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Unified Diff: services/ui/surfaces/surfaces_context_provider.cc

Issue 2481263002: Introduce Display Compositor mojo interface. Use InProcessContextProvider. (Closed)
Patch Set: Speculative fix for android build issue Created 4 years, 1 month ago
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Index: services/ui/surfaces/surfaces_context_provider.cc
diff --git a/services/ui/surfaces/surfaces_context_provider.cc b/services/ui/surfaces/surfaces_context_provider.cc
deleted file mode 100644
index 2eda8f167e553da16b7760fdeaebfca389940bc0..0000000000000000000000000000000000000000
--- a/services/ui/surfaces/surfaces_context_provider.cc
+++ /dev/null
@@ -1,169 +0,0 @@
-// Copyright 2014 The Chromium Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file.
-
-#include "services/ui/surfaces/surfaces_context_provider.h"
-
-#include <stddef.h>
-
-#include "base/bind.h"
-#include "base/bind_helpers.h"
-#include "base/command_line.h"
-#include "base/single_thread_task_runner.h"
-#include "base/synchronization/waitable_event.h"
-#include "base/threading/thread_task_runner_handle.h"
-#include "build/build_config.h"
-#include "cc/output/context_cache_controller.h"
-#include "gpu/command_buffer/client/gles2_cmd_helper.h"
-#include "gpu/command_buffer/client/gles2_implementation.h"
-#include "gpu/command_buffer/client/shared_memory_limits.h"
-#include "gpu/command_buffer/client/transfer_buffer.h"
-#include "gpu/ipc/client/command_buffer_proxy_impl.h"
-#include "gpu/ipc/client/gpu_channel_host.h"
-#include "services/ui/common/switches.h"
-#include "services/ui/surfaces/surfaces_context_provider_delegate.h"
-#include "ui/gl/gpu_preference.h"
-#include "url/gurl.h"
-
-namespace ui {
-
-SurfacesContextProvider::SurfacesContextProvider(
- gfx::AcceleratedWidget widget,
- scoped_refptr<gpu::GpuChannelHost> gpu_channel)
- : delegate_(nullptr),
- widget_(widget),
- task_runner_(base::ThreadTaskRunnerHandle::Get()) {
- gpu::CommandBufferProxyImpl* shared_command_buffer = nullptr;
- gpu::GpuStreamId stream_id = gpu::GpuStreamId::GPU_STREAM_DEFAULT;
- gpu::GpuStreamPriority stream_priority = gpu::GpuStreamPriority::NORMAL;
- gpu::gles2::ContextCreationAttribHelper attributes;
- attributes.alpha_size = -1;
- attributes.depth_size = 0;
- attributes.stencil_size = 0;
- attributes.samples = 0;
- attributes.sample_buffers = 0;
- attributes.bind_generates_resource = false;
- attributes.lose_context_when_out_of_memory = true;
- GURL active_url;
- command_buffer_proxy_impl_ = gpu::CommandBufferProxyImpl::Create(
- std::move(gpu_channel), widget, shared_command_buffer, stream_id,
- stream_priority, attributes, active_url, task_runner_);
- CHECK(command_buffer_proxy_impl_);
- command_buffer_proxy_impl_->SetSwapBuffersCompletionCallback(
- base::Bind(&SurfacesContextProvider::OnGpuSwapBuffersCompleted,
- base::Unretained(this)));
- command_buffer_proxy_impl_->SetUpdateVSyncParametersCallback(
- base::Bind(&SurfacesContextProvider::OnUpdateVSyncParameters,
- base::Unretained(this)));
-}
-
-void SurfacesContextProvider::SetDelegate(
- SurfacesContextProviderDelegate* delegate) {
- DCHECK(!delegate_);
- delegate_ = delegate;
-}
-
-// This routine needs to be safe to call more than once.
-// This is called when we have an accelerated widget.
-bool SurfacesContextProvider::BindToCurrentThread() {
- if (implementation_)
- return true;
-
- // SurfacesContextProvider should always live on the same thread as the
- // Window Manager.
- DCHECK(CalledOnValidThread());
- if (!command_buffer_proxy_impl_)
- return false;
- gpu::GpuControl* gpu_control = command_buffer_proxy_impl_.get();
- gpu::CommandBuffer* command_buffer = command_buffer_proxy_impl_.get();
-
- gles2_helper_.reset(new gpu::gles2::GLES2CmdHelper(command_buffer));
- constexpr gpu::SharedMemoryLimits default_limits;
- if (!gles2_helper_->Initialize(default_limits.command_buffer_size))
- return false;
- gles2_helper_->SetAutomaticFlushes(false);
- transfer_buffer_.reset(new gpu::TransferBuffer(gles2_helper_.get()));
- capabilities_ = gpu_control->GetCapabilities();
- bool bind_generates_resource =
- !!capabilities_.bind_generates_resource_chromium;
- // TODO(piman): Some contexts (such as compositor) want this to be true, so
- // this needs to be a public parameter.
- bool lose_context_when_out_of_memory = false;
- bool support_client_side_arrays = false;
- implementation_.reset(new gpu::gles2::GLES2Implementation(
- gles2_helper_.get(), NULL, transfer_buffer_.get(),
- bind_generates_resource, lose_context_when_out_of_memory,
- support_client_side_arrays, gpu_control));
- cache_controller_.reset(
- new cc::ContextCacheController(implementation_.get(), task_runner_));
- return implementation_->Initialize(
- default_limits.start_transfer_buffer_size,
- default_limits.min_transfer_buffer_size,
- default_limits.max_transfer_buffer_size,
- default_limits.mapped_memory_reclaim_limit);
-}
-
-gpu::gles2::GLES2Interface* SurfacesContextProvider::ContextGL() {
- DCHECK(implementation_);
- return implementation_.get();
-}
-
-gpu::ContextSupport* SurfacesContextProvider::ContextSupport() {
- return implementation_.get();
-}
-
-class GrContext* SurfacesContextProvider::GrContext() {
- return NULL;
-}
-
-cc::ContextCacheController* SurfacesContextProvider::CacheController() {
- return cache_controller_.get();
-}
-
-void SurfacesContextProvider::InvalidateGrContext(uint32_t state) {}
-
-gpu::Capabilities SurfacesContextProvider::ContextCapabilities() {
- return capabilities_;
-}
-
-base::Lock* SurfacesContextProvider::GetLock() {
- // This context provider is not used on multiple threads.
- NOTREACHED();
- return nullptr;
-}
-
-void SurfacesContextProvider::SetLostContextCallback(
- const LostContextCallback& lost_context_callback) {
- implementation_->SetLostContextCallback(lost_context_callback);
-}
-
-SurfacesContextProvider::~SurfacesContextProvider() {
- implementation_->Flush();
- implementation_.reset();
- transfer_buffer_.reset();
- gles2_helper_.reset();
- command_buffer_proxy_impl_.reset();
-}
-
-void SurfacesContextProvider::OnGpuSwapBuffersCompleted(
- const std::vector<ui::LatencyInfo>& latency_info,
- gfx::SwapResult result,
- const gpu::GpuProcessHostedCALayerTreeParamsMac* params_mac) {
- if (!swap_buffers_completion_callback_.is_null()) {
- swap_buffers_completion_callback_.Run(result);
- }
-}
-
-void SurfacesContextProvider::OnUpdateVSyncParameters(
- base::TimeTicks timebase,
- base::TimeDelta interval) {
- if (delegate_)
- delegate_->OnVSyncParametersUpdated(timebase, interval);
-}
-
-void SurfacesContextProvider::SetSwapBuffersCompletionCallback(
- gl::GLSurface::SwapCompletionCallback callback) {
- swap_buffers_completion_callback_ = callback;
-}
-
-} // namespace ui

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