Index: chrome/browser/android/vr_shell/vr_shell_renderer.cc |
diff --git a/chrome/browser/android/vr_shell/vr_shell_renderer.cc b/chrome/browser/android/vr_shell/vr_shell_renderer.cc |
index f0e8b37510202d627df526b06d672ade72357908..a0afcd04db920ad6ee5fc61f6bacb012d6f15c15 100644 |
--- a/chrome/browser/android/vr_shell/vr_shell_renderer.cc |
+++ b/chrome/browser/android/vr_shell/vr_shell_renderer.cc |
@@ -151,7 +151,7 @@ const char* GetShaderSource(vr_shell::ShaderID shader) { |
mid_ring_opacity * (1.0 - (r - black_radius) * black_feather); |
mediump float alpha = clamp( |
min(hole_alpha, max(color1, black_alpha_factor)), 0.0, 1.0); |
- vec3 color_rgb = color1 * color.xyz; |
+ lowp vec3 color_rgb = color1 * color.xyz; |
gl_FragColor = vec4(color_rgb, color.w * alpha); |
}); |
case vr_shell::ShaderID::LASER_FRAGMENT_SHADER: |