| Index: headless/lib/browser/headless_screen.cc
|
| diff --git a/headless/lib/browser/headless_screen.cc b/headless/lib/browser/headless_screen.cc
|
| index c8be18bfdb1804dab9c759e8c04d70a924dcdd2b..be86924d2e3fc81ed7801995640ee6e9ee0ea726 100644
|
| --- a/headless/lib/browser/headless_screen.cc
|
| +++ b/headless/lib/browser/headless_screen.cc
|
| @@ -12,7 +12,6 @@
|
| #include "ui/aura/window_event_dispatcher.h"
|
| #include "ui/aura/window_tree_host.h"
|
| #include "ui/base/ime/input_method.h"
|
| -#include "ui/display/screen.h"
|
| #include "ui/gfx/geometry/rect_conversions.h"
|
| #include "ui/gfx/geometry/size_conversions.h"
|
| #include "ui/gfx/native_widget_types.h"
|
| @@ -37,7 +36,8 @@ HeadlessScreen::~HeadlessScreen() {}
|
|
|
| aura::WindowTreeHost* HeadlessScreen::CreateHostForPrimaryDisplay() {
|
| DCHECK(!host_);
|
| - host_ = aura::WindowTreeHost::Create(gfx::Rect(display_.GetSizeInPixel()));
|
| + host_ = aura::WindowTreeHost::Create(
|
| + gfx::Rect(GetPrimaryDisplay().GetSizeInPixel()));
|
| // Some tests don't correctly manage window focus/activation states.
|
| // Makes sure InputMethod is default focused so that IME basics can work.
|
| host_->GetInputMethod()->OnFocus();
|
| @@ -47,50 +47,59 @@ aura::WindowTreeHost* HeadlessScreen::CreateHostForPrimaryDisplay() {
|
| }
|
|
|
| void HeadlessScreen::SetDeviceScaleFactor(float device_scale_factor) {
|
| - gfx::Rect bounds_in_pixel(display_.GetSizeInPixel());
|
| - display_.SetScaleAndBounds(device_scale_factor, bounds_in_pixel);
|
| + display::Display display(GetPrimaryDisplay());
|
| + gfx::Rect bounds_in_pixel(display.GetSizeInPixel());
|
| + display.SetScaleAndBounds(device_scale_factor, bounds_in_pixel);
|
| + display_list().UpdateDisplay(display);
|
| }
|
|
|
| void HeadlessScreen::SetDisplayRotation(display::Display::Rotation rotation) {
|
| - gfx::Rect bounds_in_pixel(display_.GetSizeInPixel());
|
| + display::Display display(GetPrimaryDisplay());
|
| + gfx::Rect bounds_in_pixel(display.GetSizeInPixel());
|
| gfx::Rect new_bounds(bounds_in_pixel);
|
| - if (IsRotationPortrait(rotation) != IsRotationPortrait(display_.rotation())) {
|
| + if (IsRotationPortrait(rotation) != IsRotationPortrait(display.rotation())) {
|
| new_bounds.set_width(bounds_in_pixel.height());
|
| new_bounds.set_height(bounds_in_pixel.width());
|
| }
|
| - display_.set_rotation(rotation);
|
| - display_.SetScaleAndBounds(display_.device_scale_factor(), new_bounds);
|
| + display.set_rotation(rotation);
|
| + display.SetScaleAndBounds(display.device_scale_factor(), new_bounds);
|
| + display_list().UpdateDisplay(display);
|
| host_->SetRootTransform(GetRotationTransform() * GetUIScaleTransform());
|
| }
|
|
|
| void HeadlessScreen::SetUIScale(float ui_scale) {
|
| ui_scale_ = ui_scale;
|
| - gfx::Rect bounds_in_pixel(display_.GetSizeInPixel());
|
| + display::Display display(GetPrimaryDisplay());
|
| + gfx::Rect bounds_in_pixel(display.GetSizeInPixel());
|
| gfx::Rect new_bounds = gfx::ToNearestRect(
|
| gfx::ScaleRect(gfx::RectF(bounds_in_pixel), 1.0f / ui_scale));
|
| - display_.SetScaleAndBounds(display_.device_scale_factor(), new_bounds);
|
| + display.SetScaleAndBounds(display.device_scale_factor(), new_bounds);
|
| + display_list().UpdateDisplay(display);
|
| host_->SetRootTransform(GetRotationTransform() * GetUIScaleTransform());
|
| }
|
|
|
| void HeadlessScreen::SetWorkAreaInsets(const gfx::Insets& insets) {
|
| - display_.UpdateWorkAreaFromInsets(insets);
|
| + display::Display display(GetPrimaryDisplay());
|
| + display.UpdateWorkAreaFromInsets(insets);
|
| + display_list().UpdateDisplay(display);
|
| }
|
|
|
| gfx::Transform HeadlessScreen::GetRotationTransform() const {
|
| gfx::Transform rotate;
|
| - switch (display_.rotation()) {
|
| + display::Display display(GetPrimaryDisplay());
|
| + switch (display.rotation()) {
|
| case display::Display::ROTATE_0:
|
| break;
|
| case display::Display::ROTATE_90:
|
| - rotate.Translate(display_.bounds().height(), 0);
|
| + rotate.Translate(display.bounds().height(), 0);
|
| rotate.Rotate(90);
|
| break;
|
| case display::Display::ROTATE_270:
|
| - rotate.Translate(0, display_.bounds().width());
|
| + rotate.Translate(0, display.bounds().width());
|
| rotate.Rotate(270);
|
| break;
|
| case display::Display::ROTATE_180:
|
| - rotate.Translate(display_.bounds().width(), display_.bounds().height());
|
| + rotate.Translate(display.bounds().width(), display.bounds().height());
|
| rotate.Rotate(180);
|
| break;
|
| }
|
| @@ -108,8 +117,10 @@ void HeadlessScreen::OnWindowBoundsChanged(aura::Window* window,
|
| const gfx::Rect& old_bounds,
|
| const gfx::Rect& new_bounds) {
|
| DCHECK_EQ(host_->window(), window);
|
| - display_.SetSize(gfx::ScaleToFlooredSize(new_bounds.size(),
|
| - display_.device_scale_factor()));
|
| + display::Display display(GetPrimaryDisplay());
|
| + display.SetSize(gfx::ScaleToFlooredSize(new_bounds.size(),
|
| + display.device_scale_factor()));
|
| + display_list().UpdateDisplay(display);
|
| }
|
|
|
| void HeadlessScreen::OnWindowDestroying(aura::Window* window) {
|
| @@ -132,42 +143,17 @@ gfx::NativeWindow HeadlessScreen::GetWindowAtScreenPoint(
|
| return host_->window()->GetTopWindowContainingPoint(point);
|
| }
|
|
|
| -int HeadlessScreen::GetNumDisplays() const {
|
| - return 1;
|
| -}
|
| -
|
| -std::vector<display::Display> HeadlessScreen::GetAllDisplays() const {
|
| - return std::vector<display::Display>(1, display_);
|
| -}
|
| -
|
| display::Display HeadlessScreen::GetDisplayNearestWindow(
|
| gfx::NativeWindow window) const {
|
| - return display_;
|
| -}
|
| -
|
| -display::Display HeadlessScreen::GetDisplayNearestPoint(
|
| - const gfx::Point& point) const {
|
| - return display_;
|
| + return GetPrimaryDisplay();
|
| }
|
|
|
| -display::Display HeadlessScreen::GetDisplayMatching(
|
| - const gfx::Rect& match_rect) const {
|
| - return display_;
|
| -}
|
| -
|
| -display::Display HeadlessScreen::GetPrimaryDisplay() const {
|
| - return display_;
|
| -}
|
| -
|
| -void HeadlessScreen::AddObserver(display::DisplayObserver* observer) {}
|
| -
|
| -void HeadlessScreen::RemoveObserver(display::DisplayObserver* observer) {}
|
| -
|
| HeadlessScreen::HeadlessScreen(const gfx::Rect& screen_bounds)
|
| : host_(NULL), ui_scale_(1.0f) {
|
| static int64_t synthesized_display_id = 2000;
|
| - display_.set_id(synthesized_display_id++);
|
| - display_.SetScaleAndBounds(1.0f, screen_bounds);
|
| + display::Display display(synthesized_display_id++);
|
| + display.SetScaleAndBounds(1.0f, screen_bounds);
|
| + ProcessDisplayChanged(display, true /* is_primary */);
|
| }
|
|
|
| } // namespace headless
|
|
|