| Index: gpu/command_buffer/tests/gl_copy_texture_CHROMIUM_unittest.cc
|
| diff --git a/gpu/command_buffer/tests/gl_copy_texture_CHROMIUM_unittest.cc b/gpu/command_buffer/tests/gl_copy_texture_CHROMIUM_unittest.cc
|
| index 44701c96b195fc0fedef0472d198686c8a72464e..5d6ace6b587fa862c3261f10c529b59e7b7dd782 100644
|
| --- a/gpu/command_buffer/tests/gl_copy_texture_CHROMIUM_unittest.cc
|
| +++ b/gpu/command_buffer/tests/gl_copy_texture_CHROMIUM_unittest.cc
|
| @@ -9,6 +9,7 @@
|
| #include <GLES2/gl2.h>
|
| #include <GLES2/gl2ext.h>
|
| #include <GLES2/gl2extchromium.h>
|
| +#include <GLES3/gl3.h>
|
| #include <stddef.h>
|
| #include <stdint.h>
|
|
|
| @@ -16,17 +17,174 @@
|
| #include "gpu/command_buffer/tests/gl_test_utils.h"
|
| #include "testing/gmock/include/gmock/gmock.h"
|
| #include "testing/gtest/include/gtest/gtest.h"
|
| +#include "ui/gl/gl_version_info.h"
|
|
|
| namespace gpu {
|
|
|
| namespace {
|
| +
|
| enum CopyType { TexImage, TexSubImage };
|
| const CopyType kCopyTypes[] = {
|
| TexImage,
|
| TexSubImage,
|
| };
|
| +
|
| +static const char* kSimpleVertexShaderES3 =
|
| + "#version 300 es\n"
|
| + "in vec2 a_position;\n"
|
| + "out vec2 v_texCoord;\n"
|
| + "void main() {\n"
|
| + " gl_Position = vec4(a_position.x, a_position.y, 0.0, 1.0);\n"
|
| + " v_texCoord = (a_position + vec2(1.0, 1.0)) * 0.5;\n"
|
| + "}\n";
|
| +
|
| +std::string GetFragmentShaderSource(GLenum format) {
|
| + std::string source;
|
| + source += std::string(
|
| + "#version 300 es\n"
|
| + "precision mediump float;\n");
|
| + if (gles2::GLES2Util::IsSignedIntegerFormat(format)) {
|
| + source += std::string("#define SamplerType isampler2D\n");
|
| + source += std::string("#define TextureType ivec4\n");
|
| + source += std::string("#define ScaleValue 255.0\n");
|
| + } else if (gles2::GLES2Util::IsUnsignedIntegerFormat(format)) {
|
| + source += std::string("#define SamplerType usampler2D\n");
|
| + source += std::string("#define TextureType uvec4\n");
|
| + source += std::string("#define ScaleValue 255.0\n");
|
| + } else {
|
| + source += std::string("#define SamplerType sampler2D\n");
|
| + source += std::string("#define TextureType vec4\n");
|
| + source += std::string("#define ScaleValue 1.0\n");
|
| + }
|
| +
|
| + source += std::string(
|
| + "uniform mediump SamplerType u_texture;\n"
|
| + "in vec2 v_texCoord;\n"
|
| + "out vec4 fragData;\n"
|
| + "void main() {\n"
|
| + " TextureType color = texture(u_texture, v_texCoord);\n"
|
| + " fragData = vec4(color) / ScaleValue;\n"
|
| + "}\n");
|
| + return source;
|
| +}
|
| +
|
| +void setColor(uint8_t r, uint8_t g, uint8_t b, uint8_t a, uint8_t* color) {
|
| + color[0] = r;
|
| + color[1] = g;
|
| + color[2] = b;
|
| + color[3] = a;
|
| +}
|
| +
|
| +void getExpectedColor(GLenum src_internal_format,
|
| + GLenum dest_internal_format,
|
| + uint8_t* color,
|
| + uint8_t* expected_color,
|
| + uint8_t* mask) {
|
| + uint8_t adjusted_color[4];
|
| + switch (src_internal_format) {
|
| + case GL_ALPHA:
|
| + setColor(0, 0, 0, color[0], adjusted_color);
|
| + break;
|
| + case GL_R8:
|
| + setColor(color[0], 0, 0, 255, adjusted_color);
|
| + break;
|
| + case GL_LUMINANCE:
|
| + setColor(color[0], color[0], color[0], 255, adjusted_color);
|
| + break;
|
| + case GL_LUMINANCE_ALPHA:
|
| + setColor(color[0], color[0], color[0], color[1], adjusted_color);
|
| + break;
|
| + case GL_RGB:
|
| + case GL_RGB8:
|
| + case GL_RGB_YCBCR_420V_CHROMIUM:
|
| + case GL_RGB_YCBCR_422_CHROMIUM:
|
| + setColor(color[0], color[1], color[2], 255, adjusted_color);
|
| + break;
|
| + case GL_RGBA:
|
| + case GL_RGBA8:
|
| + setColor(color[0], color[1], color[2], color[3], adjusted_color);
|
| + break;
|
| + case GL_BGRA_EXT:
|
| + case GL_BGRA8_EXT:
|
| + setColor(color[2], color[1], color[0], color[3], adjusted_color);
|
| + break;
|
| + default:
|
| + NOTREACHED();
|
| + break;
|
| + }
|
| +
|
| + switch (dest_internal_format) {
|
| + case GL_ALPHA:
|
| + setColor(0, 0, 0, adjusted_color[3], expected_color);
|
| + setColor(0, 0, 0, 1, mask);
|
| + break;
|
| + case GL_R8:
|
| + case GL_R16F:
|
| + case GL_R32F:
|
| + case GL_R8UI:
|
| + setColor(adjusted_color[0], 0, 0, 0, expected_color);
|
| + setColor(1, 0, 0, 0, mask);
|
| + break;
|
| + case GL_LUMINANCE:
|
| + setColor(adjusted_color[0], 0, 0, 0, expected_color);
|
| + setColor(1, 0, 0, 0, mask);
|
| + break;
|
| + case GL_LUMINANCE_ALPHA:
|
| + setColor(adjusted_color[0], 0, 0, adjusted_color[3], expected_color);
|
| + setColor(1, 0, 0, 1, mask);
|
| + break;
|
| + case GL_RG8:
|
| + case GL_RG16F:
|
| + case GL_RG32F:
|
| + case GL_RG8UI:
|
| + setColor(adjusted_color[0], adjusted_color[1], 0, 0, expected_color);
|
| + setColor(1, 1, 0, 0, mask);
|
| + break;
|
| + case GL_RGB:
|
| + case GL_RGB8:
|
| + case GL_SRGB_EXT:
|
| + case GL_SRGB8:
|
| + case GL_RGB565:
|
| + case GL_R11F_G11F_B10F:
|
| + case GL_RGB9_E5:
|
| + case GL_RGB16F:
|
| + case GL_RGB32F:
|
| + case GL_RGB8UI:
|
| + setColor(adjusted_color[0], adjusted_color[1], adjusted_color[2], 0,
|
| + expected_color);
|
| + setColor(1, 1, 1, 0, mask);
|
| + break;
|
| + case GL_RGBA:
|
| + case GL_RGBA8:
|
| + case GL_BGRA_EXT:
|
| + case GL_BGRA8_EXT:
|
| + case GL_SRGB_ALPHA_EXT:
|
| + case GL_SRGB8_ALPHA8:
|
| + case GL_RGBA4:
|
| + case GL_RGBA16F:
|
| + case GL_RGBA32F:
|
| + case GL_RGBA8UI:
|
| + setColor(adjusted_color[0], adjusted_color[1], adjusted_color[2],
|
| + adjusted_color[3], expected_color);
|
| + setColor(1, 1, 1, 1, mask);
|
| + break;
|
| + case GL_RGB5_A1:
|
| + setColor(adjusted_color[0], adjusted_color[1], adjusted_color[2],
|
| + (adjusted_color[3] >> 7) ? 0xFF : 0x0, expected_color);
|
| + // TODO(qiankun.miao@intel.com): On some Windows platforms, the alpha
|
| + // channel of expected color is the source alpha value other than 255.
|
| + // This should be wrong. Skip the alpha channel check and revisit this in
|
| + // future.
|
| + setColor(1, 1, 1, 0, mask);
|
| + break;
|
| + default:
|
| + NOTREACHED();
|
| + break;
|
| + }
|
| }
|
|
|
| +} // namespace
|
| +
|
| // A collection of tests that exercise the GL_CHROMIUM_copy_texture extension.
|
| class GLCopyTextureCHROMIUMTest
|
| : public testing::Test,
|
| @@ -92,10 +250,61 @@ class GLCopyTextureCHROMIUMTest
|
| GLuint framebuffer_id_;
|
| };
|
|
|
| +class GLCopyTextureCHROMIUMES3Test : public GLCopyTextureCHROMIUMTest {
|
| + protected:
|
| + void SetUp() override {
|
| + GLManager::Options options;
|
| + options.context_type = gles2::CONTEXT_TYPE_OPENGLES3;
|
| + options.size = gfx::Size(64, 64);
|
| + gl_.Initialize(options);
|
| + }
|
| +
|
| + void TearDown() override { gl_.Destroy(); }
|
| +
|
| + // If a driver isn't capable of supporting ES3 context, creating
|
| + // ContextGroup will fail. Just skip the test.
|
| + bool ShouldSkipTest() const {
|
| + return (!gl_.decoder() || !gl_.decoder()->GetContextGroup());
|
| + }
|
| +
|
| + // RGB9_E5 isn't accepted by glCopyTexImage2D if underlying context is ES.
|
| + // TODO(qiankun.miao@intel.com): we should support RGB9_E5 in ES context.
|
| + // Maybe, we can add a readback path for RGB9_E5 format in ES context.
|
| + bool ShouldSkipRGB9_E5() const {
|
| + DCHECK(!ShouldSkipTest());
|
| + const gl::GLVersionInfo& gl_version_info =
|
| + gl_.decoder()->GetFeatureInfo()->gl_version_info();
|
| + return gl_version_info.is_es;
|
| + }
|
| +
|
| + // If EXT_color_buffer_float isn't available, float format isn't supported.
|
| + bool ShouldSkipFloatFormat() const {
|
| + DCHECK(!ShouldSkipTest());
|
| + return !gl_.decoder()->GetFeatureInfo()->ext_color_buffer_float_available();
|
| + }
|
| +
|
| + bool ShouldSkipBGRA() const {
|
| + DCHECK(!ShouldSkipTest());
|
| + return !gl_.decoder()
|
| + ->GetFeatureInfo()
|
| + ->feature_flags()
|
| + .ext_texture_format_bgra8888;
|
| + }
|
| +
|
| + bool ShouldSkipSRGBEXT() const {
|
| + DCHECK(!ShouldSkipTest());
|
| + return !gl_.decoder()->GetFeatureInfo()->feature_flags().ext_srgb;
|
| + }
|
| +};
|
| +
|
| INSTANTIATE_TEST_CASE_P(CopyType,
|
| GLCopyTextureCHROMIUMTest,
|
| ::testing::ValuesIn(kCopyTypes));
|
|
|
| +INSTANTIATE_TEST_CASE_P(CopyType,
|
| + GLCopyTextureCHROMIUMES3Test,
|
| + ::testing::ValuesIn(kCopyTypes));
|
| +
|
| // Test to ensure that the basic functionality of the extension works.
|
| TEST_P(GLCopyTextureCHROMIUMTest, Basic) {
|
| CopyType copy_type = GetParam();
|
| @@ -132,6 +341,207 @@ TEST_P(GLCopyTextureCHROMIUMTest, Basic) {
|
| EXPECT_TRUE(GL_NO_ERROR == glGetError());
|
| }
|
|
|
| +TEST_P(GLCopyTextureCHROMIUMES3Test, FormatCombinations) {
|
| + if (ShouldSkipTest())
|
| + return;
|
| + CopyType copy_type = GetParam();
|
| +
|
| + struct FormatType {
|
| + GLenum internal_format;
|
| + GLenum format;
|
| + GLenum type;
|
| + };
|
| +
|
| + FormatType src_format_types[] = {
|
| + {GL_LUMINANCE, GL_LUMINANCE, GL_UNSIGNED_BYTE},
|
| + {GL_LUMINANCE_ALPHA, GL_LUMINANCE_ALPHA, GL_UNSIGNED_BYTE},
|
| + {GL_RGB, GL_RGB, GL_UNSIGNED_BYTE},
|
| + {GL_RGB8, GL_RGB, GL_UNSIGNED_BYTE},
|
| + {GL_RGBA, GL_RGBA, GL_UNSIGNED_BYTE},
|
| + {GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE},
|
| + {GL_BGRA_EXT, GL_BGRA_EXT, GL_UNSIGNED_BYTE},
|
| + {GL_BGRA8_EXT, GL_BGRA_EXT, GL_UNSIGNED_BYTE},
|
| + };
|
| +
|
| + FormatType dest_format_types[] = {
|
| + // TODO(qiankun.miao@intel.com): ALPHA and LUMINANCE formats have bug on
|
| + // GL core profile. See crbug.com/577144. Enable these formats after
|
| + // using workaround in gles2_cmd_copy_tex_image.cc.
|
| + // {GL_ALPHA, GL_ALPHA, GL_UNSIGNED_BYTE},
|
| + // {GL_LUMINANCE, GL_LUMINANCE, GL_UNSIGNED_BYTE},
|
| + // {GL_LUMINANCE_ALPHA, GL_LUMINANCE_ALPHA, GL_UNSIGNED_BYTE},
|
| +
|
| + {GL_RGB, GL_RGB, GL_UNSIGNED_BYTE},
|
| + {GL_RGBA, GL_RGBA, GL_UNSIGNED_BYTE},
|
| + {GL_SRGB_EXT, GL_SRGB_EXT, GL_UNSIGNED_BYTE},
|
| + {GL_SRGB_ALPHA_EXT, GL_SRGB_ALPHA_EXT, GL_UNSIGNED_BYTE},
|
| + {GL_BGRA_EXT, GL_BGRA_EXT, GL_UNSIGNED_BYTE},
|
| + {GL_BGRA8_EXT, GL_BGRA_EXT, GL_UNSIGNED_BYTE},
|
| + {GL_R8, GL_RED, GL_UNSIGNED_BYTE},
|
| + {GL_R16F, GL_RED, GL_HALF_FLOAT},
|
| + {GL_R16F, GL_RED, GL_FLOAT},
|
| + {GL_R32F, GL_RED, GL_FLOAT},
|
| + {GL_R8UI, GL_RED_INTEGER, GL_UNSIGNED_BYTE},
|
| + {GL_RG8, GL_RG, GL_UNSIGNED_BYTE},
|
| + {GL_RG16F, GL_RG, GL_HALF_FLOAT},
|
| + {GL_RG16F, GL_RG, GL_FLOAT},
|
| + {GL_RG32F, GL_RG, GL_FLOAT},
|
| + {GL_RG8UI, GL_RG_INTEGER, GL_UNSIGNED_BYTE},
|
| + {GL_RGB8, GL_RGB, GL_UNSIGNED_BYTE},
|
| + {GL_SRGB8, GL_RGB, GL_UNSIGNED_BYTE},
|
| + {GL_RGB565, GL_RGB, GL_UNSIGNED_BYTE},
|
| + {GL_R11F_G11F_B10F, GL_RGB, GL_FLOAT},
|
| + {GL_RGB9_E5, GL_RGB, GL_HALF_FLOAT},
|
| + {GL_RGB9_E5, GL_RGB, GL_FLOAT},
|
| + {GL_RGB16F, GL_RGB, GL_HALF_FLOAT},
|
| + {GL_RGB16F, GL_RGB, GL_FLOAT},
|
| + {GL_RGB32F, GL_RGB, GL_FLOAT},
|
| + {GL_RGB8UI, GL_RGB_INTEGER, GL_UNSIGNED_BYTE},
|
| + {GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE},
|
| + {GL_SRGB8_ALPHA8, GL_RGBA, GL_UNSIGNED_BYTE},
|
| + {GL_RGB5_A1, GL_RGBA, GL_UNSIGNED_BYTE},
|
| + {GL_RGBA4, GL_RGBA, GL_UNSIGNED_BYTE},
|
| + {GL_RGBA16F, GL_RGBA, GL_HALF_FLOAT},
|
| + {GL_RGBA16F, GL_RGBA, GL_FLOAT},
|
| + {GL_RGBA32F, GL_RGBA, GL_FLOAT},
|
| + {GL_RGBA8UI, GL_RGBA_INTEGER, GL_UNSIGNED_BYTE},
|
| + };
|
| +
|
| + for (auto src_format_type : src_format_types) {
|
| + for (auto dest_format_type : dest_format_types) {
|
| + if (dest_format_type.internal_format == GL_RGB9_E5 && ShouldSkipRGB9_E5())
|
| + continue;
|
| + if ((src_format_type.internal_format == GL_BGRA_EXT ||
|
| + src_format_type.internal_format == GL_BGRA8_EXT ||
|
| + dest_format_type.internal_format == GL_BGRA_EXT ||
|
| + dest_format_type.internal_format == GL_BGRA8_EXT) &&
|
| + ShouldSkipBGRA()) {
|
| + continue;
|
| + }
|
| + if (gles2::GLES2Util::IsFloatFormat(dest_format_type.internal_format) &&
|
| + ShouldSkipFloatFormat())
|
| + continue;
|
| + if ((dest_format_type.internal_format == GL_SRGB_EXT ||
|
| + dest_format_type.internal_format == GL_SRGB_ALPHA_EXT) &&
|
| + ShouldSkipSRGBEXT())
|
| + continue;
|
| +
|
| + const GLsizei kWidth = 8, kHeight = 8;
|
| + const int src_channel_count = gles2::GLES2Util::ElementsPerGroup(
|
| + src_format_type.format, src_format_type.type);
|
| + uint8_t color[4] = {1, 63, 127, 255};
|
| + uint8_t pixels[8 * 8 * 4];
|
| + for (int i = 0; i < kWidth * kHeight * src_channel_count;
|
| + i += src_channel_count)
|
| + for (int j = 0; j < src_channel_count; ++j)
|
| + pixels[i + j] = color[j];
|
| + uint8_t expected_color[4];
|
| + uint8_t mask[4];
|
| + getExpectedColor(src_format_type.internal_format,
|
| + dest_format_type.internal_format, color, expected_color,
|
| + mask);
|
| +
|
| + CreateAndBindDestinationTextureAndFBO(GL_TEXTURE_2D);
|
| + glBindTexture(GL_TEXTURE_2D, textures_[0]);
|
| + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
|
| + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
|
| + glTexImage2D(GL_TEXTURE_2D, 0, src_format_type.internal_format, kWidth,
|
| + kHeight, 0, src_format_type.format, src_format_type.type,
|
| + pixels);
|
| +
|
| + EXPECT_TRUE(glGetError() == GL_NO_ERROR);
|
| + if (copy_type == TexImage) {
|
| + glCopyTextureCHROMIUM(textures_[0], textures_[1],
|
| + dest_format_type.internal_format,
|
| + dest_format_type.type, false, false, false);
|
| + } else {
|
| + glBindTexture(GL_TEXTURE_2D, textures_[1]);
|
| + glTexImage2D(GL_TEXTURE_2D, 0, dest_format_type.internal_format, kWidth,
|
| + kHeight, 0, dest_format_type.format, dest_format_type.type,
|
| + nullptr);
|
| +
|
| + glCopySubTextureCHROMIUM(textures_[0], textures_[1], 0, 0, 0, 0, kWidth,
|
| + kHeight, false, false, false);
|
| + }
|
| + EXPECT_TRUE(glGetError() == GL_NO_ERROR)
|
| + << " src_internal_format: "
|
| + << gles2::GLES2Util::GetStringEnum(src_format_type.internal_format)
|
| + << " dest_internal_format: "
|
| + << gles2::GLES2Util::GetStringEnum(dest_format_type.internal_format);
|
| +
|
| + // Draw destination texture to a fbo with attachment in RGBA format.
|
| + glBindFramebuffer(GL_FRAMEBUFFER, 0);
|
| + GLuint framebuffer = 0;
|
| + glGenFramebuffers(1, &framebuffer);
|
| + glBindFramebuffer(GL_FRAMEBUFFER, framebuffer);
|
| + GLuint texture = 0;
|
| + glGenTextures(1, &texture);
|
| + glBindTexture(GL_TEXTURE_2D, texture);
|
| + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
|
| + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
|
| + CreateBackingForTexture(GL_TEXTURE_2D, kWidth, kHeight);
|
| + glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0,
|
| + GL_TEXTURE_2D, texture, 0);
|
| + EXPECT_EQ(static_cast<GLenum>(GL_FRAMEBUFFER_COMPLETE),
|
| + glCheckFramebufferStatus(GL_FRAMEBUFFER));
|
| + glViewport(0, 0, kWidth, kHeight);
|
| +
|
| + std::string fragment_shader_source =
|
| + GetFragmentShaderSource(dest_format_type.internal_format);
|
| + GLuint program = GLTestHelper::LoadProgram(
|
| + kSimpleVertexShaderES3, fragment_shader_source.c_str());
|
| + EXPECT_NE(program, 0u);
|
| + GLint position_loc = glGetAttribLocation(program, "a_position");
|
| + GLint texture_loc = glGetUniformLocation(program, "u_texture");
|
| + ASSERT_NE(position_loc, -1);
|
| + ASSERT_NE(texture_loc, -1);
|
| + glUseProgram(program);
|
| +
|
| + GLuint vbo = GLTestHelper::SetupUnitQuad(position_loc);
|
| + ASSERT_NE(vbo, 0u);
|
| +
|
| + glActiveTexture(GL_TEXTURE0);
|
| + glBindTexture(GL_TEXTURE_2D, textures_[1]);
|
| +
|
| + glDrawArrays(GL_TRIANGLES, 0, 6);
|
| +
|
| + EXPECT_TRUE(GL_NO_ERROR == glGetError());
|
| +
|
| + GLsizei size = kWidth * kHeight * 4;
|
| + std::unique_ptr<uint8_t[]> result(new uint8_t[size]);
|
| + glReadPixels(0, 0, kWidth, kHeight, GL_RGBA, GL_UNSIGNED_BYTE,
|
| + result.get());
|
| + uint8_t tolerance = dest_format_type.internal_format == GL_RGBA4 ? 20 : 7;
|
| + for (GLint yy = 0; yy < kHeight; ++yy) {
|
| + for (GLint xx = 0; xx < kWidth; ++xx) {
|
| + int offset = yy * kWidth * 4 + xx * 4;
|
| + for (int jj = 0; jj < 4; ++jj) {
|
| + uint8_t actual = result[offset + jj];
|
| + uint8_t expected = expected_color[jj];
|
| + int diff = actual - expected;
|
| + diff = diff < 0 ? -diff : diff;
|
| + if (mask[jj] && diff > tolerance) {
|
| + EXPECT_EQ(expected, actual)
|
| + << " at " << xx << ", " << yy << " channel " << jj
|
| + << " src_internal_format: "
|
| + << gles2::GLES2Util::GetStringEnum(
|
| + src_format_type.internal_format)
|
| + << " dest_internal_format: "
|
| + << gles2::GLES2Util::GetStringEnum(
|
| + dest_format_type.internal_format);
|
| + }
|
| + }
|
| + }
|
| + }
|
| +
|
| + glDeleteTextures(1, &texture);
|
| + glDeleteFramebuffers(1, &framebuffer);
|
| + glDeleteTextures(2, textures_);
|
| + glDeleteFramebuffers(1, &framebuffer_id_);
|
| + }
|
| + }
|
| +}
|
| +
|
| TEST_P(GLCopyTextureCHROMIUMTest, ImmutableTexture) {
|
| if (!GLTestHelper::HasExtension("GL_EXT_texture_storage")) {
|
| LOG(INFO) << "GL_EXT_texture_storage not supported. Skipping test...";
|
| @@ -230,8 +640,7 @@ TEST_P(GLCopyTextureCHROMIUMTest, InternalFormatNotSupported) {
|
| EXPECT_TRUE(GL_NO_ERROR == glGetError());
|
|
|
| // Check unsupported format reports error.
|
| - GLint unsupported_dest_formats[] = {GL_ALPHA, GL_LUMINANCE,
|
| - GL_LUMINANCE_ALPHA};
|
| + GLint unsupported_dest_formats[] = {GL_RED, GL_RG};
|
| for (size_t dest_index = 0; dest_index < arraysize(unsupported_dest_formats);
|
| dest_index++) {
|
| if (copy_type == TexImage) {
|
|
|