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Side by Side Diff: src/utils/SkTextureCompressor_LATC.cpp

Issue 2482683002: Use perfect forwarding in createT of SkSmallAllocator. (Closed)
Patch Set: Edits Created 4 years, 1 month ago
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1 /* 1 /*
2 * Copyright 2014 Google Inc. 2 * Copyright 2014 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "SkTextureCompressor_LATC.h" 8 #include "SkTextureCompressor_LATC.h"
9 #include "SkTextureCompressor_Blitter.h" 9 #include "SkTextureCompressor_Blitter.h"
10 #include "SkTextureCompressor_Utils.h" 10 #include "SkTextureCompressor_Utils.h"
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491 #if COMPRESS_LATC_FAST 491 #if COMPRESS_LATC_FAST
492 // Memset the output buffer to an encoding that decodes to zero. We must do this 492 // Memset the output buffer to an encoding that decodes to zero. We must do this
493 // in order to avoid having uninitialized values in the buffer if the blitte r 493 // in order to avoid having uninitialized values in the buffer if the blitte r
494 // decides not to write certain scanlines (and skip entire rows of blocks). 494 // decides not to write certain scanlines (and skip entire rows of blocks).
495 // In the case of LATC, if everything is zero, then LUM0 and LUM1 are also z ero, 495 // In the case of LATC, if everything is zero, then LUM0 and LUM1 are also z ero,
496 // and they will only be non-zero (0xFF) if the index is 7. So bzero will do just fine. 496 // and they will only be non-zero (0xFF) if the index is 7. So bzero will do just fine.
497 // (8 bytes per block) * (w * h / 16 blocks) = w * h / 2 497 // (8 bytes per block) * (w * h / 16 blocks) = w * h / 2
498 sk_bzero(outputBuffer, width * height / 2); 498 sk_bzero(outputBuffer, width * height / 2);
499 499
500 return allocator->createT< 500 return allocator->createT<
501 SkTCompressedAlphaBlitter<4, 8, CompressorLATC>, int, int, void* > 501 SkTCompressedAlphaBlitter<4, 8, CompressorLATC>>(width, height, outputBu ffer);
502 (width, height, outputBuffer);
503 #elif COMPRESS_LATC_SLOW 502 #elif COMPRESS_LATC_SLOW
504 // TODO (krajcevski) 503 // TODO (krajcevski)
505 return nullptr; 504 return nullptr;
506 #endif 505 #endif
507 } 506 }
508 507
509 void DecompressLATC(uint8_t* dst, int dstRowBytes, const uint8_t* src, int width , int height) { 508 void DecompressLATC(uint8_t* dst, int dstRowBytes, const uint8_t* src, int width , int height) {
510 for (int j = 0; j < height; j += 4) { 509 for (int j = 0; j < height; j += 4) {
511 for (int i = 0; i < width; i += 4) { 510 for (int i = 0; i < width; i += 4) {
512 decompress_latc_block(dst + i, dstRowBytes, src); 511 decompress_latc_block(dst + i, dstRowBytes, src);
513 src += 8; 512 src += 8;
514 } 513 }
515 dst += 4 * dstRowBytes; 514 dst += 4 * dstRowBytes;
516 } 515 }
517 } 516 }
518 517
519 } // SkTextureCompressor 518 } // SkTextureCompressor
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