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Side by Side Diff: ui/ozone/common/gl_ozone_egl.h

Issue 2480373002: Refactor context creation parameters into a struct. (Closed)
Patch Set: address piman's comments Created 4 years, 1 month ago
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1 // Copyright 2016 The Chromium Authors. All rights reserved. 1 // Copyright 2016 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef UI_OZONE_COMMON_GL_OZONE_EGL_H_ 5 #ifndef UI_OZONE_COMMON_GL_OZONE_EGL_H_
6 #define UI_OZONE_COMMON_GL_OZONE_EGL_H_ 6 #define UI_OZONE_COMMON_GL_OZONE_EGL_H_
7 7
8 #include "base/callback.h" 8 #include "base/callback.h"
9 #include "base/macros.h" 9 #include "base/macros.h"
10 #include "ui/gl/gl_implementation.h" 10 #include "ui/gl/gl_implementation.h"
(...skipping 10 matching lines...) Expand all
21 // GLOzone: 21 // GLOzone:
22 bool InitializeGLOneOffPlatform() override; 22 bool InitializeGLOneOffPlatform() override;
23 bool InitializeStaticGLBindings(gl::GLImplementation implementation) override; 23 bool InitializeStaticGLBindings(gl::GLImplementation implementation) override;
24 void InitializeDebugGLBindings() override; 24 void InitializeDebugGLBindings() override;
25 void ClearGLBindings() override; 25 void ClearGLBindings() override;
26 bool GetGLWindowSystemBindingInfo( 26 bool GetGLWindowSystemBindingInfo(
27 gl::GLWindowSystemBindingInfo* info) override; 27 gl::GLWindowSystemBindingInfo* info) override;
28 scoped_refptr<gl::GLContext> CreateGLContext( 28 scoped_refptr<gl::GLContext> CreateGLContext(
29 gl::GLShareGroup* share_group, 29 gl::GLShareGroup* share_group,
30 gl::GLSurface* compatible_surface, 30 gl::GLSurface* compatible_surface,
31 gl::GpuPreference gpu_preference) override; 31 const gl::GLContextAttribs& attribs) override;
32 scoped_refptr<gl::GLSurface> CreateViewGLSurface( 32 scoped_refptr<gl::GLSurface> CreateViewGLSurface(
33 gfx::AcceleratedWidget window) override = 0; 33 gfx::AcceleratedWidget window) override = 0;
34 scoped_refptr<gl::GLSurface> CreateSurfacelessViewGLSurface( 34 scoped_refptr<gl::GLSurface> CreateSurfacelessViewGLSurface(
35 gfx::AcceleratedWidget window) override; 35 gfx::AcceleratedWidget window) override;
36 scoped_refptr<gl::GLSurface> CreateOffscreenGLSurface( 36 scoped_refptr<gl::GLSurface> CreateOffscreenGLSurface(
37 const gfx::Size& size) override = 0; 37 const gfx::Size& size) override = 0;
38 38
39 protected: 39 protected:
40 // Returns native platform display handle. This is used to obtain the EGL 40 // Returns native platform display handle. This is used to obtain the EGL
41 // display connection for the native display. 41 // display connection for the native display.
42 virtual intptr_t GetNativeDisplay() = 0; 42 virtual intptr_t GetNativeDisplay() = 0;
43 43
44 // Sets up GL bindings for the native surface. 44 // Sets up GL bindings for the native surface.
45 virtual bool LoadGLES2Bindings() = 0; 45 virtual bool LoadGLES2Bindings() = 0;
46 46
47 private: 47 private:
48 DISALLOW_COPY_AND_ASSIGN(GLOzoneEGL); 48 DISALLOW_COPY_AND_ASSIGN(GLOzoneEGL);
49 }; 49 };
50 50
51 } // namespace ui 51 } // namespace ui
52 52
53 #endif // UI_OZONE_COMMON_GL_OZONE_EGL_H_ 53 #endif // UI_OZONE_COMMON_GL_OZONE_EGL_H_
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