf], [v_buf], 1, xmm1) \
"lea " MEMLEA(0x8, [u_buf]) ",%[u_buf] \n" \
"vpunpcklbw %%ymm1,%%ymm0,%%ymm0 \n" \
@@ -1960,8 +1957,8 @@ void OMITFP I422ToRGBARow_SSSE3(const uint8* y_buf,
"lea " MEMLEA(0x10, [a_buf]) ",%[a_buf] \n"
// Read 8 UV from NV12, upsample to 16 UV.
-#define READNV12_AVX2 \
- "vmovdqu " MEMACCESS([uv_buf]) ",%%xmm0 \n" \
+#define READNV12_AVX2 \
+ "vmovdqu " MEMACCESS([uv_buf]) ",%%xmm0 \n" \
"lea " MEMLEA(0x10, [uv_buf]) ",%[uv_buf] \n" \
"vpermq $0xd8,%%ymm0,%%ymm0 \n" \
"vpunpcklwd %%ymm0,%%ymm0,%%ymm0 \n" \
@@ -1971,8 +1968,8 @@ void OMITFP I422ToRGBARow_SSSE3(const uint8* y_buf,
"lea " MEMLEA(0x10, [y_buf]) ",%[y_buf] \n"
// Read 8 VU from NV21, upsample to 16 UV.
-#define READNV21_AVX2 \
- "vmovdqu " MEMACCESS([vu_buf]) ",%%xmm0 \n" \
+#define READNV21_AVX2 \
+ "vmovdqu " MEMACCESS([vu_buf]) ",%%xmm0 \n" \
"lea " MEMLEA(0x10, [vu_buf]) ",%[vu_buf] \n" \
"vpermq $0xd8,%%ymm0,%%ymm0 \n" \
"vpshufb %[kShuffleNV21], %%ymm0, %%ymm0 \n" \
@@ -1982,53 +1979,53 @@ void OMITFP I422ToRGBARow_SSSE3(const uint8* y_buf,
"lea " MEMLEA(0x10, [y_buf]) ",%[y_buf] \n"
// Read 8 YUY2 with 16 Y and upsample 8 UV to 16 UV.
-#define READYUY2_AVX2 \
- "vmovdqu " MEMACCESS([yuy2_buf]) ",%%ymm4 \n" \
+#define READYUY2_AVX2 \
+ "vmovdqu " MEMACCESS([yuy2_buf]) ",%%ymm4 \n" \
"vpshufb %[kShuffleYUY2Y], %%ymm4, %%ymm4 \n" \
"vmovdqu " MEMACCESS([yuy2_buf]) ",%%ymm0 \n" \
"vpshufb %[kShuffleYUY2UV], %%ymm0, %%ymm0 \n" \
"lea " MEMLEA(0x20, [yuy2_buf]) ",%[yuy2_buf] \n"
// Read 8 UYVY with 16 Y and upsample 8 UV to 16 UV.
-#define READUYVY_AVX2 \
- "vmovdqu " MEMACCESS([uyvy_buf]) ",%%ymm4 \n" \
+#define READUYVY_AVX2 \
+ "vmovdqu " MEMACCESS([uyvy_buf]) ",%%ymm4 \n" \
"vpshufb %[kShuffleUYVYY], %%ymm4, %%ymm4 \n" \
"vmovdqu " MEMACCESS([uyvy_buf]) ",%%ymm0 \n" \
"vpshufb %[kShuffleUYVYUV], %%ymm0, %%ymm0 \n" \
"lea " MEMLEA(0x20, [uyvy_buf]) ",%[uyvy_buf] \n"
#if defined(__x86_64__)
-#define YUVTORGB_SETUP_AVX2(yuvconstants) \
- "vmovdqa " MEMACCESS([yuvconstants]) ",%%ymm8 \n" \
+#define YUVTORGB_SETUP_AVX2(yuvconstants) \
+ "vmovdqa " MEMACCESS([yuvconstants]) ",%%ymm8 \n" \
"vmovdqa " MEMACCESS2(32, [yuvconstants]) ",%%ymm9 \n" \
"vmovdqa " MEMACCESS2(64, [yuvconstants]) ",%%ymm10 \n" \
"vmovdqa " MEMACCESS2(96, [yuvconstants]) ",%%ymm11 \n" \
"vmovdqa " MEMACCESS2(128, [yuvconstants]) ",%%ymm12 \n" \
"vmovdqa " MEMACCESS2(160, [yuvconstants]) ",%%ymm13 \n" \
"vmovdqa " MEMACCESS2(192, [yuvconstants]) ",%%ymm14 \n"
-#define YUVTORGB_AVX2(yuvconstants) \
- "vpmaddubsw %%ymm10,%%ymm0,%%ymm2 \n" \
- "vpmaddubsw %%ymm9,%%ymm0,%%ymm1 \n" \
- "vpmaddubsw %%ymm8,%%ymm0,%%ymm0 \n" \
- "vpsubw %%ymm2,%%ymm13,%%ymm2 \n" \
- "vpsubw %%ymm1,%%ymm12,%%ymm1 \n" \
- "vpsubw %%ymm0,%%ymm11,%%ymm0 \n" \
- "vpmulhuw %%ymm14,%%ymm4,%%ymm4 \n" \
- "vpaddsw %%ymm4,%%ymm0,%%ymm0 \n" \
- "vpaddsw %%ymm4,%%ymm1,%%ymm1 \n" \
- "vpaddsw %%ymm4,%%ymm2,%%ymm2 \n" \
- "vpsraw $0x6,%%ymm0,%%ymm0 \n" \
- "vpsraw $0x6,%%ymm1,%%ymm1 \n" \
- "vpsraw $0x6,%%ymm2,%%ymm2 \n" \
- "vpackuswb %%ymm0,%%ymm0,%%ymm0 \n" \
- "vpackuswb %%ymm1,%%ymm1,%%ymm1 \n" \
- "vpackuswb %%ymm2,%%ymm2,%%ymm2 \n"
+#define YUVTORGB_AVX2(yuvconstants) \
+ "vpmaddubsw %%ymm10,%%ymm0,%%ymm2 \n" \
+ "vpmaddubsw %%ymm9,%%ymm0,%%ymm1 \n" \
+ "vpmaddubsw %%ymm8,%%ymm0,%%ymm0 \n" \
+ "vpsubw %%ymm2,%%ymm13,%%ymm2 \n" \
+ "vpsubw %%ymm1,%%ymm12,%%ymm1 \n" \
+ "vpsubw %%ymm0,%%ymm11,%%ymm0 \n" \
+ "vpmulhuw %%ymm14,%%ymm4,%%ymm4 \n" \
+ "vpaddsw %%ymm4,%%ymm0,%%ymm0 \n" \
+ "vpaddsw %%ymm4,%%ymm1,%%ymm1 \n" \
+ "vpaddsw %%ymm4,%%ymm2,%%ymm2 \n" \
+ "vpsraw $0x6,%%ymm0,%%ymm0 \n" \
+ "vpsraw $0x6,%%ymm1,%%ymm1 \n" \
+ "vpsraw $0x6,%%ymm2,%%ymm2 \n" \
+ "vpackuswb %%ymm0,%%ymm0,%%ymm0 \n" \
+ "vpackuswb %%ymm1,%%ymm1,%%ymm1 \n" \
+ "vpackuswb %%ymm2,%%ymm2,%%ymm2 \n"
#define YUVTORGB_REGS_AVX2 \
- "xmm8", "xmm9", "xmm10", "xmm11", "xmm12", "xmm13", "xmm14",
+ "xmm8", "xmm9", "xmm10", "xmm11", "xmm12", "xmm13", "xmm14",
#else // Convert 16 pixels: 16 UV and 16 Y.
#define YUVTORGB_SETUP_AVX2(yuvconstants)
-#define YUVTORGB_AVX2(yuvconstants) \
- "vpmaddubsw " MEMACCESS2(64, [yuvconstants]) ",%%ymm0,%%ymm2 \n" \
+#define YUVTORGB_AVX2(yuvconstants) \
+ "vpmaddubsw " MEMACCESS2(64, [yuvconstants]) ",%%ymm0,%%ymm2 \n" \
"vpmaddubsw " MEMACCESS2(32, [yuvconstants]) ",%%ymm0,%%ymm1 \n" \
"vpmaddubsw " MEMACCESS([yuvconstants]) ",%%ymm0,%%ymm0 \n" \
"vmovdqu " MEMACCESS2(160, [yuvconstants]) ",%%ymm3 \n" \
@@ -2051,8 +2048,8 @@ void OMITFP I422ToRGBARow_SSSE3(const uint8* y_buf,
#endif
// Store 16 ARGB values.
-#define STOREARGB_AVX2 \
- "vpunpcklbw %%ymm1,%%ymm0,%%ymm0 \n" \
+#define STOREARGB_AVX2 \
+ "vpunpcklbw %%ymm1,%%ymm0,%%ymm0 \n" \
"vpermq $0xd8,%%ymm0,%%ymm0 \n" \
"vpunpcklbw %%ymm5,%%ymm2,%%ymm2 \n" \
"vpermq $0xd8,%%ymm2,%%ymm2 \n" \
@@ -2132,12 +2129,13 @@ void OMITFP I422ToARGBRow_AVX2(const uint8* y_buf,
// 16 pixels
// 8 UV values upsampled to 16 UV, mixed with 16 Y and 16 A producing 16 ARGB.
void OMITFP I422AlphaToARGBRow_AVX2(const uint8* y_buf,
- const uint8* u_buf,
- const uint8* v_buf,
- const uint8* a_buf,
- uint8* dst_argb,
- const struct YuvConstants* yuvconstants,
- int width) {
+ const uint8* u_buf,
+ const uint8* v_buf,
+ const uint8* a_buf,
+ uint8* dst_argb,
+ const struct YuvConstants* yuvconstants,
+ int width) {
+ // clang-format off
asm volatile (
YUVTORGB_SETUP_AVX2(yuvconstants)
"sub %[u_buf],%[v_buf] \n"
@@ -2163,6 +2161,7 @@ void OMITFP I422AlphaToARGBRow_AVX2(const uint8* y_buf,
: "memory", "cc", NACL_R14 YUVTORGB_REGS_AVX2
"xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5"
);
+ // clang-format on
}
#endif // HAS_I422ALPHATOARGBROW_AVX2
@@ -2217,6 +2216,7 @@ void OMITFP NV12ToARGBRow_AVX2(const uint8* y_buf,
uint8* dst_argb,
const struct YuvConstants* yuvconstants,
int width) {
+ // clang-format off
asm volatile (
YUVTORGB_SETUP_AVX2(yuvconstants)
"vpcmpeqb %%ymm5,%%ymm5,%%ymm5 \n"
@@ -2236,6 +2236,7 @@ void OMITFP NV12ToARGBRow_AVX2(const uint8* y_buf,
: "memory", "cc", YUVTORGB_REGS_AVX2 // Does not use r14.
"xmm0", "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5"
);
+ // clang-format on
}
#endif // HAS_NV12TOARGBROW_AVX2
@@ -2247,6 +2248,7 @@ void OMITFP NV21ToARGBRow_AVX2(const uint8* y_buf,
uint8* dst_argb,
const struct YuvConstants* yuvconstants,
int width) {
+ // clang-format off
asm volatile (
YUVTORGB_SETUP_AVX2(yuvconstants)
"vpcmpeqb %%ymm5,%%ymm5,%%ymm5 \n"
@@ -2267,6 +2269,7 @@ void OMITFP NV21ToARGBRow_AVX2(const uint8* y_buf,
: "memory", "cc", YUVTORGB_REGS_AVX2 // Does not use r14.
"xmm0", "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5"
);
+ // clang-format on
}
#endif // HAS_NV21TOARGBROW_AVX2
@@ -2277,6 +2280,7 @@ void OMITFP YUY2ToARGBRow_AVX2(const uint8* yuy2_buf,
uint8* dst_argb,
const struct YuvConstants* yuvconstants,
int width) {
+ // clang-format off
asm volatile (
YUVTORGB_SETUP_AVX2(yuvconstants)
"vpcmpeqb %%ymm5,%%ymm5,%%ymm5 \n"
@@ -2297,6 +2301,7 @@ void OMITFP YUY2ToARGBRow_AVX2(const uint8* yuy2_buf,
: "memory", "cc", YUVTORGB_REGS_AVX2 // Does not use r14.
"xmm0", "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5"
);
+ // clang-format on
}
#endif // HAS_YUY2TOARGBROW_AVX2
@@ -2307,6 +2312,7 @@ void OMITFP UYVYToARGBRow_AVX2(const uint8* uyvy_buf,
uint8* dst_argb,
const struct YuvConstants* yuvconstants,
int width) {
+ // clang-format off
asm volatile (
YUVTORGB_SETUP_AVX2(yuvconstants)
"vpcmpeqb %%ymm5,%%ymm5,%%ymm5 \n"
@@ -2327,6 +2333,7 @@ void OMITFP UYVYToARGBRow_AVX2(const uint8* uyvy_buf,
: "memory", "cc", YUVTORGB_REGS_AVX2 // Does not use r14.
"xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5"
);
+ // clang-format on
}
#endif // HAS_UYVYTOARGBROW_AVX2
@@ -2424,9 +2431,8 @@ void I400ToARGBRow_AVX2(const uint8* y_buf, uint8* dst_argb, int width) {
#ifdef HAS_MIRRORROW_SSSE3
// Shuffle table for reversing the bytes.
-static uvec8 kShuffleMirror = {
- 15u, 14u, 13u, 12u, 11u, 10u, 9u, 8u, 7u, 6u, 5u, 4u, 3u, 2u, 1u, 0u
-};
+static uvec8 kShuffleMirror = {15u, 14u, 13u, 12u, 11u, 10u, 9u, 8u,
+ 7u, 6u, 5u, 4u, 3u, 2u, 1u, 0u};
void MirrorRow_SSSE3(const uint8* src, uint8* dst, int width) {
intptr_t temp_width = (intptr_t)(width);
@@ -2477,10 +2483,11 @@ void MirrorRow_AVX2(const uint8* src, uint8* dst, int width) {
#ifdef HAS_MIRRORUVROW_SSSE3
// Shuffle table for reversing the bytes of UV channels.
-static uvec8 kShuffleMirrorUV = {
- 14u, 12u, 10u, 8u, 6u, 4u, 2u, 0u, 15u, 13u, 11u, 9u, 7u, 5u, 3u, 1u
-};
-void MirrorUVRow_SSSE3(const uint8* src, uint8* dst_u, uint8* dst_v,
+static uvec8 kShuffleMirrorUV = {14u, 12u, 10u, 8u, 6u, 4u, 2u, 0u,
+ 15u, 13u, 11u, 9u, 7u, 5u, 3u, 1u};
+void MirrorUVRow_SSSE3(const uint8* src,
+ uint8* dst_u,
+ uint8* dst_v,
int width) {
intptr_t temp_width = (intptr_t)(width);
asm volatile (
@@ -2535,9 +2542,7 @@ void ARGBMirrorRow_SSE2(const uint8* src, uint8* dst, int width) {
#ifdef HAS_ARGBMIRRORROW_AVX2
// Shuffle table for reversing the bytes.
-static const ulvec32 kARGBShuffleMirror_AVX2 = {
- 7u, 6u, 5u, 4u, 3u, 2u, 1u, 0u
-};
+static const ulvec32 kARGBShuffleMirror_AVX2 = {7u, 6u, 5u, 4u, 3u, 2u, 1u, 0u};
void ARGBMirrorRow_AVX2(const uint8* src, uint8* dst, int width) {
intptr_t temp_width = (intptr_t)(width);
asm volatile (
@@ -2561,7 +2566,9 @@ void ARGBMirrorRow_AVX2(const uint8* src, uint8* dst, int width) {
#endif // HAS_ARGBMIRRORROW_AVX2
#ifdef HAS_SPLITUVROW_AVX2
-void SplitUVRow_AVX2(const uint8* src_uv, uint8* dst_u, uint8* dst_v,
+void SplitUVRow_AVX2(const uint8* src_uv,
+ uint8* dst_u,
+ uint8* dst_v,
int width) {
asm volatile (
"vpcmpeqb %%ymm5,%%ymm5,%%ymm5 \n"
@@ -2598,7 +2605,9 @@ void SplitUVRow_AVX2(const uint8* src_uv, uint8* dst_u, uint8* dst_v,
#endif // HAS_SPLITUVROW_AVX2
#ifdef HAS_SPLITUVROW_SSE2
-void SplitUVRow_SSE2(const uint8* src_uv, uint8* dst_u, uint8* dst_v,
+void SplitUVRow_SSE2(const uint8* src_uv,
+ uint8* dst_u,
+ uint8* dst_v,
int width) {
asm volatile (
"pcmpeqb %%xmm5,%%xmm5 \n"
@@ -2634,7 +2643,9 @@ void SplitUVRow_SSE2(const uint8* src_uv, uint8* dst_u, uint8* dst_v,
#endif // HAS_SPLITUVROW_SSE2
#ifdef HAS_MERGEUVROW_AVX2
-void MergeUVRow_AVX2(const uint8* src_u, const uint8* src_v, uint8* dst_uv,
+void MergeUVRow_AVX2(const uint8* src_u,
+ const uint8* src_v,
+ uint8* dst_uv,
int width) {
asm volatile (
"sub %0,%1 \n"
@@ -2665,7 +2676,9 @@ void MergeUVRow_AVX2(const uint8* src_u, const uint8* src_v, uint8* dst_uv,
#endif // HAS_MERGEUVROW_AVX2
#ifdef HAS_MERGEUVROW_SSE2
-void MergeUVRow_SSE2(const uint8* src_u, const uint8* src_v, uint8* dst_uv,
+void MergeUVRow_SSE2(const uint8* src_u,
+ const uint8* src_v,
+ uint8* dst_uv,
int width) {
asm volatile (
"sub %0,%1 \n"
@@ -2759,14 +2772,12 @@ void CopyRow_AVX(const uint8* src, uint8* dst, int count) {
// Multiple of 1.
void CopyRow_ERMS(const uint8* src, uint8* dst, int width) {
size_t width_tmp = (size_t)(width);
- asm volatile (
- "rep movsb " MEMMOVESTRING(0,1) " \n"
- : "+S"(src), // %0
- "+D"(dst), // %1
- "+c"(width_tmp) // %2
- :
- : "memory", "cc"
- );
+ asm volatile("rep movsb " MEMMOVESTRING(0, 1) " \n"
+ : "+S"(src), // %0
+ "+D"(dst), // %1
+ "+c"(width_tmp) // %2
+ :
+ : "memory", "cc");
}
#endif // HAS_COPYROW_ERMS
@@ -2838,7 +2849,7 @@ void ARGBCopyAlphaRow_AVX2(const uint8* src, uint8* dst, int width) {
#ifdef HAS_ARGBEXTRACTALPHAROW_SSE2
// width in pixels
void ARGBExtractAlphaRow_SSE2(const uint8* src_argb, uint8* dst_a, int width) {
- asm volatile (
+ asm volatile (
LABELALIGN
"1: \n"
"movdqu " MEMACCESS(0) ", %%xmm0 \n"
@@ -2864,12 +2875,11 @@ void ARGBExtractAlphaRow_SSE2(const uint8* src_argb, uint8* dst_a, int width) {
#ifdef HAS_ARGBEXTRACTALPHAROW_AVX2
static const uvec8 kShuffleAlphaShort_AVX2 = {
- 3u, 128u, 128u, 128u, 7u, 128u, 128u, 128u,
- 11u, 128u, 128u, 128u, 15u, 128u, 128u, 128u
-};
+ 3u, 128u, 128u, 128u, 7u, 128u, 128u, 128u,
+ 11u, 128u, 128u, 128u, 15u, 128u, 128u, 128u};
void ARGBExtractAlphaRow_AVX2(const uint8* src_argb, uint8* dst_a, int width) {
- asm volatile (
+ asm volatile (
"vmovdqa %3,%%ymm4 \n"
"vbroadcastf128 %4,%%ymm5 \n"
LABELALIGN
@@ -2976,32 +2986,29 @@ void ARGBCopyYToAlphaRow_AVX2(const uint8* src, uint8* dst, int width) {
void SetRow_X86(uint8* dst, uint8 v8, int width) {
size_t width_tmp = (size_t)(width >> 2);
const uint32 v32 = v8 * 0x01010101u; // Duplicate byte to all bytes.
- asm volatile (
- "rep stosl " MEMSTORESTRING(eax,0) " \n"
- : "+D"(dst), // %0
- "+c"(width_tmp) // %1
- : "a"(v32) // %2
- : "memory", "cc");
+ asm volatile("rep stosl " MEMSTORESTRING(eax, 0) " \n"
+ : "+D"(dst), // %0
+ "+c"(width_tmp) // %1
+ : "a"(v32) // %2
+ : "memory", "cc");
}
void SetRow_ERMS(uint8* dst, uint8 v8, int width) {
size_t width_tmp = (size_t)(width);
- asm volatile (
- "rep stosb " MEMSTORESTRING(al,0) " \n"
- : "+D"(dst), // %0
- "+c"(width_tmp) // %1
- : "a"(v8) // %2
- : "memory", "cc");
+ asm volatile("rep stosb " MEMSTORESTRING(al, 0) " \n"
+ : "+D"(dst), // %0
+ "+c"(width_tmp) // %1
+ : "a"(v8) // %2
+ : "memory", "cc");
}
void ARGBSetRow_X86(uint8* dst_argb, uint32 v32, int width) {
size_t width_tmp = (size_t)(width);
- asm volatile (
- "rep stosl " MEMSTORESTRING(eax,0) " \n"
- : "+D"(dst_argb), // %0
- "+c"(width_tmp) // %1
- : "a"(v32) // %2
- : "memory", "cc");
+ asm volatile("rep stosl " MEMSTORESTRING(eax, 0) " \n"
+ : "+D"(dst_argb), // %0
+ "+c"(width_tmp) // %1
+ : "a"(v32) // %2
+ : "memory", "cc");
}
#endif // HAS_SETROW_X86
@@ -3031,8 +3038,11 @@ void YUY2ToYRow_SSE2(const uint8* src_yuy2, uint8* dst_y, int width) {
);
}
-void YUY2ToUVRow_SSE2(const uint8* src_yuy2, int stride_yuy2,
- uint8* dst_u, uint8* dst_v, int width) {
+void YUY2ToUVRow_SSE2(const uint8* src_yuy2,
+ int stride_yuy2,
+ uint8* dst_u,
+ uint8* dst_v,
+ int width) {
asm volatile (
"pcmpeqb %%xmm5,%%xmm5 \n"
"psrlw $0x8,%%xmm5 \n"
@@ -3070,7 +3080,9 @@ void YUY2ToUVRow_SSE2(const uint8* src_yuy2, int stride_yuy2,
}
void YUY2ToUV422Row_SSE2(const uint8* src_yuy2,
- uint8* dst_u, uint8* dst_v, int width) {
+ uint8* dst_u,
+ uint8* dst_v,
+ int width) {
asm volatile (
"pcmpeqb %%xmm5,%%xmm5 \n"
"psrlw $0x8,%%xmm5 \n"
@@ -3126,8 +3138,11 @@ void UYVYToYRow_SSE2(const uint8* src_uyvy, uint8* dst_y, int width) {
);
}
-void UYVYToUVRow_SSE2(const uint8* src_uyvy, int stride_uyvy,
- uint8* dst_u, uint8* dst_v, int width) {
+void UYVYToUVRow_SSE2(const uint8* src_uyvy,
+ int stride_uyvy,
+ uint8* dst_u,
+ uint8* dst_v,
+ int width) {
asm volatile (
"pcmpeqb %%xmm5,%%xmm5 \n"
"psrlw $0x8,%%xmm5 \n"
@@ -3165,7 +3180,9 @@ void UYVYToUVRow_SSE2(const uint8* src_uyvy, int stride_uyvy,
}
void UYVYToUV422Row_SSE2(const uint8* src_uyvy,
- uint8* dst_u, uint8* dst_v, int width) {
+ uint8* dst_u,
+ uint8* dst_v,
+ int width) {
asm volatile (
"pcmpeqb %%xmm5,%%xmm5 \n"
"psrlw $0x8,%%xmm5 \n"
@@ -3227,8 +3244,11 @@ void YUY2ToYRow_AVX2(const uint8* src_yuy2, uint8* dst_y, int width) {
);
}
-void YUY2ToUVRow_AVX2(const uint8* src_yuy2, int stride_yuy2,
- uint8* dst_u, uint8* dst_v, int width) {
+void YUY2ToUVRow_AVX2(const uint8* src_yuy2,
+ int stride_yuy2,
+ uint8* dst_u,
+ uint8* dst_v,
+ int width) {
asm volatile (
"vpcmpeqb %%ymm5,%%ymm5,%%ymm5 \n"
"vpsrlw $0x8,%%ymm5,%%ymm5 \n"
@@ -3267,7 +3287,9 @@ void YUY2ToUVRow_AVX2(const uint8* src_yuy2, int stride_yuy2,
}
void YUY2ToUV422Row_AVX2(const uint8* src_yuy2,
- uint8* dst_u, uint8* dst_v, int width) {
+ uint8* dst_u,
+ uint8* dst_v,
+ int width) {
asm volatile (
"vpcmpeqb %%ymm5,%%ymm5,%%ymm5 \n"
"vpsrlw $0x8,%%ymm5,%%ymm5 \n"
@@ -3327,8 +3349,11 @@ void UYVYToYRow_AVX2(const uint8* src_uyvy, uint8* dst_y, int width) {
, "xmm0", "xmm1", "xmm5"
);
}
-void UYVYToUVRow_AVX2(const uint8* src_uyvy, int stride_uyvy,
- uint8* dst_u, uint8* dst_v, int width) {
+void UYVYToUVRow_AVX2(const uint8* src_uyvy,
+ int stride_uyvy,
+ uint8* dst_u,
+ uint8* dst_v,
+ int width) {
asm volatile (
"vpcmpeqb %%ymm5,%%ymm5,%%ymm5 \n"
"vpsrlw $0x8,%%ymm5,%%ymm5 \n"
@@ -3368,7 +3393,9 @@ void UYVYToUVRow_AVX2(const uint8* src_uyvy, int stride_uyvy,
}
void UYVYToUV422Row_AVX2(const uint8* src_uyvy,
- uint8* dst_u, uint8* dst_v, int width) {
+ uint8* dst_u,
+ uint8* dst_v,
+ int width) {
asm volatile (
"vpcmpeqb %%ymm5,%%ymm5,%%ymm5 \n"
"vpsrlw $0x8,%%ymm5,%%ymm5 \n"
@@ -3407,14 +3434,14 @@ void UYVYToUV422Row_AVX2(const uint8* src_uyvy,
#ifdef HAS_ARGBBLENDROW_SSSE3
// Shuffle table for isolating alpha.
-static uvec8 kShuffleAlpha = {
- 3u, 0x80, 3u, 0x80, 7u, 0x80, 7u, 0x80,
- 11u, 0x80, 11u, 0x80, 15u, 0x80, 15u, 0x80
-};
+static uvec8 kShuffleAlpha = {3u, 0x80, 3u, 0x80, 7u, 0x80, 7u, 0x80,
+ 11u, 0x80, 11u, 0x80, 15u, 0x80, 15u, 0x80};
// Blend 8 pixels at a time
-void ARGBBlendRow_SSSE3(const uint8* src_argb0, const uint8* src_argb1,
- uint8* dst_argb, int width) {
+void ARGBBlendRow_SSSE3(const uint8* src_argb0,
+ const uint8* src_argb1,
+ uint8* dst_argb,
+ int width) {
asm volatile (
"pcmpeqb %%xmm7,%%xmm7 \n"
"psrlw $0xf,%%xmm7 \n"
@@ -3499,46 +3526,49 @@ void ARGBBlendRow_SSSE3(const uint8* src_argb0, const uint8* src_argb1,
// =((A2*C2)+(B2*(255-C2))+255)/256
// signed version of math
// =(((A2-128)*C2)+((B2-128)*(255-C2))+32768+127)/256
-void BlendPlaneRow_SSSE3(const uint8* src0, const uint8* src1,
- const uint8* alpha, uint8* dst, int width) {
- asm volatile (
- "pcmpeqb %%xmm5,%%xmm5 \n"
- "psllw $0x8,%%xmm5 \n"
- "mov $0x80808080,%%eax \n"
- "movd %%eax,%%xmm6 \n"
- "pshufd $0x0,%%xmm6,%%xmm6 \n"
- "mov $0x807f807f,%%eax \n"
- "movd %%eax,%%xmm7 \n"
- "pshufd $0x0,%%xmm7,%%xmm7 \n"
- "sub %2,%0 \n"
- "sub %2,%1 \n"
- "sub %2,%3 \n"
-
- // 8 pixel loop.
- LABELALIGN
- "1: \n"
- "movq (%2),%%xmm0 \n"
- "punpcklbw %%xmm0,%%xmm0 \n"
- "pxor %%xmm5,%%xmm0 \n"
- "movq (%0,%2,1),%%xmm1 \n"
- "movq (%1,%2,1),%%xmm2 \n"
- "punpcklbw %%xmm2,%%xmm1 \n"
- "psubb %%xmm6,%%xmm1 \n"
- "pmaddubsw %%xmm1,%%xmm0 \n"
- "paddw %%xmm7,%%xmm0 \n"
- "psrlw $0x8,%%xmm0 \n"
- "packuswb %%xmm0,%%xmm0 \n"
- "movq %%xmm0,(%3,%2,1) \n"
- "lea 0x8(%2),%2 \n"
- "sub $0x8,%4 \n"
- "jg 1b \n"
- : "+r"(src0), // %0
- "+r"(src1), // %1
- "+r"(alpha), // %2
- "+r"(dst), // %3
- "+rm"(width) // %4
- :: "memory", "cc", "eax", "xmm0", "xmm1", "xmm2", "xmm5", "xmm6", "xmm7"
- );
+void BlendPlaneRow_SSSE3(const uint8* src0,
+ const uint8* src1,
+ const uint8* alpha,
+ uint8* dst,
+ int width) {
+ asm volatile(
+ "pcmpeqb %%xmm5,%%xmm5 \n"
+ "psllw $0x8,%%xmm5 \n"
+ "mov $0x80808080,%%eax \n"
+ "movd %%eax,%%xmm6 \n"
+ "pshufd $0x0,%%xmm6,%%xmm6 \n"
+ "mov $0x807f807f,%%eax \n"
+ "movd %%eax,%%xmm7 \n"
+ "pshufd $0x0,%%xmm7,%%xmm7 \n"
+ "sub %2,%0 \n"
+ "sub %2,%1 \n"
+ "sub %2,%3 \n"
+
+ // 8 pixel loop.
+ LABELALIGN
+ "1: \n"
+ "movq (%2),%%xmm0 \n"
+ "punpcklbw %%xmm0,%%xmm0 \n"
+ "pxor %%xmm5,%%xmm0 \n"
+ "movq (%0,%2,1),%%xmm1 \n"
+ "movq (%1,%2,1),%%xmm2 \n"
+ "punpcklbw %%xmm2,%%xmm1 \n"
+ "psubb %%xmm6,%%xmm1 \n"
+ "pmaddubsw %%xmm1,%%xmm0 \n"
+ "paddw %%xmm7,%%xmm0 \n"
+ "psrlw $0x8,%%xmm0 \n"
+ "packuswb %%xmm0,%%xmm0 \n"
+ "movq %%xmm0,(%3,%2,1) \n"
+ "lea 0x8(%2),%2 \n"
+ "sub $0x8,%4 \n"
+ "jg 1b \n"
+ : "+r"(src0), // %0
+ "+r"(src1), // %1
+ "+r"(alpha), // %2
+ "+r"(dst), // %3
+ "+rm"(width) // %4
+ ::"memory",
+ "cc", "eax", "xmm0", "xmm1", "xmm2", "xmm5", "xmm6", "xmm7");
}
#endif // HAS_BLENDPLANEROW_SSSE3
@@ -3548,67 +3578,67 @@ void BlendPlaneRow_SSSE3(const uint8* src0, const uint8* src1,
// =((A2*C2)+(B2*(255-C2))+255)/256
// signed version of math
// =(((A2-128)*C2)+((B2-128)*(255-C2))+32768+127)/256
-void BlendPlaneRow_AVX2(const uint8* src0, const uint8* src1,
- const uint8* alpha, uint8* dst, int width) {
- asm volatile (
- "vpcmpeqb %%ymm5,%%ymm5,%%ymm5 \n"
- "vpsllw $0x8,%%ymm5,%%ymm5 \n"
- "mov $0x80808080,%%eax \n"
- "vmovd %%eax,%%xmm6 \n"
- "vbroadcastss %%xmm6,%%ymm6 \n"
- "mov $0x807f807f,%%eax \n"
- "vmovd %%eax,%%xmm7 \n"
- "vbroadcastss %%xmm7,%%ymm7 \n"
- "sub %2,%0 \n"
- "sub %2,%1 \n"
- "sub %2,%3 \n"
-
- // 32 pixel loop.
- LABELALIGN
- "1: \n"
- "vmovdqu (%2),%%ymm0 \n"
- "vpunpckhbw %%ymm0,%%ymm0,%%ymm3 \n"
- "vpunpcklbw %%ymm0,%%ymm0,%%ymm0 \n"
- "vpxor %%ymm5,%%ymm3,%%ymm3 \n"
- "vpxor %%ymm5,%%ymm0,%%ymm0 \n"
- "vmovdqu (%0,%2,1),%%ymm1 \n"
- "vmovdqu (%1,%2,1),%%ymm2 \n"
- "vpunpckhbw %%ymm2,%%ymm1,%%ymm4 \n"
- "vpunpcklbw %%ymm2,%%ymm1,%%ymm1 \n"
- "vpsubb %%ymm6,%%ymm4,%%ymm4 \n"
- "vpsubb %%ymm6,%%ymm1,%%ymm1 \n"
- "vpmaddubsw %%ymm4,%%ymm3,%%ymm3 \n"
- "vpmaddubsw %%ymm1,%%ymm0,%%ymm0 \n"
- "vpaddw %%ymm7,%%ymm3,%%ymm3 \n"
- "vpaddw %%ymm7,%%ymm0,%%ymm0 \n"
- "vpsrlw $0x8,%%ymm3,%%ymm3 \n"
- "vpsrlw $0x8,%%ymm0,%%ymm0 \n"
- "vpackuswb %%ymm3,%%ymm0,%%ymm0 \n"
- "vmovdqu %%ymm0,(%3,%2,1) \n"
- "lea 0x20(%2),%2 \n"
- "sub $0x20,%4 \n"
- "jg 1b \n"
- "vzeroupper \n"
- : "+r"(src0), // %0
- "+r"(src1), // %1
- "+r"(alpha), // %2
- "+r"(dst), // %3
- "+rm"(width) // %4
- :: "memory", "cc", "eax",
- "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5", "xmm6", "xmm7"
- );
+void BlendPlaneRow_AVX2(const uint8* src0,
+ const uint8* src1,
+ const uint8* alpha,
+ uint8* dst,
+ int width) {
+ asm volatile(
+ "vpcmpeqb %%ymm5,%%ymm5,%%ymm5 \n"
+ "vpsllw $0x8,%%ymm5,%%ymm5 \n"
+ "mov $0x80808080,%%eax \n"
+ "vmovd %%eax,%%xmm6 \n"
+ "vbroadcastss %%xmm6,%%ymm6 \n"
+ "mov $0x807f807f,%%eax \n"
+ "vmovd %%eax,%%xmm7 \n"
+ "vbroadcastss %%xmm7,%%ymm7 \n"
+ "sub %2,%0 \n"
+ "sub %2,%1 \n"
+ "sub %2,%3 \n"
+
+ // 32 pixel loop.
+ LABELALIGN
+ "1: \n"
+ "vmovdqu (%2),%%ymm0 \n"
+ "vpunpckhbw %%ymm0,%%ymm0,%%ymm3 \n"
+ "vpunpcklbw %%ymm0,%%ymm0,%%ymm0 \n"
+ "vpxor %%ymm5,%%ymm3,%%ymm3 \n"
+ "vpxor %%ymm5,%%ymm0,%%ymm0 \n"
+ "vmovdqu (%0,%2,1),%%ymm1 \n"
+ "vmovdqu (%1,%2,1),%%ymm2 \n"
+ "vpunpckhbw %%ymm2,%%ymm1,%%ymm4 \n"
+ "vpunpcklbw %%ymm2,%%ymm1,%%ymm1 \n"
+ "vpsubb %%ymm6,%%ymm4,%%ymm4 \n"
+ "vpsubb %%ymm6,%%ymm1,%%ymm1 \n"
+ "vpmaddubsw %%ymm4,%%ymm3,%%ymm3 \n"
+ "vpmaddubsw %%ymm1,%%ymm0,%%ymm0 \n"
+ "vpaddw %%ymm7,%%ymm3,%%ymm3 \n"
+ "vpaddw %%ymm7,%%ymm0,%%ymm0 \n"
+ "vpsrlw $0x8,%%ymm3,%%ymm3 \n"
+ "vpsrlw $0x8,%%ymm0,%%ymm0 \n"
+ "vpackuswb %%ymm3,%%ymm0,%%ymm0 \n"
+ "vmovdqu %%ymm0,(%3,%2,1) \n"
+ "lea 0x20(%2),%2 \n"
+ "sub $0x20,%4 \n"
+ "jg 1b \n"
+ "vzeroupper \n"
+ : "+r"(src0), // %0
+ "+r"(src1), // %1
+ "+r"(alpha), // %2
+ "+r"(dst), // %3
+ "+rm"(width) // %4
+ ::"memory",
+ "cc", "eax", "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5", "xmm6",
+ "xmm7");
}
#endif // HAS_BLENDPLANEROW_AVX2
#ifdef HAS_ARGBATTENUATEROW_SSSE3
// Shuffle table duplicating alpha
-static uvec8 kShuffleAlpha0 = {
- 3u, 3u, 3u, 3u, 3u, 3u, 128u, 128u, 7u, 7u, 7u, 7u, 7u, 7u, 128u, 128u
-};
-static uvec8 kShuffleAlpha1 = {
- 11u, 11u, 11u, 11u, 11u, 11u, 128u, 128u,
- 15u, 15u, 15u, 15u, 15u, 15u, 128u, 128u
-};
+static uvec8 kShuffleAlpha0 = {3u, 3u, 3u, 3u, 3u, 3u, 128u, 128u,
+ 7u, 7u, 7u, 7u, 7u, 7u, 128u, 128u};
+static uvec8 kShuffleAlpha1 = {11u, 11u, 11u, 11u, 11u, 11u, 128u, 128u,
+ 15u, 15u, 15u, 15u, 15u, 15u, 128u, 128u};
// Attenuate 4 pixels at a time.
void ARGBAttenuateRow_SSSE3(const uint8* src_argb, uint8* dst_argb, int width) {
asm volatile (
@@ -3654,9 +3684,9 @@ void ARGBAttenuateRow_SSSE3(const uint8* src_argb, uint8* dst_argb, int width) {
#ifdef HAS_ARGBATTENUATEROW_AVX2
// Shuffle table duplicating alpha.
-static const uvec8 kShuffleAlpha_AVX2 = {
- 6u, 7u, 6u, 7u, 6u, 7u, 128u, 128u, 14u, 15u, 14u, 15u, 14u, 15u, 128u, 128u
-};
+static const uvec8 kShuffleAlpha_AVX2 = {6u, 7u, 6u, 7u, 6u, 7u,
+ 128u, 128u, 14u, 15u, 14u, 15u,
+ 14u, 15u, 128u, 128u};
// Attenuate 8 pixels at a time.
void ARGBAttenuateRow_AVX2(const uint8* src_argb, uint8* dst_argb, int width) {
asm volatile (
@@ -3697,7 +3727,8 @@ void ARGBAttenuateRow_AVX2(const uint8* src_argb, uint8* dst_argb, int width) {
#ifdef HAS_ARGBUNATTENUATEROW_SSE2
// Unattenuate 4 pixels at a time.
-void ARGBUnattenuateRow_SSE2(const uint8* src_argb, uint8* dst_argb,
+void ARGBUnattenuateRow_SSE2(const uint8* src_argb,
+ uint8* dst_argb,
int width) {
uintptr_t alpha;
asm volatile (
@@ -3744,10 +3775,10 @@ void ARGBUnattenuateRow_SSE2(const uint8* src_argb, uint8* dst_argb,
#ifdef HAS_ARGBUNATTENUATEROW_AVX2
// Shuffle table duplicating alpha.
static const uvec8 kUnattenShuffleAlpha_AVX2 = {
- 0u, 1u, 0u, 1u, 0u, 1u, 6u, 7u, 8u, 9u, 8u, 9u, 8u, 9u, 14u, 15u
-};
+ 0u, 1u, 0u, 1u, 0u, 1u, 6u, 7u, 8u, 9u, 8u, 9u, 8u, 9u, 14u, 15u};
// Unattenuate 8 pixels at a time.
-void ARGBUnattenuateRow_AVX2(const uint8* src_argb, uint8* dst_argb,
+void ARGBUnattenuateRow_AVX2(const uint8* src_argb,
+ uint8* dst_argb,
int width) {
uintptr_t alpha;
asm volatile (
@@ -3862,17 +3893,14 @@ void ARGBGrayRow_SSSE3(const uint8* src_argb, uint8* dst_argb, int width) {
// g = (r * 45 + g * 88 + b * 22) >> 7
// r = (r * 50 + g * 98 + b * 24) >> 7
// Constant for ARGB color to sepia tone
-static vec8 kARGBToSepiaB = {
- 17, 68, 35, 0, 17, 68, 35, 0, 17, 68, 35, 0, 17, 68, 35, 0
-};
+static vec8 kARGBToSepiaB = {17, 68, 35, 0, 17, 68, 35, 0,
+ 17, 68, 35, 0, 17, 68, 35, 0};
-static vec8 kARGBToSepiaG = {
- 22, 88, 45, 0, 22, 88, 45, 0, 22, 88, 45, 0, 22, 88, 45, 0
-};
+static vec8 kARGBToSepiaG = {22, 88, 45, 0, 22, 88, 45, 0,
+ 22, 88, 45, 0, 22, 88, 45, 0};
-static vec8 kARGBToSepiaR = {
- 24, 98, 50, 0, 24, 98, 50, 0, 24, 98, 50, 0, 24, 98, 50, 0
-};
+static vec8 kARGBToSepiaR = {24, 98, 50, 0, 24, 98, 50, 0,
+ 24, 98, 50, 0, 24, 98, 50, 0};
// Convert 8 ARGB pixels (32 bytes) to 8 Sepia ARGB pixels.
void ARGBSepiaRow_SSSE3(uint8* dst_argb, int width) {
@@ -3935,8 +3963,10 @@ void ARGBSepiaRow_SSSE3(uint8* dst_argb, int width) {
#ifdef HAS_ARGBCOLORMATRIXROW_SSSE3
// Tranform 8 ARGB pixels (32 bytes) with color matrix.
// Same as Sepia except matrix is provided.
-void ARGBColorMatrixRow_SSSE3(const uint8* src_argb, uint8* dst_argb,
- const int8* matrix_argb, int width) {
+void ARGBColorMatrixRow_SSSE3(const uint8* src_argb,
+ uint8* dst_argb,
+ const int8* matrix_argb,
+ int width) {
asm volatile (
"movdqu " MEMACCESS(3) ",%%xmm5 \n"
"pshufd $0x00,%%xmm5,%%xmm2 \n"
@@ -3998,8 +4028,11 @@ void ARGBColorMatrixRow_SSSE3(const uint8* src_argb, uint8* dst_argb,
#ifdef HAS_ARGBQUANTIZEROW_SSE2
// Quantize 4 ARGB pixels (16 bytes).
-void ARGBQuantizeRow_SSE2(uint8* dst_argb, int scale, int interval_size,
- int interval_offset, int width) {
+void ARGBQuantizeRow_SSE2(uint8* dst_argb,
+ int scale,
+ int interval_size,
+ int interval_offset,
+ int width) {
asm volatile (
"movd %2,%%xmm2 \n"
"movd %3,%%xmm3 \n"
@@ -4048,7 +4081,9 @@ void ARGBQuantizeRow_SSE2(uint8* dst_argb, int scale, int interval_size,
#ifdef HAS_ARGBSHADEROW_SSE2
// Shade 4 pixels at a time by specified value.
-void ARGBShadeRow_SSE2(const uint8* src_argb, uint8* dst_argb, int width,
+void ARGBShadeRow_SSE2(const uint8* src_argb,
+ uint8* dst_argb,
+ int width,
uint32 value) {
asm volatile (
"movd %3,%%xmm2 \n"
@@ -4084,8 +4119,10 @@ void ARGBShadeRow_SSE2(const uint8* src_argb, uint8* dst_argb, int width,
#ifdef HAS_ARGBMULTIPLYROW_SSE2
// Multiply 2 rows of ARGB pixels together, 4 pixels at a time.
-void ARGBMultiplyRow_SSE2(const uint8* src_argb0, const uint8* src_argb1,
- uint8* dst_argb, int width) {
+void ARGBMultiplyRow_SSE2(const uint8* src_argb0,
+ const uint8* src_argb1,
+ uint8* dst_argb,
+ int width) {
asm volatile (
"pxor %%xmm5,%%xmm5 \n"
@@ -4122,8 +4159,10 @@ void ARGBMultiplyRow_SSE2(const uint8* src_argb0, const uint8* src_argb1,
#ifdef HAS_ARGBMULTIPLYROW_AVX2
// Multiply 2 rows of ARGB pixels together, 8 pixels at a time.
-void ARGBMultiplyRow_AVX2(const uint8* src_argb0, const uint8* src_argb1,
- uint8* dst_argb, int width) {
+void ARGBMultiplyRow_AVX2(const uint8* src_argb0,
+ const uint8* src_argb1,
+ uint8* dst_argb,
+ int width) {
asm volatile (
"vpxor %%ymm5,%%ymm5,%%ymm5 \n"
@@ -4161,8 +4200,10 @@ void ARGBMultiplyRow_AVX2(const uint8* src_argb0, const uint8* src_argb1,
#ifdef HAS_ARGBADDROW_SSE2
// Add 2 rows of ARGB pixels together, 4 pixels at a time.
-void ARGBAddRow_SSE2(const uint8* src_argb0, const uint8* src_argb1,
- uint8* dst_argb, int width) {
+void ARGBAddRow_SSE2(const uint8* src_argb0,
+ const uint8* src_argb1,
+ uint8* dst_argb,
+ int width) {
asm volatile (
// 4 pixel loop.
LABELALIGN
@@ -4189,8 +4230,10 @@ void ARGBAddRow_SSE2(const uint8* src_argb0, const uint8* src_argb1,
#ifdef HAS_ARGBADDROW_AVX2
// Add 2 rows of ARGB pixels together, 4 pixels at a time.
-void ARGBAddRow_AVX2(const uint8* src_argb0, const uint8* src_argb1,
- uint8* dst_argb, int width) {
+void ARGBAddRow_AVX2(const uint8* src_argb0,
+ const uint8* src_argb1,
+ uint8* dst_argb,
+ int width) {
asm volatile (
// 4 pixel loop.
LABELALIGN
@@ -4217,8 +4260,10 @@ void ARGBAddRow_AVX2(const uint8* src_argb0, const uint8* src_argb1,
#ifdef HAS_ARGBSUBTRACTROW_SSE2
// Subtract 2 rows of ARGB pixels, 4 pixels at a time.
-void ARGBSubtractRow_SSE2(const uint8* src_argb0, const uint8* src_argb1,
- uint8* dst_argb, int width) {
+void ARGBSubtractRow_SSE2(const uint8* src_argb0,
+ const uint8* src_argb1,
+ uint8* dst_argb,
+ int width) {
asm volatile (
// 4 pixel loop.
LABELALIGN
@@ -4245,8 +4290,10 @@ void ARGBSubtractRow_SSE2(const uint8* src_argb0, const uint8* src_argb1,
#ifdef HAS_ARGBSUBTRACTROW_AVX2
// Subtract 2 rows of ARGB pixels, 8 pixels at a time.
-void ARGBSubtractRow_AVX2(const uint8* src_argb0, const uint8* src_argb1,
- uint8* dst_argb, int width) {
+void ARGBSubtractRow_AVX2(const uint8* src_argb0,
+ const uint8* src_argb1,
+ uint8* dst_argb,
+ int width) {
asm volatile (
// 4 pixel loop.
LABELALIGN
@@ -4276,8 +4323,11 @@ void ARGBSubtractRow_AVX2(const uint8* src_argb0, const uint8* src_argb1,
// -1 0 1
// -2 0 2
// -1 0 1
-void SobelXRow_SSE2(const uint8* src_y0, const uint8* src_y1,
- const uint8* src_y2, uint8* dst_sobelx, int width) {
+void SobelXRow_SSE2(const uint8* src_y0,
+ const uint8* src_y1,
+ const uint8* src_y2,
+ uint8* dst_sobelx,
+ int width) {
asm volatile (
"sub %0,%1 \n"
"sub %0,%2 \n"
@@ -4330,8 +4380,10 @@ void SobelXRow_SSE2(const uint8* src_y0, const uint8* src_y1,
// -1 -2 -1
// 0 0 0
// 1 2 1
-void SobelYRow_SSE2(const uint8* src_y0, const uint8* src_y1,
- uint8* dst_sobely, int width) {
+void SobelYRow_SSE2(const uint8* src_y0,
+ const uint8* src_y1,
+ uint8* dst_sobely,
+ int width) {
asm volatile (
"sub %0,%1 \n"
"sub %0,%2 \n"
@@ -4383,8 +4435,10 @@ void SobelYRow_SSE2(const uint8* src_y0, const uint8* src_y1,
// R = Sobel
// G = Sobel
// B = Sobel
-void SobelRow_SSE2(const uint8* src_sobelx, const uint8* src_sobely,
- uint8* dst_argb, int width) {
+void SobelRow_SSE2(const uint8* src_sobelx,
+ const uint8* src_sobely,
+ uint8* dst_argb,
+ int width) {
asm volatile (
"sub %0,%1 \n"
"pcmpeqb %%xmm5,%%xmm5 \n"
@@ -4430,8 +4484,10 @@ void SobelRow_SSE2(const uint8* src_sobelx, const uint8* src_sobely,
#ifdef HAS_SOBELTOPLANEROW_SSE2
// Adds Sobel X and Sobel Y and stores Sobel into a plane.
-void SobelToPlaneRow_SSE2(const uint8* src_sobelx, const uint8* src_sobely,
- uint8* dst_y, int width) {
+void SobelToPlaneRow_SSE2(const uint8* src_sobelx,
+ const uint8* src_sobely,
+ uint8* dst_y,
+ int width) {
asm volatile (
"sub %0,%1 \n"
"pcmpeqb %%xmm5,%%xmm5 \n"
@@ -4465,8 +4521,10 @@ void SobelToPlaneRow_SSE2(const uint8* src_sobelx, const uint8* src_sobely,
// R = Sobel X
// G = Sobel
// B = Sobel Y
-void SobelXYRow_SSE2(const uint8* src_sobelx, const uint8* src_sobely,
- uint8* dst_argb, int width) {
+void SobelXYRow_SSE2(const uint8* src_sobelx,
+ const uint8* src_sobely,
+ uint8* dst_argb,
+ int width) {
asm volatile (
"sub %0,%1 \n"
"pcmpeqb %%xmm5,%%xmm5 \n"
@@ -4512,8 +4570,10 @@ void SobelXYRow_SSE2(const uint8* src_sobelx, const uint8* src_sobely,
#ifdef HAS_COMPUTECUMULATIVESUMROW_SSE2
// Creates a table of cumulative sums where each value is a sum of all values
// above and to the left of the value, inclusive of the value.
-void ComputeCumulativeSumRow_SSE2(const uint8* row, int32* cumsum,
- const int32* previous_cumsum, int width) {
+void ComputeCumulativeSumRow_SSE2(const uint8* row,
+ int32* cumsum,
+ const int32* previous_cumsum,
+ int width) {
asm volatile (
"pxor %%xmm0,%%xmm0 \n"
"pxor %%xmm1,%%xmm1 \n"
@@ -4590,8 +4650,11 @@ void ComputeCumulativeSumRow_SSE2(const uint8* row, int32* cumsum,
#endif // HAS_COMPUTECUMULATIVESUMROW_SSE2
#ifdef HAS_CUMULATIVESUMTOAVERAGEROW_SSE2
-void CumulativeSumToAverageRow_SSE2(const int32* topleft, const int32* botleft,
- int width, int area, uint8* dst,
+void CumulativeSumToAverageRow_SSE2(const int32* topleft,
+ const int32* botleft,
+ int width,
+ int area,
+ uint8* dst,
int count) {
asm volatile (
"movd %5,%%xmm5 \n"
@@ -4723,8 +4786,11 @@ void CumulativeSumToAverageRow_SSE2(const int32* topleft, const int32* botleft,
#ifdef HAS_ARGBAFFINEROW_SSE2
// Copy ARGB pixels from source image with slope to a row of destination.
LIBYUV_API
-void ARGBAffineRow_SSE2(const uint8* src_argb, int src_argb_stride,
- uint8* dst_argb, const float* src_dudv, int width) {
+void ARGBAffineRow_SSE2(const uint8* src_argb,
+ int src_argb_stride,
+ uint8* dst_argb,
+ const float* src_dudv,
+ int width) {
intptr_t src_argb_stride_temp = src_argb_stride;
intptr_t temp;
asm volatile (
@@ -4808,8 +4874,10 @@ void ARGBAffineRow_SSE2(const uint8* src_argb, int src_argb_stride,
#ifdef HAS_INTERPOLATEROW_SSSE3
// Bilinear filter 16x2 -> 16x1
-void InterpolateRow_SSSE3(uint8* dst_ptr, const uint8* src_ptr,
- ptrdiff_t src_stride, int dst_width,
+void InterpolateRow_SSSE3(uint8* dst_ptr,
+ const uint8* src_ptr,
+ ptrdiff_t src_stride,
+ int dst_width,
int source_y_fraction) {
asm volatile (
"sub %1,%0 \n"
@@ -4889,8 +4957,10 @@ void InterpolateRow_SSSE3(uint8* dst_ptr, const uint8* src_ptr,
#ifdef HAS_INTERPOLATEROW_AVX2
// Bilinear filter 32x2 -> 32x1
-void InterpolateRow_AVX2(uint8* dst_ptr, const uint8* src_ptr,
- ptrdiff_t src_stride, int dst_width,
+void InterpolateRow_AVX2(uint8* dst_ptr,
+ const uint8* src_ptr,
+ ptrdiff_t src_stride,
+ int dst_width,
int source_y_fraction) {
asm volatile (
"cmp $0x0,%3 \n"
@@ -4965,8 +5035,10 @@ void InterpolateRow_AVX2(uint8* dst_ptr, const uint8* src_ptr,
#ifdef HAS_ARGBSHUFFLEROW_SSSE3
// For BGRAToARGB, ABGRToARGB, RGBAToARGB, and ARGBToRGBA.
-void ARGBShuffleRow_SSSE3(const uint8* src_argb, uint8* dst_argb,
- const uint8* shuffler, int width) {
+void ARGBShuffleRow_SSSE3(const uint8* src_argb,
+ uint8* dst_argb,
+ const uint8* shuffler,
+ int width) {
asm volatile (
"movdqu " MEMACCESS(3) ",%%xmm5 \n"
LABELALIGN
@@ -4993,8 +5065,10 @@ void ARGBShuffleRow_SSSE3(const uint8* src_argb, uint8* dst_argb,
#ifdef HAS_ARGBSHUFFLEROW_AVX2
// For BGRAToARGB, ABGRToARGB, RGBAToARGB, and ARGBToRGBA.
-void ARGBShuffleRow_AVX2(const uint8* src_argb, uint8* dst_argb,
- const uint8* shuffler, int width) {
+void ARGBShuffleRow_AVX2(const uint8* src_argb,
+ uint8* dst_argb,
+ const uint8* shuffler,
+ int width) {
asm volatile (
"vbroadcastf128 " MEMACCESS(3) ",%%ymm5 \n"
LABELALIGN
@@ -5022,8 +5096,10 @@ void ARGBShuffleRow_AVX2(const uint8* src_argb, uint8* dst_argb,
#ifdef HAS_ARGBSHUFFLEROW_SSE2
// For BGRAToARGB, ABGRToARGB, RGBAToARGB, and ARGBToRGBA.
-void ARGBShuffleRow_SSE2(const uint8* src_argb, uint8* dst_argb,
- const uint8* shuffler, int width) {
+void ARGBShuffleRow_SSE2(const uint8* src_argb,
+ uint8* dst_argb,
+ const uint8* shuffler,
+ int width) {
uintptr_t pixel_temp;
asm volatile (
"pxor %%xmm5,%%xmm5 \n"
@@ -5144,8 +5220,9 @@ void ARGBShuffleRow_SSE2(const uint8* src_argb, uint8* dst_argb,
void I422ToYUY2Row_SSE2(const uint8* src_y,
const uint8* src_u,
const uint8* src_v,
- uint8* dst_frame, int width) {
- asm volatile (
+ uint8* dst_frame,
+ int width) {
+ asm volatile (
"sub %1,%2 \n"
LABELALIGN
"1: \n"
@@ -5179,8 +5256,9 @@ void I422ToYUY2Row_SSE2(const uint8* src_y,
void I422ToUYVYRow_SSE2(const uint8* src_y,
const uint8* src_u,
const uint8* src_v,
- uint8* dst_frame, int width) {
- asm volatile (
+ uint8* dst_frame,
+ int width) {
+ asm volatile (
"sub %1,%2 \n"
LABELALIGN
"1: \n"
@@ -5212,7 +5290,8 @@ void I422ToUYVYRow_SSE2(const uint8* src_y,
#ifdef HAS_ARGBPOLYNOMIALROW_SSE2
void ARGBPolynomialRow_SSE2(const uint8* src_argb,
- uint8* dst_argb, const float* poly,
+ uint8* dst_argb,
+ const float* poly,
int width) {
asm volatile (
"pxor %%xmm3,%%xmm3 \n"
@@ -5268,7 +5347,8 @@ void ARGBPolynomialRow_SSE2(const uint8* src_argb,
#ifdef HAS_ARGBPOLYNOMIALROW_AVX2
void ARGBPolynomialRow_AVX2(const uint8* src_argb,
- uint8* dst_argb, const float* poly,
+ uint8* dst_argb,
+ const float* poly,
int width) {
asm volatile (
"vbroadcastf128 " MEMACCESS(3) ",%%ymm4 \n"
@@ -5444,7 +5524,8 @@ void HalfFloat1Row_F16C(const uint16* src, uint16* dst, float, int width) {
#ifdef HAS_ARGBCOLORTABLEROW_X86
// Tranform ARGB pixels with color table.
-void ARGBColorTableRow_X86(uint8* dst_argb, const uint8* table_argb,
+void ARGBColorTableRow_X86(uint8* dst_argb,
+ const uint8* table_argb,
int width) {
uintptr_t pixel_temp;
asm volatile (
@@ -5504,9 +5585,11 @@ void RGBColorTableRow_X86(uint8* dst_argb, const uint8* table_argb, int width) {
#ifdef HAS_ARGBLUMACOLORTABLEROW_SSSE3
// Tranform RGB pixels with luma table.
-void ARGBLumaColorTableRow_SSSE3(const uint8* src_argb, uint8* dst_argb,
+void ARGBLumaColorTableRow_SSSE3(const uint8* src_argb,
+ uint8* dst_argb,
int width,
- const uint8* luma, uint32 lumacoeff) {
+ const uint8* luma,
+ uint32 lumacoeff) {
uintptr_t pixel_temp;
uintptr_t table_temp;
asm volatile (
@@ -5604,8 +5687,6 @@ void ARGBLumaColorTableRow_SSSE3(const uint8* src_argb, uint8* dst_argb,
#endif // defined(__x86_64__) || defined(__i386__)
-// clang-format on
-
#ifdef __cplusplus
} // extern "C"
} // namespace libyuv
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