Chromium Code Reviews| Index: gpu/command_buffer/tests/gl_copy_texture_CHROMIUM_unittest.cc |
| diff --git a/gpu/command_buffer/tests/gl_copy_texture_CHROMIUM_unittest.cc b/gpu/command_buffer/tests/gl_copy_texture_CHROMIUM_unittest.cc |
| index 44701c96b195fc0fedef0472d198686c8a72464e..2cbf086feadeaa4324d26fc848c5a4a4f5d99bc3 100644 |
| --- a/gpu/command_buffer/tests/gl_copy_texture_CHROMIUM_unittest.cc |
| +++ b/gpu/command_buffer/tests/gl_copy_texture_CHROMIUM_unittest.cc |
| @@ -9,6 +9,7 @@ |
| #include <GLES2/gl2.h> |
| #include <GLES2/gl2ext.h> |
| #include <GLES2/gl2extchromium.h> |
| +#include <GLES3/gl3.h> |
| #include <stddef.h> |
| #include <stdint.h> |
| @@ -16,17 +17,174 @@ |
| #include "gpu/command_buffer/tests/gl_test_utils.h" |
| #include "testing/gmock/include/gmock/gmock.h" |
| #include "testing/gtest/include/gtest/gtest.h" |
| +#include "ui/gl/gl_version_info.h" |
| namespace gpu { |
| namespace { |
| + |
| enum CopyType { TexImage, TexSubImage }; |
| const CopyType kCopyTypes[] = { |
| TexImage, |
| TexSubImage, |
| }; |
| + |
| +static const char* kSimpleVertexShaderES3 = |
| + "#version 300 es\n" |
| + "in vec2 a_position;\n" |
| + "out vec2 v_texCoord;\n" |
| + "void main() {\n" |
| + " gl_Position = vec4(a_position.x, a_position.y, 0.0, 1.0);\n" |
| + " v_texCoord = (a_position + vec2(1.0, 1.0)) * 0.5;\n" |
| + "}\n"; |
| + |
| +std::string GetFragmentShaderSource(GLenum format) { |
| + std::string source; |
| + source += std::string( |
| + "#version 300 es\n" |
| + "precision mediump float;\n"); |
| + if (gles2::GLES2Util::IsSignedIntegerFormat(format)) { |
| + source += std::string("#define SamplerType isampler2D\n"); |
| + source += std::string("#define TextureType ivec4\n"); |
| + source += std::string("#define ScaleValue 255.0\n"); |
| + } else if (gles2::GLES2Util::IsUnsignedIntegerFormat(format)) { |
| + source += std::string("#define SamplerType usampler2D\n"); |
| + source += std::string("#define TextureType uvec4\n"); |
| + source += std::string("#define ScaleValue 255.0\n"); |
| + } else { |
| + source += std::string("#define SamplerType sampler2D\n"); |
| + source += std::string("#define TextureType vec4\n"); |
| + source += std::string("#define ScaleValue 1.0\n"); |
| + } |
| + |
| + source += std::string( |
| + "uniform mediump SamplerType u_texture;\n" |
| + "in vec2 v_texCoord;\n" |
| + "out vec4 fragData;\n" |
| + "void main() {\n" |
| + " TextureType color = texture(u_texture, v_texCoord);\n" |
| + " fragData = vec4(color) / ScaleValue;\n" |
| + "}\n"); |
| + return source; |
| +} |
| + |
| +void setColor(uint8_t r, uint8_t g, uint8_t b, uint8_t a, uint8_t* color) { |
| + color[0] = r; |
| + color[1] = g; |
| + color[2] = b; |
| + color[3] = a; |
| +} |
| + |
| +void getExpectedColor(GLenum src_internal_format, |
| + GLenum dest_internal_format, |
| + uint8_t* color, |
| + uint8_t* expected_color, |
| + uint8_t* mask) { |
| + uint8_t adjust_color[4]; |
| + switch (src_internal_format) { |
| + case GL_ALPHA: |
| + setColor(0, 0, 0, color[0], adjust_color); |
| + break; |
| + case GL_R8: |
| + setColor(color[0], 0, 0, 255, adjust_color); |
| + break; |
| + case GL_LUMINANCE: |
| + setColor(color[0], color[0], color[0], 255, adjust_color); |
| + break; |
| + case GL_LUMINANCE_ALPHA: |
| + setColor(color[0], color[0], color[0], color[1], adjust_color); |
| + break; |
| + case GL_RGB: |
| + case GL_RGB8: |
| + case GL_RGB_YCBCR_420V_CHROMIUM: |
| + case GL_RGB_YCBCR_422_CHROMIUM: |
| + setColor(color[0], color[1], color[2], 255, adjust_color); |
| + break; |
| + case GL_RGBA: |
| + case GL_RGBA8: |
| + setColor(color[0], color[1], color[2], color[3], adjust_color); |
| + break; |
| + case GL_BGRA_EXT: |
| + case GL_BGRA8_EXT: |
| + setColor(color[2], color[1], color[0], color[3], adjust_color); |
| + break; |
| + default: |
| + NOTREACHED(); |
| + break; |
| + } |
| + |
| + switch (dest_internal_format) { |
| + case GL_ALPHA: |
| + setColor(0, 0, 0, adjust_color[3], expected_color); |
| + setColor(0, 0, 0, 1, mask); |
| + break; |
| + case GL_R8: |
| + case GL_R16F: |
| + case GL_R32F: |
| + case GL_R8UI: |
| + setColor(adjust_color[0], 0, 0, 0, expected_color); |
| + setColor(1, 0, 0, 0, mask); |
| + break; |
| + case GL_LUMINANCE: |
| + setColor(adjust_color[0], 0, 0, 0, expected_color); |
| + setColor(1, 0, 0, 0, mask); |
| + break; |
| + case GL_LUMINANCE_ALPHA: |
| + setColor(adjust_color[0], 0, 0, adjust_color[3], expected_color); |
| + setColor(1, 0, 0, 1, mask); |
| + break; |
| + case GL_RG8: |
| + case GL_RG16F: |
| + case GL_RG32F: |
| + case GL_RG8UI: |
| + setColor(adjust_color[0], adjust_color[1], 0, 0, expected_color); |
| + setColor(1, 1, 0, 0, mask); |
| + break; |
| + case GL_RGB: |
| + case GL_RGB8: |
| + case GL_SRGB_EXT: |
| + case GL_SRGB8: |
| + case GL_RGB565: |
| + case GL_R11F_G11F_B10F: |
| + case GL_RGB9_E5: |
| + case GL_RGB16F: |
| + case GL_RGB32F: |
| + case GL_RGB8UI: |
| + setColor(adjust_color[0], adjust_color[1], adjust_color[2], 0, |
| + expected_color); |
| + setColor(1, 1, 1, 0, mask); |
| + break; |
| + case GL_RGBA: |
| + case GL_RGBA8: |
| + case GL_BGRA_EXT: |
| + case GL_BGRA8_EXT: |
| + case GL_SRGB_ALPHA_EXT: |
| + case GL_SRGB8_ALPHA8: |
| + case GL_RGBA4: |
| + case GL_RGBA16F: |
| + case GL_RGBA32F: |
| + case GL_RGBA8UI: |
| + setColor(adjust_color[0], adjust_color[1], adjust_color[2], |
| + adjust_color[3], expected_color); |
| + setColor(1, 1, 1, 1, mask); |
| + break; |
| + case GL_RGB5_A1: |
| + setColor(adjust_color[0], adjust_color[1], adjust_color[2], |
| + (adjust_color[3] >> 7) ? 0xFF : 0x0, expected_color); |
| + // TODO(qiankun.miao@intel.com): On some Windows platforms, the alpha |
| + // channel of expected color is the source alpha value other than 255. |
| + // This should be wrong. Skip the alpha channel check and revisit this in |
| + // future. |
| + setColor(1, 1, 1, 0, mask); |
| + break; |
| + default: |
| + NOTREACHED(); |
| + break; |
| + } |
| } |
| +} // namespace |
| + |
| // A collection of tests that exercise the GL_CHROMIUM_copy_texture extension. |
| class GLCopyTextureCHROMIUMTest |
| : public testing::Test, |
| @@ -92,10 +250,59 @@ class GLCopyTextureCHROMIUMTest |
| GLuint framebuffer_id_; |
| }; |
| +class GLCopyTextureCHROMIUMES3Test : public GLCopyTextureCHROMIUMTest { |
| + protected: |
| + void SetUp() override { |
| + GLManager::Options options; |
| + options.context_type = gles2::CONTEXT_TYPE_OPENGLES3; |
| + options.size = gfx::Size(64, 64); |
| + gl_.Initialize(options); |
| + |
| + CreateAndBindDestinationTextureAndFBO(GL_TEXTURE_2D); |
| + } |
| + |
| + // If a driver isn't capable of supporting ES3 context, creating |
| + // ContextGroup will fail. Just skip the test. |
| + bool ShouldSkipTest() const { |
| + return (!gl_.decoder() || !gl_.decoder()->GetContextGroup()); |
| + } |
| + |
| + // RGB9_E5 isn't accepted by glCopyTexImage2D if underneath context is ES. |
|
Zhenyao Mo
2016/12/01 01:34:02
This I don't understand. If it's not accepted in
qiankun
2016/12/02 16:53:46
I am afraid we cannot make RGB9_E5 work since it's
Zhenyao Mo
2016/12/03 00:39:20
So in ValidateCopyTextureCHROMIUMInternalFormats()
qiankun
2016/12/10 00:12:40
Disable RGB9_E5 format for ES context before the r
|
| + bool ShouldSkipRGB9_E5() const { |
| + DCHECK(!ShouldSkipTest()); |
| + const gl::GLVersionInfo& gl_version_info = |
| + gl_.decoder()->GetFeatureInfo()->gl_version_info(); |
| + return gl_version_info.is_es; |
| + } |
| + |
| + // If EXT_color_buffer_float isn't available, float format isn't supported. |
| + bool ShouldSkipFloatFormat() const { |
| + DCHECK(!ShouldSkipTest()); |
| + return !gl_.decoder()->GetFeatureInfo()->ext_color_buffer_float_available(); |
| + } |
| + |
| + bool ShouldSkipBGRA() const { |
| + DCHECK(!ShouldSkipTest()); |
| + return !gl_.decoder() |
| + ->GetFeatureInfo() |
| + ->feature_flags() |
| + .ext_texture_format_bgra8888; |
| + } |
| + |
| + bool ShouldSkipSRGBEXT() const { |
| + DCHECK(!ShouldSkipTest()); |
| + return !gl_.decoder()->GetFeatureInfo()->feature_flags().ext_srgb; |
| + } |
| +}; |
| + |
| INSTANTIATE_TEST_CASE_P(CopyType, |
| GLCopyTextureCHROMIUMTest, |
| ::testing::ValuesIn(kCopyTypes)); |
| +INSTANTIATE_TEST_CASE_P(CopyType, |
| + GLCopyTextureCHROMIUMES3Test, |
| + ::testing::ValuesIn(kCopyTypes)); |
| + |
| // Test to ensure that the basic functionality of the extension works. |
| TEST_P(GLCopyTextureCHROMIUMTest, Basic) { |
| CopyType copy_type = GetParam(); |
| @@ -132,6 +339,207 @@ TEST_P(GLCopyTextureCHROMIUMTest, Basic) { |
| EXPECT_TRUE(GL_NO_ERROR == glGetError()); |
| } |
| +TEST_P(GLCopyTextureCHROMIUMES3Test, FormatCombinations) { |
| + if (ShouldSkipTest()) |
| + return; |
| + CopyType copy_type = GetParam(); |
| + |
| + struct FormatType { |
| + GLenum internal_format; |
| + GLenum format; |
| + GLenum type; |
| + }; |
| + |
| + FormatType src_format_types[] = { |
| + {GL_LUMINANCE, GL_LUMINANCE, GL_UNSIGNED_BYTE}, |
| + {GL_LUMINANCE_ALPHA, GL_LUMINANCE_ALPHA, GL_UNSIGNED_BYTE}, |
| + {GL_RGB, GL_RGB, GL_UNSIGNED_BYTE}, |
| + {GL_RGB8, GL_RGB, GL_UNSIGNED_BYTE}, |
| + {GL_RGBA, GL_RGBA, GL_UNSIGNED_BYTE}, |
| + {GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE}, |
| + {GL_BGRA_EXT, GL_BGRA_EXT, GL_UNSIGNED_BYTE}, |
| + {GL_BGRA8_EXT, GL_BGRA_EXT, GL_UNSIGNED_BYTE}, |
| + }; |
| + |
| + FormatType dest_format_types[] = { |
| + // TODO(qiankun.miao@intel.com): ALPHA and LUMINANCE formats have bug on |
| + // GL core profile. See crbug.com/577144. Enable these formats after |
| + // using workaround in gles2_cmd_copy_tex_image.cc. |
| + // {GL_ALPHA, GL_ALPHA, GL_UNSIGNED_BYTE}, |
| + // {GL_LUMINANCE, GL_LUMINANCE, GL_UNSIGNED_BYTE}, |
| + // {GL_LUMINANCE_ALPHA, GL_LUMINANCE_ALPHA, GL_UNSIGNED_BYTE}, |
| + |
| + {GL_RGB, GL_RGB, GL_UNSIGNED_BYTE}, |
| + {GL_RGBA, GL_RGBA, GL_UNSIGNED_BYTE}, |
| + {GL_SRGB_EXT, GL_SRGB_EXT, GL_UNSIGNED_BYTE}, |
| + {GL_SRGB_ALPHA_EXT, GL_SRGB_ALPHA_EXT, GL_UNSIGNED_BYTE}, |
| + {GL_BGRA_EXT, GL_BGRA_EXT, GL_UNSIGNED_BYTE}, |
| + {GL_BGRA8_EXT, GL_BGRA_EXT, GL_UNSIGNED_BYTE}, |
| + {GL_R8, GL_RED, GL_UNSIGNED_BYTE}, |
| + {GL_R16F, GL_RED, GL_HALF_FLOAT}, |
| + {GL_R16F, GL_RED, GL_FLOAT}, |
| + {GL_R32F, GL_RED, GL_FLOAT}, |
| + {GL_R8UI, GL_RED_INTEGER, GL_UNSIGNED_BYTE}, |
| + {GL_RG8, GL_RG, GL_UNSIGNED_BYTE}, |
| + {GL_RG16F, GL_RG, GL_HALF_FLOAT}, |
| + {GL_RG16F, GL_RG, GL_FLOAT}, |
| + {GL_RG32F, GL_RG, GL_FLOAT}, |
| + {GL_RG8UI, GL_RG_INTEGER, GL_UNSIGNED_BYTE}, |
| + {GL_RGB8, GL_RGB, GL_UNSIGNED_BYTE}, |
| + {GL_SRGB8, GL_RGB, GL_UNSIGNED_BYTE}, |
| + {GL_RGB565, GL_RGB, GL_UNSIGNED_BYTE}, |
| + {GL_R11F_G11F_B10F, GL_RGB, GL_FLOAT}, |
| + {GL_RGB9_E5, GL_RGB, GL_HALF_FLOAT}, |
| + {GL_RGB9_E5, GL_RGB, GL_FLOAT}, |
| + {GL_RGB16F, GL_RGB, GL_HALF_FLOAT}, |
| + {GL_RGB16F, GL_RGB, GL_FLOAT}, |
| + {GL_RGB32F, GL_RGB, GL_FLOAT}, |
| + {GL_RGB8UI, GL_RGB_INTEGER, GL_UNSIGNED_BYTE}, |
| + {GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE}, |
| + {GL_SRGB8_ALPHA8, GL_RGBA, GL_UNSIGNED_BYTE}, |
| + {GL_RGB5_A1, GL_RGBA, GL_UNSIGNED_BYTE}, |
| + {GL_RGBA4, GL_RGBA, GL_UNSIGNED_BYTE}, |
| + {GL_RGBA16F, GL_RGBA, GL_HALF_FLOAT}, |
| + {GL_RGBA16F, GL_RGBA, GL_FLOAT}, |
| + {GL_RGBA32F, GL_RGBA, GL_FLOAT}, |
| + {GL_RGBA8UI, GL_RGBA_INTEGER, GL_UNSIGNED_BYTE}, |
| + }; |
| + |
| + for (auto src_format_type : src_format_types) { |
| + for (auto dest_format_type : dest_format_types) { |
| + if (dest_format_type.internal_format == GL_RGB9_E5 && ShouldSkipRGB9_E5()) |
| + continue; |
| + if ((src_format_type.internal_format == GL_BGRA_EXT || |
| + src_format_type.internal_format == GL_BGRA8_EXT || |
| + dest_format_type.internal_format == GL_BGRA_EXT || |
| + dest_format_type.internal_format == GL_BGRA8_EXT) && |
| + ShouldSkipBGRA()) |
| + continue; |
|
Zhenyao Mo
2016/12/01 01:34:02
Again, use {} here and below.
qiankun
2016/12/02 16:53:46
Done.
|
| + if (gles2::GLES2Util::IsFloatFormat(dest_format_type.internal_format) && |
| + ShouldSkipFloatFormat()) |
| + continue; |
| + if ((dest_format_type.internal_format == GL_SRGB_EXT || |
| + dest_format_type.internal_format == GL_SRGB_ALPHA_EXT) && |
| + ShouldSkipSRGBEXT()) |
| + continue; |
| + |
| + const GLsizei kWidth = 8, kHeight = 8; |
| + const int src_channel_count = gles2::GLES2Util::ElementsPerGroup( |
| + src_format_type.format, src_format_type.type); |
| + uint8_t color[4] = {1, 63, 127, 255}; |
| + uint8_t pixels[8 * 8 * 4]; |
| + for (int i = 0; i < kWidth * kHeight * src_channel_count; |
| + i += src_channel_count) |
| + for (int j = 0; j < src_channel_count; ++j) |
| + pixels[i + j] = color[j]; |
| + uint8_t expected_color[4]; |
| + uint8_t mask[4]; |
| + getExpectedColor(src_format_type.internal_format, |
| + dest_format_type.internal_format, color, expected_color, |
| + mask); |
| + |
| + glDeleteTextures(2, textures_); |
| + glDeleteFramebuffers(1, &framebuffer_id_); |
|
Zhenyao Mo
2016/12/01 01:34:02
This is hard to understand. Can we not do it in t
qiankun
2016/12/02 16:53:46
Done.
|
| + CreateAndBindDestinationTextureAndFBO(GL_TEXTURE_2D); |
| + |
| + glBindTexture(GL_TEXTURE_2D, textures_[0]); |
| + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); |
| + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); |
| + glTexImage2D(GL_TEXTURE_2D, 0, src_format_type.internal_format, kWidth, |
| + kHeight, 0, src_format_type.format, src_format_type.type, |
| + pixels); |
| + |
| + EXPECT_TRUE(glGetError() == GL_NO_ERROR); |
| + if (copy_type == TexImage) { |
| + glCopyTextureCHROMIUM(textures_[0], textures_[1], |
| + dest_format_type.internal_format, |
| + dest_format_type.type, false, false, false); |
| + } else { |
| + glBindTexture(GL_TEXTURE_2D, textures_[1]); |
| + glTexImage2D(GL_TEXTURE_2D, 0, dest_format_type.internal_format, kWidth, |
| + kHeight, 0, dest_format_type.format, dest_format_type.type, |
| + nullptr); |
| + |
| + glCopySubTextureCHROMIUM(textures_[0], textures_[1], 0, 0, 0, 0, kWidth, |
| + kHeight, false, false, false); |
| + } |
| + EXPECT_TRUE(glGetError() == GL_NO_ERROR) |
| + << " src_internal_format: " |
| + << gles2::GLES2Util::GetStringEnum(src_format_type.internal_format) |
| + << " dest_internal_format: " |
| + << gles2::GLES2Util::GetStringEnum(dest_format_type.internal_format); |
| + |
| + // Draw destination texture to a fbo with attachment in RGBA format. |
| + glBindFramebuffer(GL_FRAMEBUFFER, 0); |
| + GLuint framebuffer = 0; |
| + glGenFramebuffers(1, &framebuffer); |
| + glBindFramebuffer(GL_FRAMEBUFFER, framebuffer); |
| + GLuint texture = 0; |
| + glGenTextures(1, &texture); |
| + glBindTexture(GL_TEXTURE_2D, texture); |
| + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); |
| + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); |
| + CreateBackingForTexture(GL_TEXTURE_2D, kWidth, kHeight); |
| + glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, |
| + GL_TEXTURE_2D, texture, 0); |
| + EXPECT_EQ(static_cast<GLenum>(GL_FRAMEBUFFER_COMPLETE), |
| + glCheckFramebufferStatus(GL_FRAMEBUFFER)); |
| + glViewport(0, 0, kWidth, kHeight); |
| + |
| + std::string fragment_shader_source = |
| + GetFragmentShaderSource(dest_format_type.internal_format); |
| + GLuint program = GLTestHelper::LoadProgram( |
| + kSimpleVertexShaderES3, fragment_shader_source.c_str()); |
| + EXPECT_NE(program, 0u); |
| + GLint position_loc = glGetAttribLocation(program, "a_position"); |
| + GLint texture_loc = glGetUniformLocation(program, "u_texture"); |
| + ASSERT_NE(position_loc, -1); |
| + ASSERT_NE(texture_loc, -1); |
| + glUseProgram(program); |
| + |
| + GLuint vbo = GLTestHelper::SetupUnitQuad(position_loc); |
| + ASSERT_NE(vbo, 0u); |
| + |
| + glActiveTexture(GL_TEXTURE0); |
| + glBindTexture(GL_TEXTURE_2D, textures_[1]); |
| + |
| + glDrawArrays(GL_TRIANGLES, 0, 6); |
| + |
| + EXPECT_TRUE(GL_NO_ERROR == glGetError()); |
| + |
| + GLsizei size = kWidth * kHeight * 4; |
| + std::unique_ptr<uint8_t[]> result(new uint8_t[size]); |
| + glReadPixels(0, 0, kWidth, kHeight, GL_RGBA, GL_UNSIGNED_BYTE, |
|
Zhenyao Mo
2016/12/01 01:34:02
This is wrong. You can't do this with certain for
qiankun
2016/12/02 16:53:46
The destination texture is drawn to a RGBA texture
|
| + result.get()); |
| + uint8_t tolerance = dest_format_type.internal_format == GL_RGBA4 ? 20 : 7; |
| + for (GLint yy = 0; yy < kHeight; ++yy) { |
| + for (GLint xx = 0; xx < kWidth; ++xx) { |
| + int offset = yy * kWidth * 4 + xx * 4; |
| + for (int jj = 0; jj < 4; ++jj) { |
| + uint8_t actual = result[offset + jj]; |
| + uint8_t expected = expected_color[jj]; |
| + int diff = actual - expected; |
| + diff = diff < 0 ? -diff : diff; |
| + if (mask[jj] && diff > tolerance) { |
| + EXPECT_EQ(expected, actual) |
| + << " at " << xx << ", " << yy << " channel " << jj |
| + << " src_internal_format: " |
| + << gles2::GLES2Util::GetStringEnum( |
| + src_format_type.internal_format) |
| + << " dest_internal_format: " |
| + << gles2::GLES2Util::GetStringEnum( |
| + dest_format_type.internal_format); |
| + } |
| + } |
| + } |
| + } |
| + |
| + glDeleteTextures(1, &texture); |
| + glDeleteFramebuffers(1, &framebuffer); |
| + } |
| + } |
| +} |
| + |
| TEST_P(GLCopyTextureCHROMIUMTest, ImmutableTexture) { |
| if (!GLTestHelper::HasExtension("GL_EXT_texture_storage")) { |
| LOG(INFO) << "GL_EXT_texture_storage not supported. Skipping test..."; |
| @@ -230,8 +638,7 @@ TEST_P(GLCopyTextureCHROMIUMTest, InternalFormatNotSupported) { |
| EXPECT_TRUE(GL_NO_ERROR == glGetError()); |
| // Check unsupported format reports error. |
| - GLint unsupported_dest_formats[] = {GL_ALPHA, GL_LUMINANCE, |
| - GL_LUMINANCE_ALPHA}; |
| + GLint unsupported_dest_formats[] = {GL_RED, GL_RG}; |
| for (size_t dest_index = 0; dest_index < arraysize(unsupported_dest_formats); |
| dest_index++) { |
| if (copy_type == TexImage) { |