Index: src/record/SkRecorder.cpp |
diff --git a/src/record/SkRecorder.cpp b/src/record/SkRecorder.cpp |
index 012ba73e610c9c5d815b19a84a0d84a23420d78e..aff6609cf9f2e8a76ff55021e195ec7a9ccf17e2 100644 |
--- a/src/record/SkRecorder.cpp |
+++ b/src/record/SkRecorder.cpp |
@@ -145,30 +145,30 @@ |
APPEND(DrawSprite, delay_copy(bitmap), left, top, this->copy(paint)); |
} |
-void SkRecorder::onDrawText(const void* text, size_t byteLength, |
- SkScalar x, SkScalar y, const SkPaint& paint) { |
+void SkRecorder::drawText(const void* text, size_t byteLength, |
+ SkScalar x, SkScalar y, const SkPaint& paint) { |
APPEND(DrawText, |
this->copy((const char*)text, byteLength), byteLength, x, y, delay_copy(paint)); |
} |
-void SkRecorder::onDrawPosText(const void* text, size_t byteLength, |
- const SkPoint pos[], const SkPaint& paint) { |
+void SkRecorder::drawPosText(const void* text, size_t byteLength, |
+ const SkPoint pos[], const SkPaint& paint) { |
const unsigned points = paint.countText(text, byteLength); |
APPEND(DrawPosText, |
this->copy((const char*)text, byteLength), byteLength, |
this->copy(pos, points), delay_copy(paint)); |
} |
-void SkRecorder::onDrawPosTextH(const void* text, size_t byteLength, |
- const SkScalar xpos[], SkScalar constY, const SkPaint& paint) { |
+void SkRecorder::drawPosTextH(const void* text, size_t byteLength, |
+ const SkScalar xpos[], SkScalar constY, const SkPaint& paint) { |
const unsigned points = paint.countText(text, byteLength); |
APPEND(DrawPosTextH, |
this->copy((const char*)text, byteLength), byteLength, |
this->copy(xpos, points), constY, delay_copy(paint)); |
} |
-void SkRecorder::onDrawTextOnPath(const void* text, size_t byteLength, const SkPath& path, |
- const SkMatrix* matrix, const SkPaint& paint) { |
+void SkRecorder::drawTextOnPath(const void* text, size_t byteLength, |
+ const SkPath& path, const SkMatrix* matrix, const SkPaint& paint) { |
APPEND(DrawTextOnPath, |
this->copy((const char*)text, byteLength), byteLength, |
delay_copy(path), this->copy(matrix), delay_copy(paint)); |