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1 // Copyright 2015 The Chromium Authors. All rights reserved. | 1 // Copyright 2015 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "services/ui/ws/window_finder.h" | 5 #include "services/ui/ws/window_finder.h" |
6 | 6 |
7 #include "base/containers/adapters.h" | 7 #include "base/containers/adapters.h" |
| 8 #include "services/ui/surfaces/gpu_compositor_frame_sink.h" |
8 #include "services/ui/ws/server_window.h" | 9 #include "services/ui/ws/server_window.h" |
9 #include "services/ui/ws/server_window_compositor_frame_sink_manager.h" | 10 #include "services/ui/ws/server_window_compositor_frame_sink_manager.h" |
10 #include "services/ui/ws/server_window_delegate.h" | 11 #include "services/ui/ws/server_window_delegate.h" |
11 #include "services/ui/ws/window_coordinate_conversions.h" | 12 #include "services/ui/ws/window_coordinate_conversions.h" |
12 #include "ui/gfx/geometry/point.h" | 13 #include "ui/gfx/geometry/point.h" |
13 #include "ui/gfx/geometry/point_f.h" | 14 #include "ui/gfx/geometry/point_f.h" |
14 #include "ui/gfx/transform.h" | 15 #include "ui/gfx/transform.h" |
15 | 16 |
16 namespace ui { | 17 namespace ui { |
17 namespace ws { | 18 namespace ws { |
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67 ServerWindow* current = window; | 68 ServerWindow* current = window; |
68 while (current->parent()) { | 69 while (current->parent()) { |
69 transform.Translate(-current->bounds().x(), -current->bounds().y()); | 70 transform.Translate(-current->bounds().x(), -current->bounds().y()); |
70 current = current->parent(); | 71 current = current->parent(); |
71 } | 72 } |
72 return transform; | 73 return transform; |
73 } | 74 } |
74 | 75 |
75 } // namespace ws | 76 } // namespace ws |
76 } // namespace ui | 77 } // namespace ui |
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