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Issue 2482673002: fix --show-composited-layer-borders on Mac (Closed)
Patch Set: small fix Created 4 years, 1 month ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "gpu/command_buffer/service/gles2_cmd_decoder.h" 5 #include "gpu/command_buffer/service/gles2_cmd_decoder.h"
6 6
7 #include <limits.h> 7 #include <limits.h>
8 #include <stddef.h> 8 #include <stddef.h>
9 #include <stdint.h> 9 #include <stdint.h>
10 #include <stdio.h> 10 #include <stdio.h>
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3365 if (!InitializeShaderTranslator()) { 3365 if (!InitializeShaderTranslator()) {
3366 return false; 3366 return false;
3367 } 3367 }
3368 3368
3369 GLint viewport_params[4] = { 0 }; 3369 GLint viewport_params[4] = { 0 };
3370 glGetIntegerv(GL_MAX_VIEWPORT_DIMS, viewport_params); 3370 glGetIntegerv(GL_MAX_VIEWPORT_DIMS, viewport_params);
3371 viewport_max_width_ = viewport_params[0]; 3371 viewport_max_width_ = viewport_params[0];
3372 viewport_max_height_ = viewport_params[1]; 3372 viewport_max_height_ = viewport_params[1];
3373 3373
3374 glGetFloatv(GL_ALIASED_LINE_WIDTH_RANGE, line_width_range_); 3374 glGetFloatv(GL_ALIASED_LINE_WIDTH_RANGE, line_width_range_);
3375 state_.SetLineWidthBounds(line_width_range_[0], line_width_range_[1]);
3375 3376
3376 state_.scissor_width = state_.viewport_width; 3377 state_.scissor_width = state_.viewport_width;
3377 state_.scissor_height = state_.viewport_height; 3378 state_.scissor_height = state_.viewport_height;
3378 3379
3379 // Set all the default state because some GL drivers get it wrong. 3380 // Set all the default state because some GL drivers get it wrong.
3380 state_.InitCapabilities(NULL); 3381 state_.InitCapabilities(NULL);
3381 state_.InitState(NULL); 3382 state_.InitState(NULL);
3382 3383
3383 // Default state must be set before offscreen resources can be created. 3384 // Default state must be set before offscreen resources can be created.
3384 if (offscreen) { 3385 if (offscreen) {
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18786 } 18787 }
18787 18788
18788 // Include the auto-generated part of this file. We split this because it means 18789 // Include the auto-generated part of this file. We split this because it means
18789 // we can easily edit the non-auto generated parts right here in this file 18790 // we can easily edit the non-auto generated parts right here in this file
18790 // instead of having to edit some template or the code generator. 18791 // instead of having to edit some template or the code generator.
18791 #include "base/macros.h" 18792 #include "base/macros.h"
18792 #include "gpu/command_buffer/service/gles2_cmd_decoder_autogen.h" 18793 #include "gpu/command_buffer/service/gles2_cmd_decoder_autogen.h"
18793 18794
18794 } // namespace gles2 18795 } // namespace gles2
18795 } // namespace gpu 18796 } // namespace gpu
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