| Index: runtime/vm/allocation.h
|
| diff --git a/runtime/vm/allocation.h b/runtime/vm/allocation.h
|
| index 448176d4d1e525b854e40eec4543b4a6767836f5..16c70752c9785e28c3e39df232bbe4c27ec3985c 100644
|
| --- a/runtime/vm/allocation.h
|
| +++ b/runtime/vm/allocation.h
|
| @@ -21,8 +21,8 @@ class Thread;
|
| // program control flow.
|
| class ValueObject {
|
| public:
|
| - ValueObject() { }
|
| - ~ValueObject() { }
|
| + ValueObject() {}
|
| + ~ValueObject() {}
|
|
|
| private:
|
| DISALLOW_ALLOCATION();
|
| @@ -79,7 +79,7 @@ class AllStatic {
|
| // goes out of scope to reclaim memory.
|
| class ZoneAllocated {
|
| public:
|
| - ZoneAllocated() { }
|
| + ZoneAllocated() {}
|
|
|
| // Implicitly allocate the object in the current zone.
|
| void* operator new(uword size);
|
| @@ -102,7 +102,6 @@ class ZoneAllocated {
|
| };
|
|
|
|
|
| -
|
| // Within a NoSafepointScope, the thread must not reach any safepoint. Used
|
| // around code that manipulates raw object pointers directly without handles.
|
| #if defined(DEBUG)
|
| @@ -110,13 +109,15 @@ class NoSafepointScope : public StackResource {
|
| public:
|
| NoSafepointScope();
|
| ~NoSafepointScope();
|
| +
|
| private:
|
| DISALLOW_COPY_AND_ASSIGN(NoSafepointScope);
|
| };
|
| -#else // defined(DEBUG)
|
| +#else // defined(DEBUG)
|
| class NoSafepointScope : public ValueObject {
|
| public:
|
| NoSafepointScope() {}
|
| +
|
| private:
|
| DISALLOW_COPY_AND_ASSIGN(NoSafepointScope);
|
| };
|
|
|