Index: components/drive/job_scheduler.cc |
diff --git a/components/drive/job_scheduler.cc b/components/drive/job_scheduler.cc |
index a6568d9aa934ce348aaeeae7842a4839eb11e9a4..a7012f668ec8d5840e3aaeca9eb31d0127553053 100644 |
--- a/components/drive/job_scheduler.cc |
+++ b/components/drive/job_scheduler.cc |
@@ -721,8 +721,10 @@ void JobScheduler::AddPermission( |
} |
JobScheduler::JobEntry* JobScheduler::CreateNewJob(JobType type) { |
- JobEntry* job = new JobEntry(type); |
- job->job_info.job_id = job_map_.Add(job); // Takes the ownership of |job|. |
+ int32_t job_key = job_map_.Add( |
+ base::MakeUnique<JobEntry>(type)); |
+ JobEntry* job = job_map_.Lookup(job_key); |
danakj
2016/11/18 00:15:32
You don't need to do Lookup, you can just get a po
|
+ job->job_info.job_id = job_key; |
return job; |
} |