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1 // Copyright 2016 The Chromium Authors. All rights reserved. | 1 // Copyright 2016 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef UI_GL_INIT_GL_FACTORY_H_ | 5 #ifndef UI_GL_INIT_GL_FACTORY_H_ |
6 #define UI_GL_INIT_GL_FACTORY_H_ | 6 #define UI_GL_INIT_GL_FACTORY_H_ |
7 | 7 |
8 #include <vector> | 8 #include <vector> |
9 | 9 |
10 #include "base/memory/ref_counted.h" | 10 #include "base/memory/ref_counted.h" |
11 #include "ui/gfx/geometry/size.h" | 11 #include "ui/gfx/geometry/size.h" |
12 #include "ui/gfx/native_widget_types.h" | 12 #include "ui/gfx/native_widget_types.h" |
13 #include "ui/gl/gl_implementation.h" | 13 #include "ui/gl/gl_implementation.h" |
14 #include "ui/gl/gpu_preference.h" | 14 #include "ui/gl/gpu_preference.h" |
15 #include "ui/gl/init/gl_init_export.h" | 15 #include "ui/gl/init/gl_init_export.h" |
16 | 16 |
17 namespace gl { | 17 namespace gl { |
18 | 18 |
19 class GLContext; | 19 class GLContext; |
| 20 struct GLContextAttribs; |
20 class GLShareGroup; | 21 class GLShareGroup; |
21 class GLSurface; | 22 class GLSurface; |
22 | 23 |
23 namespace init { | 24 namespace init { |
24 | 25 |
25 // Returns a list of allowed GL implementations. The default implementation will | 26 // Returns a list of allowed GL implementations. The default implementation will |
26 // be the first item. | 27 // be the first item. |
27 GL_INIT_EXPORT std::vector<GLImplementation> GetAllowedGLImplementations(); | 28 GL_INIT_EXPORT std::vector<GLImplementation> GetAllowedGLImplementations(); |
28 | 29 |
29 // Initializes GL bindings. | 30 // Initializes GL bindings. |
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43 // EGL, GLX, WGL). Returns true if the information was retrieved successfully. | 44 // EGL, GLX, WGL). Returns true if the information was retrieved successfully. |
44 GL_INIT_EXPORT bool GetGLWindowSystemBindingInfo( | 45 GL_INIT_EXPORT bool GetGLWindowSystemBindingInfo( |
45 GLWindowSystemBindingInfo* info); | 46 GLWindowSystemBindingInfo* info); |
46 | 47 |
47 // Creates a GL context that is compatible with the given surface. | 48 // Creates a GL context that is compatible with the given surface. |
48 // |share_group|, if non-null, is a group of contexts which the internally | 49 // |share_group|, if non-null, is a group of contexts which the internally |
49 // created OpenGL context shares textures and other resources. | 50 // created OpenGL context shares textures and other resources. |
50 GL_INIT_EXPORT scoped_refptr<GLContext> CreateGLContext( | 51 GL_INIT_EXPORT scoped_refptr<GLContext> CreateGLContext( |
51 GLShareGroup* share_group, | 52 GLShareGroup* share_group, |
52 GLSurface* compatible_surface, | 53 GLSurface* compatible_surface, |
53 GpuPreference gpu_preference); | 54 const GLContextAttribs& attribs); |
54 | 55 |
55 // Creates a GL surface that renders directly to a view. | 56 // Creates a GL surface that renders directly to a view. |
56 GL_INIT_EXPORT scoped_refptr<GLSurface> CreateViewGLSurface( | 57 GL_INIT_EXPORT scoped_refptr<GLSurface> CreateViewGLSurface( |
57 gfx::AcceleratedWidget window); | 58 gfx::AcceleratedWidget window); |
58 | 59 |
59 #if defined(USE_OZONE) | 60 #if defined(USE_OZONE) |
60 // Creates a GL surface that renders directly into a window with surfaceless | 61 // Creates a GL surface that renders directly into a window with surfaceless |
61 // semantics - there is no default framebuffer and the primary surface must | 62 // semantics - there is no default framebuffer and the primary surface must |
62 // be presented as an overlay. If surfaceless mode is not supported or | 63 // be presented as an overlay. If surfaceless mode is not supported or |
63 // enabled it will return a null pointer. | 64 // enabled it will return a null pointer. |
64 GL_INIT_EXPORT scoped_refptr<GLSurface> CreateSurfacelessViewGLSurface( | 65 GL_INIT_EXPORT scoped_refptr<GLSurface> CreateSurfacelessViewGLSurface( |
65 gfx::AcceleratedWidget window); | 66 gfx::AcceleratedWidget window); |
66 #endif // defined(USE_OZONE) | 67 #endif // defined(USE_OZONE) |
67 | 68 |
68 // Creates a GL surface used for offscreen rendering. | 69 // Creates a GL surface used for offscreen rendering. |
69 GL_INIT_EXPORT scoped_refptr<GLSurface> CreateOffscreenGLSurface( | 70 GL_INIT_EXPORT scoped_refptr<GLSurface> CreateOffscreenGLSurface( |
70 const gfx::Size& size); | 71 const gfx::Size& size); |
71 | 72 |
72 } // namespace init | 73 } // namespace init |
73 } // namespace gl | 74 } // namespace gl |
74 | 75 |
75 #endif // UI_GL_INIT_GL_FACTORY_H_ | 76 #endif // UI_GL_INIT_GL_FACTORY_H_ |
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