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Unified Diff: ui/gl/init/gl_factory_win.cc

Issue 2480373002: Refactor context creation parameters into a struct. (Closed)
Patch Set: Created 4 years, 1 month ago
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Index: ui/gl/init/gl_factory_win.cc
diff --git a/ui/gl/init/gl_factory_win.cc b/ui/gl/init/gl_factory_win.cc
index cfccb47ac3dc3aa3247a7024a1823fb62d9efc01..9a43d7ad1de775d134b0a6ac111395fd92ade1a5 100644
--- a/ui/gl/init/gl_factory_win.cc
+++ b/ui/gl/init/gl_factory_win.cc
@@ -47,18 +47,18 @@ bool GetGLWindowSystemBindingInfo(GLWindowSystemBindingInfo* info) {
scoped_refptr<GLContext> CreateGLContext(GLShareGroup* share_group,
GLSurface* compatible_surface,
- GpuPreference gpu_preference) {
+ const GLContextAttribs& attribs) {
TRACE_EVENT0("gpu", "gl::init::CreateGLContext");
switch (GetGLImplementation()) {
case kGLImplementationOSMesaGL:
return InitializeGLContext(new GLContextOSMesa(share_group),
- compatible_surface, gpu_preference);
+ compatible_surface, attribs);
case kGLImplementationEGLGLES2:
return InitializeGLContext(new GLContextEGL(share_group),
- compatible_surface, gpu_preference);
+ compatible_surface, attribs);
case kGLImplementationDesktopGL:
return InitializeGLContext(new GLContextWGL(share_group),
- compatible_surface, gpu_preference);
+ compatible_surface, attribs);
case kGLImplementationMockGL:
return new GLContextStub(share_group);
default:

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