| Index: chrome/browser/android/vr_shell/vr_shell_renderer.cc
|
| diff --git a/chrome/browser/android/vr_shell/vr_shell_renderer.cc b/chrome/browser/android/vr_shell/vr_shell_renderer.cc
|
| index f0e8b37510202d627df526b06d672ade72357908..a0afcd04db920ad6ee5fc61f6bacb012d6f15c15 100644
|
| --- a/chrome/browser/android/vr_shell/vr_shell_renderer.cc
|
| +++ b/chrome/browser/android/vr_shell/vr_shell_renderer.cc
|
| @@ -151,7 +151,7 @@ const char* GetShaderSource(vr_shell::ShaderID shader) {
|
| mid_ring_opacity * (1.0 - (r - black_radius) * black_feather);
|
| mediump float alpha = clamp(
|
| min(hole_alpha, max(color1, black_alpha_factor)), 0.0, 1.0);
|
| - vec3 color_rgb = color1 * color.xyz;
|
| + lowp vec3 color_rgb = color1 * color.xyz;
|
| gl_FragColor = vec4(color_rgb, color.w * alpha);
|
| });
|
| case vr_shell::ShaderID::LASER_FRAGMENT_SHADER:
|
|
|