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1 // Copyright 2015 The Chromium Authors. All rights reserved. | 1 // Copyright 2015 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "media/gpu/avda_picture_buffer_manager.h" | 5 #include "media/gpu/avda_picture_buffer_manager.h" |
6 | 6 |
7 #include <EGL/egl.h> | 7 #include <EGL/egl.h> |
8 #include <EGL/eglext.h> | 8 #include <EGL/eglext.h> |
9 | 9 |
10 #include "base/android/build_info.h" | 10 #include "base/android/build_info.h" |
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168 auto image_state = gpu::gles2::Texture::UNBOUND; | 168 auto image_state = gpu::gles2::Texture::UNBOUND; |
169 // For SurfaceView we set the state to BOUND because ScheduleOverlayPlane | 169 // For SurfaceView we set the state to BOUND because ScheduleOverlayPlane |
170 // requires it. If something tries to sample from this texture it won't work, | 170 // requires it. If something tries to sample from this texture it won't work, |
171 // but there's no way to sample from a SurfaceView anyway, so it doesn't | 171 // but there's no way to sample from a SurfaceView anyway, so it doesn't |
172 // matter. | 172 // matter. |
173 if (image && !surface_texture_) | 173 if (image && !surface_texture_) |
174 image_state = gpu::gles2::Texture::BOUND; | 174 image_state = gpu::gles2::Texture::BOUND; |
175 texture_manager->SetLevelStreamTextureImage(texture_ref, GetTextureTarget(), | 175 texture_manager->SetLevelStreamTextureImage(texture_ref, GetTextureTarget(), |
176 0, image, image_state, | 176 0, image, image_state, |
177 stream_texture_service_id); | 177 stream_texture_service_id); |
| 178 texture_manager->SetLevelCleared(texture_ref, GetTextureTarget(), 0, true); |
178 } | 179 } |
179 | 180 |
180 AVDACodecImage* AVDAPictureBufferManager::GetImageForPicture( | 181 AVDACodecImage* AVDAPictureBufferManager::GetImageForPicture( |
181 int picture_buffer_id) const { | 182 int picture_buffer_id) const { |
182 auto it = codec_images_.find(picture_buffer_id); | 183 auto it = codec_images_.find(picture_buffer_id); |
183 return it == codec_images_.end() ? nullptr : it->second.get(); | 184 return it == codec_images_.end() ? nullptr : it->second.get(); |
184 } | 185 } |
185 | 186 |
186 void AVDAPictureBufferManager::UseCodecBufferForPictureBuffer( | 187 void AVDAPictureBufferManager::UseCodecBufferForPictureBuffer( |
187 int32_t codec_buf_index, | 188 int32_t codec_buf_index, |
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319 shared_state_->clear_release_time(); | 320 shared_state_->clear_release_time(); |
320 } | 321 } |
321 | 322 |
322 bool AVDAPictureBufferManager::ArePicturesOverlayable() { | 323 bool AVDAPictureBufferManager::ArePicturesOverlayable() { |
323 // SurfaceView frames are always overlayable because that's the only way to | 324 // SurfaceView frames are always overlayable because that's the only way to |
324 // display them. | 325 // display them. |
325 return !surface_texture_; | 326 return !surface_texture_; |
326 } | 327 } |
327 | 328 |
328 } // namespace media | 329 } // namespace media |
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