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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #ifndef ASH_COMMON_SYSTEM_AUDIO_AUDIO_OBSERVER_H_ | |
| 6 #define ASH_COMMON_SYSTEM_AUDIO_AUDIO_OBSERVER_H_ | |
| 7 | |
| 8 #include <stdint.h> | |
| 9 | |
| 10 namespace ash { | |
| 11 | |
| 12 class AudioObserver { | |
| 13 public: | |
| 14 virtual ~AudioObserver() {} | |
| 15 | |
| 16 // Called when an active output device's volume changed. | |
| 17 // |node_id|: id of the active node. | |
| 18 // |volume|: volume as a percentage, 0.0 -- 100.0. | |
| 19 virtual void OnOutputNodeVolumeChanged(uint64_t node_id, double volume) = 0; | |
| 20 | |
| 21 // Called when output mute state changed. | |
| 22 // |mute_on|: True if output is muted. | |
| 23 // |system_adjust|: True if the mute state is adjusted by the system | |
| 24 // automatically, UI should be consistent with the system's mute state, | |
| 25 // but it should not be too loud, e.g., the volume pop up window should not | |
| 26 // be triggered. | |
| 27 virtual void OnOutputMuteChanged(bool mute_on, bool system_adjust) = 0; | |
| 28 | |
| 29 // Called when audio nodes changed. | |
| 30 virtual void OnAudioNodesChanged() = 0; | |
| 31 | |
| 32 // Called when active audio output node changed. | |
| 33 virtual void OnActiveOutputNodeChanged() = 0; | |
| 34 | |
| 35 // Called when active audio input node changed. | |
| 36 virtual void OnActiveInputNodeChanged() = 0; | |
| 37 }; | |
| 38 | |
| 39 } // namespace ash | |
| 40 | |
| 41 #endif // ASH_COMMON_SYSTEM_AUDIO_AUDIO_OBSERVER_H_ | |
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