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| 1 // Copyright 2016 The Chromium Authors. All rights reserved. | 1 // Copyright 2016 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "ui/ozone/platform/x11/gl_ozone_glx.h" | 5 #include "ui/ozone/platform/x11/gl_ozone_glx.h" |
| 6 | 6 |
| 7 #include "base/command_line.h" | 7 #include "base/command_line.h" |
| 8 #include "ui/gl/gl_context.h" | 8 #include "ui/gl/gl_context.h" |
| 9 #include "ui/gl/gl_context_glx.h" | 9 #include "ui/gl/gl_context_glx.h" |
| 10 #include "ui/gl/gl_gl_api_implementation.h" | 10 #include "ui/gl/gl_gl_api_implementation.h" |
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| 78 } | 78 } |
| 79 | 79 |
| 80 bool GLOzoneGLX::GetGLWindowSystemBindingInfo( | 80 bool GLOzoneGLX::GetGLWindowSystemBindingInfo( |
| 81 gl::GLWindowSystemBindingInfo* info) { | 81 gl::GLWindowSystemBindingInfo* info) { |
| 82 return gl::GetGLWindowSystemBindingInfoGLX(info); | 82 return gl::GetGLWindowSystemBindingInfoGLX(info); |
| 83 } | 83 } |
| 84 | 84 |
| 85 scoped_refptr<gl::GLContext> GLOzoneGLX::CreateGLContext( | 85 scoped_refptr<gl::GLContext> GLOzoneGLX::CreateGLContext( |
| 86 gl::GLShareGroup* share_group, | 86 gl::GLShareGroup* share_group, |
| 87 gl::GLSurface* compatible_surface, | 87 gl::GLSurface* compatible_surface, |
| 88 gl::GpuPreference gpu_preference) { | 88 const gl::GLContextAttribs& attribs) { |
| 89 return gl::InitializeGLContext(new gl::GLContextGLX(share_group), | 89 return gl::InitializeGLContext(new gl::GLContextGLX(share_group), |
| 90 compatible_surface, gpu_preference); | 90 compatible_surface, attribs); |
| 91 } | 91 } |
| 92 | 92 |
| 93 scoped_refptr<gl::GLSurface> GLOzoneGLX::CreateViewGLSurface( | 93 scoped_refptr<gl::GLSurface> GLOzoneGLX::CreateViewGLSurface( |
| 94 gfx::AcceleratedWidget window) { | 94 gfx::AcceleratedWidget window) { |
| 95 return gl::InitializeGLSurface(new GLSurfaceGLXOzone(window)); | 95 return gl::InitializeGLSurface(new GLSurfaceGLXOzone(window)); |
| 96 } | 96 } |
| 97 | 97 |
| 98 scoped_refptr<gl::GLSurface> GLOzoneGLX::CreateSurfacelessViewGLSurface( | 98 scoped_refptr<gl::GLSurface> GLOzoneGLX::CreateSurfacelessViewGLSurface( |
| 99 gfx::AcceleratedWidget window) { | 99 gfx::AcceleratedWidget window) { |
| 100 return nullptr; | 100 return nullptr; |
| 101 } | 101 } |
| 102 | 102 |
| 103 scoped_refptr<gl::GLSurface> GLOzoneGLX::CreateOffscreenGLSurface( | 103 scoped_refptr<gl::GLSurface> GLOzoneGLX::CreateOffscreenGLSurface( |
| 104 const gfx::Size& size) { | 104 const gfx::Size& size) { |
| 105 return gl::InitializeGLSurface(new gl::UnmappedNativeViewGLSurfaceGLX(size)); | 105 return gl::InitializeGLSurface(new gl::UnmappedNativeViewGLSurfaceGLX(size)); |
| 106 } | 106 } |
| 107 | 107 |
| 108 } // namespace ui | 108 } // namespace ui |
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