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1 #include "DMRecordTask.h" | 1 #include "DMRecordTask.h" |
2 #include "DMUtil.h" | 2 #include "DMUtil.h" |
3 #include "DMWriteTask.h" | 3 #include "DMWriteTask.h" |
4 #include "SkCommandLineFlags.h" | 4 #include "SkCommandLineFlags.h" |
5 #include "SkRecording.h" | 5 #include "SkRecording.h" |
6 | 6 |
7 DEFINE_bool(skr, false, "If true, run SKR tests."); | 7 DEFINE_bool(skr, false, "If true, run SKR tests."); |
8 | 8 |
9 namespace DM { | 9 namespace DM { |
10 | 10 |
11 RecordTask::RecordTask(const Task& parent, skiagm::GM* gm, SkBitmap reference) | 11 RecordTask::RecordTask(const Task& parent, skiagm::GM* gm, SkBitmap reference) |
12 : CpuTask(parent) | 12 : CpuTask(parent) |
13 , fName(UnderJoin(parent.name().c_str(), "skr")) | 13 , fName(UnderJoin(parent.name().c_str(), "skr")) |
14 , fGM(gm) | 14 , fGM(gm) |
15 , fReference(reference) | 15 , fReference(reference) |
16 {} | 16 {} |
17 | 17 |
18 void RecordTask::draw() { | 18 void RecordTask::draw() { |
19 using EXPERIMENTAL::SkRecording; | |
20 using EXPERIMENTAL::SkPlayback; | |
21 | |
22 // Record the GM into an SkRecord. | 19 // Record the GM into an SkRecord. |
23 SkRecording* recording = SkRecording::Create(fReference.width(), fReference.
height()); | 20 EXPERIMENTAL::SkRecording recording(fReference.width(), fReference.height())
; |
24 fGM->draw(recording->canvas()); | 21 fGM->draw(recording.canvas()); |
25 SkAutoTDelete<const SkPlayback> playback(SkRecording::Delete(recording)); | 22 SkAutoTDelete<const EXPERIMENTAL::SkPlayback> playback(recording.releasePlay
back()); |
26 | 23 |
27 // Draw the SkRecord back into a bitmap. | 24 // Draw the SkRecord back into a bitmap. |
28 SkBitmap bitmap; | 25 SkBitmap bitmap; |
29 SetupBitmap(fReference.colorType(), fGM.get(), &bitmap); | 26 SetupBitmap(fReference.colorType(), fGM.get(), &bitmap); |
30 SkCanvas target(bitmap); | 27 SkCanvas target(bitmap); |
31 playback->draw(&target); | 28 playback->draw(&target); |
32 | 29 |
33 if (!BitmapsEqual(bitmap, fReference)) { | 30 if (!BitmapsEqual(bitmap, fReference)) { |
34 this->fail(); | 31 this->fail(); |
35 this->spawnChild(SkNEW_ARGS(WriteTask, (*this, bitmap))); | 32 this->spawnChild(SkNEW_ARGS(WriteTask, (*this, bitmap))); |
36 } | 33 } |
37 } | 34 } |
38 | 35 |
39 bool RecordTask::shouldSkip() const { | 36 bool RecordTask::shouldSkip() const { |
40 return !FLAGS_skr; | 37 return !FLAGS_skr; |
41 } | 38 } |
42 | 39 |
43 } // namespace DM | 40 } // namespace DM |
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