| OLD | NEW |
| 1 /* | 1 /* |
| 2 * Copyright (C) 2009 Apple Inc. All rights reserved. | 2 * Copyright (C) 2009 Apple Inc. All rights reserved. |
| 3 * | 3 * |
| 4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
| 5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
| 6 * are met: | 6 * are met: |
| 7 * 1. Redistributions of source code must retain the above copyright | 7 * 1. Redistributions of source code must retain the above copyright |
| 8 * notice, this list of conditions and the following disclaimer. | 8 * notice, this list of conditions and the following disclaimer. |
| 9 * 2. Redistributions in binary form must reproduce the above copyright | 9 * 2. Redistributions in binary form must reproduce the above copyright |
| 10 * notice, this list of conditions and the following disclaimer in the | 10 * notice, this list of conditions and the following disclaimer in the |
| (...skipping 36 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 47 | 47 |
| 48 if (blendToIdentity) | 48 if (blendToIdentity) |
| 49 std::swap(fromT, toT); | 49 std::swap(fromT, toT); |
| 50 | 50 |
| 51 toT.blend(fromT, progress); | 51 toT.blend(fromT, progress); |
| 52 return Matrix3DTransformOperation::create(toT); | 52 return Matrix3DTransformOperation::create(toT); |
| 53 } | 53 } |
| 54 | 54 |
| 55 PassRefPtr<TransformOperation> Matrix3DTransformOperation::zoom(double factor) { | 55 PassRefPtr<TransformOperation> Matrix3DTransformOperation::zoom(double factor) { |
| 56 TransformationMatrix result = m_matrix; | 56 TransformationMatrix result = m_matrix; |
| 57 result.setM41(result.m41() * factor); | 57 result.zoom(factor); |
| 58 result.setM42(result.m42() * factor); | |
| 59 return create(result); | 58 return create(result); |
| 60 } | 59 } |
| 61 | 60 |
| 62 } // namespace blink | 61 } // namespace blink |
| OLD | NEW |