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Side by Side Diff: content/browser/gpu/gpu_process_host.cc

Issue 2482923003: gl_context_glx: add workaround to create default context (Closed)
Patch Set: Created 4 years, 1 month ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "content/browser/gpu/gpu_process_host.h" 5 #include "content/browser/gpu/gpu_process_host.h"
6 6
7 #include <stddef.h> 7 #include <stddef.h>
8 8
9 #include <algorithm> 9 #include <algorithm>
10 #include <list> 10 #include <list>
(...skipping 90 matching lines...) Expand 10 before | Expand all | Expand 10 after
101 bool GpuProcessHost::hardware_gpu_enabled_ = true; 101 bool GpuProcessHost::hardware_gpu_enabled_ = true;
102 int GpuProcessHost::gpu_crash_count_ = 0; 102 int GpuProcessHost::gpu_crash_count_ = 0;
103 int GpuProcessHost::gpu_recent_crash_count_ = 0; 103 int GpuProcessHost::gpu_recent_crash_count_ = 0;
104 bool GpuProcessHost::crashed_before_ = false; 104 bool GpuProcessHost::crashed_before_ = false;
105 int GpuProcessHost::swiftshader_crash_count_ = 0; 105 int GpuProcessHost::swiftshader_crash_count_ = 0;
106 106
107 namespace { 107 namespace {
108 108
109 // Command-line switches to propagate to the GPU process. 109 // Command-line switches to propagate to the GPU process.
110 static const char* const kSwitchNames[] = { 110 static const char* const kSwitchNames[] = {
111 switches::kCreateDefaultGLContext,
111 switches::kDisableAcceleratedVideoDecode, 112 switches::kDisableAcceleratedVideoDecode,
112 switches::kDisableBreakpad, 113 switches::kDisableBreakpad,
113 switches::kDisableGpuSandbox, 114 switches::kDisableGpuSandbox,
114 switches::kDisableGpuWatchdog, 115 switches::kDisableGpuWatchdog,
115 switches::kDisableGLExtensions, 116 switches::kDisableGLExtensions,
116 switches::kDisableLogging, 117 switches::kDisableLogging,
117 switches::kDisableSeccompFilterSandbox, 118 switches::kDisableSeccompFilterSandbox,
118 #if defined(ENABLE_WEBRTC) 119 #if defined(ENABLE_WEBRTC)
119 switches::kDisableWebRtcHWEncoding, 120 switches::kDisableWebRtcHWEncoding,
120 #endif 121 #endif
(...skipping 30 matching lines...) Expand all
151 #endif 152 #endif
152 #if defined(USE_OZONE) 153 #if defined(USE_OZONE)
153 switches::kOzonePlatform, 154 switches::kOzonePlatform,
154 #endif 155 #endif
155 #if defined(USE_X11) && !defined(OS_CHROMEOS) 156 #if defined(USE_X11) && !defined(OS_CHROMEOS)
156 switches::kX11Display, 157 switches::kX11Display,
157 #endif 158 #endif
158 switches::kGpuTestingGLVendor, 159 switches::kGpuTestingGLVendor,
159 switches::kGpuTestingGLRenderer, 160 switches::kGpuTestingGLRenderer,
160 switches::kGpuTestingGLVersion, 161 switches::kGpuTestingGLVersion,
161 switches::kDisableGpuDriverBugWorkarounds 162 switches::kDisableGpuDriverBugWorkarounds};
162 };
163 163
164 enum GPUProcessLifetimeEvent { 164 enum GPUProcessLifetimeEvent {
165 LAUNCHED, 165 LAUNCHED,
166 DIED_FIRST_TIME, 166 DIED_FIRST_TIME,
167 DIED_SECOND_TIME, 167 DIED_SECOND_TIME,
168 DIED_THIRD_TIME, 168 DIED_THIRD_TIME,
169 DIED_FOURTH_TIME, 169 DIED_FOURTH_TIME,
170 GPU_PROCESS_LIFETIME_EVENT_MAX = 100 170 GPU_PROCESS_LIFETIME_EVENT_MAX = 100
171 }; 171 };
172 172
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1187 TRACE_EVENT0("gpu", "GpuProcessHost::OnCacheShader"); 1187 TRACE_EVENT0("gpu", "GpuProcessHost::OnCacheShader");
1188 ClientIdToShaderCacheMap::iterator iter = 1188 ClientIdToShaderCacheMap::iterator iter =
1189 client_id_to_shader_cache_.find(client_id); 1189 client_id_to_shader_cache_.find(client_id);
1190 // If the cache doesn't exist then this is an off the record profile. 1190 // If the cache doesn't exist then this is an off the record profile.
1191 if (iter == client_id_to_shader_cache_.end()) 1191 if (iter == client_id_to_shader_cache_.end())
1192 return; 1192 return;
1193 iter->second->Cache(GetShaderPrefixKey() + ":" + key, shader); 1193 iter->second->Cache(GetShaderPrefixKey() + ":" + key, shader);
1194 } 1194 }
1195 1195
1196 } // namespace content 1196 } // namespace content
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