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Side by Side Diff: content/renderer/mus/render_widget_mus_connection.cc

Issue 2479123003: WIP Add getCoalescedEvents API using vector of WebInputEvents (Closed)
Patch Set: Creating CoalescedWebInputEvent Created 4 years, 1 month ago
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1 // Copyright 2015 The Chromium Authors. All rights reserved. 1 // Copyright 2015 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "content/renderer/mus/render_widget_mus_connection.h" 5 #include "content/renderer/mus/render_widget_mus_connection.h"
6 6
7 #include <map> 7 #include <map>
8 8
9 #include "base/lazy_instance.h" 9 #include "base/lazy_instance.h"
10 #include "base/macros.h" 10 #include "base/macros.h"
(...skipping 138 matching lines...) Expand 10 before | Expand all | Expand 10 after
149 return false; 149 return false;
150 } 150 }
151 151
152 void RenderWidgetMusConnection::OnConnectionLost() { 152 void RenderWidgetMusConnection::OnConnectionLost() {
153 DCHECK(thread_checker_.CalledOnValidThread()); 153 DCHECK(thread_checker_.CalledOnValidThread());
154 g_connections.Get().erase(routing_id_); 154 g_connections.Get().erase(routing_id_);
155 delete this; 155 delete this;
156 } 156 }
157 157
158 void RenderWidgetMusConnection::OnWindowInputEvent( 158 void RenderWidgetMusConnection::OnWindowInputEvent(
159 ui::ScopedWebInputEvent input_event, 159 blink::ScopedCoalescedWebInputEvent input_event,
160 const base::Callback<void(ui::mojom::EventResult)>& ack) { 160 const base::Callback<void(ui::mojom::EventResult)>& ack) {
161 DCHECK(thread_checker_.CalledOnValidThread()); 161 DCHECK(thread_checker_.CalledOnValidThread());
162 // If we don't yet have a RenderWidgetInputHandler then we don't yet have 162 // If we don't yet have a RenderWidgetInputHandler then we don't yet have
163 // an initialized RenderWidget. 163 // an initialized RenderWidget.
164 if (!input_handler_) { 164 if (!input_handler_) {
165 ack.Run(ui::mojom::EventResult::UNHANDLED); 165 ack.Run(ui::mojom::EventResult::UNHANDLED);
166 return; 166 return;
167 } 167 }
168 // TODO(fsamuel): It would be nice to add this DCHECK but the reality is an 168 // TODO(fsamuel): It would be nice to add this DCHECK but the reality is an
169 // event could timeout and we could receive the next event before we ack the 169 // event could timeout and we could receive the next event before we ack the
170 // previous event. 170 // previous event.
171 // DCHECK(pending_ack_.is_null()); 171 // DCHECK(pending_ack_.is_null());
172 pending_ack_ = ack; 172 pending_ack_ = ack;
173 // TODO(fsamuel, sadrul): Track real latency info. 173 // TODO(fsamuel, sadrul): Track real latency info.
174 ui::LatencyInfo latency_info; 174 ui::LatencyInfo latency_info;
175 input_handler_->HandleInputEvent(*input_event, latency_info, 175 input_handler_->HandleInputEvent(*input_event, latency_info,
176 DISPATCH_TYPE_BLOCKING); 176 DISPATCH_TYPE_BLOCKING);
177 } 177 }
178 178
179 } // namespace content 179 } // namespace content
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