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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 // This file is auto-generated from | 5 // This file is auto-generated from |
| 6 // gpu/command_buffer/build_gles2_cmd_buffer.py | 6 // gpu/command_buffer/build_gles2_cmd_buffer.py |
| 7 // It's formatted by clang-format using chromium coding style: | 7 // It's formatted by clang-format using chromium coding style: |
| 8 // clang-format -i -style=chromium filename | 8 // clang-format -i -style=chromium filename |
| 9 // DO NOT EDIT! | 9 // DO NOT EDIT! |
| 10 | 10 |
| (...skipping 379 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 390 virtual void Uniform2f(GLint location, GLfloat x, GLfloat y) OVERRIDE; | 390 virtual void Uniform2f(GLint location, GLfloat x, GLfloat y) OVERRIDE; |
| 391 | 391 |
| 392 virtual void Uniform2fv(GLint location, | 392 virtual void Uniform2fv(GLint location, |
| 393 GLsizei count, | 393 GLsizei count, |
| 394 const GLfloat* v) OVERRIDE; | 394 const GLfloat* v) OVERRIDE; |
| 395 | 395 |
| 396 virtual void Uniform2i(GLint location, GLint x, GLint y) OVERRIDE; | 396 virtual void Uniform2i(GLint location, GLint x, GLint y) OVERRIDE; |
| 397 | 397 |
| 398 virtual void Uniform2iv(GLint location, GLsizei count, const GLint* v) OVERRIDE; | 398 virtual void Uniform2iv(GLint location, GLsizei count, const GLint* v) OVERRIDE; |
| 399 | 399 |
| 400 virtual void Uniform3f(GLint location, GLfloat x, GLfloat y, GLfloat z) | 400 virtual void Uniform3f(GLint location, |
| 401 OVERRIDE; | 401 GLfloat x, |
| 402 GLfloat y, |
| 403 GLfloat z) OVERRIDE; |
| 402 | 404 |
| 403 virtual void Uniform3fv(GLint location, | 405 virtual void Uniform3fv(GLint location, |
| 404 GLsizei count, | 406 GLsizei count, |
| 405 const GLfloat* v) OVERRIDE; | 407 const GLfloat* v) OVERRIDE; |
| 406 | 408 |
| 407 virtual void Uniform3i(GLint location, GLint x, GLint y, GLint z) OVERRIDE; | 409 virtual void Uniform3i(GLint location, GLint x, GLint y, GLint z) OVERRIDE; |
| 408 | 410 |
| 409 virtual void Uniform3iv(GLint location, GLsizei count, const GLint* v) OVERRIDE; | 411 virtual void Uniform3iv(GLint location, GLsizei count, const GLint* v) OVERRIDE; |
| 410 | 412 |
| 411 virtual void Uniform4f(GLint location, | 413 virtual void Uniform4f(GLint location, |
| 412 GLfloat x, | 414 GLfloat x, |
| 413 GLfloat y, | 415 GLfloat y, |
| 414 GLfloat z, | 416 GLfloat z, |
| 415 GLfloat w) OVERRIDE; | 417 GLfloat w) OVERRIDE; |
| 416 | 418 |
| 417 virtual void Uniform4fv(GLint location, | 419 virtual void Uniform4fv(GLint location, |
| 418 GLsizei count, | 420 GLsizei count, |
| 419 const GLfloat* v) OVERRIDE; | 421 const GLfloat* v) OVERRIDE; |
| 420 | 422 |
| 421 virtual void Uniform4i(GLint location, GLint x, GLint y, GLint z, GLint w) | 423 virtual void Uniform4i(GLint location, |
| 422 OVERRIDE; | 424 GLint x, |
| 425 GLint y, |
| 426 GLint z, |
| 427 GLint w) OVERRIDE; |
| 423 | 428 |
| 424 virtual void Uniform4iv(GLint location, GLsizei count, const GLint* v) OVERRIDE; | 429 virtual void Uniform4iv(GLint location, GLsizei count, const GLint* v) OVERRIDE; |
| 425 | 430 |
| 426 virtual void UniformMatrix2fv(GLint location, | 431 virtual void UniformMatrix2fv(GLint location, |
| 427 GLsizei count, | 432 GLsizei count, |
| 428 GLboolean transpose, | 433 GLboolean transpose, |
| 429 const GLfloat* value) OVERRIDE; | 434 const GLfloat* value) OVERRIDE; |
| 430 | 435 |
| 431 virtual void UniformMatrix3fv(GLint location, | 436 virtual void UniformMatrix3fv(GLint location, |
| 432 GLsizei count, | 437 GLsizei count, |
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| 443 virtual void ValidateProgram(GLuint program) OVERRIDE; | 448 virtual void ValidateProgram(GLuint program) OVERRIDE; |
| 444 | 449 |
| 445 virtual void VertexAttrib1f(GLuint indx, GLfloat x) OVERRIDE; | 450 virtual void VertexAttrib1f(GLuint indx, GLfloat x) OVERRIDE; |
| 446 | 451 |
| 447 virtual void VertexAttrib1fv(GLuint indx, const GLfloat* values) OVERRIDE; | 452 virtual void VertexAttrib1fv(GLuint indx, const GLfloat* values) OVERRIDE; |
| 448 | 453 |
| 449 virtual void VertexAttrib2f(GLuint indx, GLfloat x, GLfloat y) OVERRIDE; | 454 virtual void VertexAttrib2f(GLuint indx, GLfloat x, GLfloat y) OVERRIDE; |
| 450 | 455 |
| 451 virtual void VertexAttrib2fv(GLuint indx, const GLfloat* values) OVERRIDE; | 456 virtual void VertexAttrib2fv(GLuint indx, const GLfloat* values) OVERRIDE; |
| 452 | 457 |
| 453 virtual void VertexAttrib3f(GLuint indx, GLfloat x, GLfloat y, GLfloat z) | 458 virtual void VertexAttrib3f(GLuint indx, |
| 454 OVERRIDE; | 459 GLfloat x, |
| 460 GLfloat y, |
| 461 GLfloat z) OVERRIDE; |
| 455 | 462 |
| 456 virtual void VertexAttrib3fv(GLuint indx, const GLfloat* values) OVERRIDE; | 463 virtual void VertexAttrib3fv(GLuint indx, const GLfloat* values) OVERRIDE; |
| 457 | 464 |
| 458 virtual void VertexAttrib4f(GLuint indx, | 465 virtual void VertexAttrib4f(GLuint indx, |
| 459 GLfloat x, | 466 GLfloat x, |
| 460 GLfloat y, | 467 GLfloat y, |
| 461 GLfloat z, | 468 GLfloat z, |
| 462 GLfloat w) OVERRIDE; | 469 GLfloat w) OVERRIDE; |
| 463 | 470 |
| 464 virtual void VertexAttrib4fv(GLuint indx, const GLfloat* values) OVERRIDE; | 471 virtual void VertexAttrib4fv(GLuint indx, const GLfloat* values) OVERRIDE; |
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| 618 | 625 |
| 619 virtual void GetImageParameterivCHROMIUM(GLuint image_id, | 626 virtual void GetImageParameterivCHROMIUM(GLuint image_id, |
| 620 GLenum pname, | 627 GLenum pname, |
| 621 GLint* params) OVERRIDE; | 628 GLint* params) OVERRIDE; |
| 622 | 629 |
| 623 virtual void GetTranslatedShaderSourceANGLE(GLuint shader, | 630 virtual void GetTranslatedShaderSourceANGLE(GLuint shader, |
| 624 GLsizei bufsize, | 631 GLsizei bufsize, |
| 625 GLsizei* length, | 632 GLsizei* length, |
| 626 char* source) OVERRIDE; | 633 char* source) OVERRIDE; |
| 627 | 634 |
| 628 virtual void PostSubBufferCHROMIUM(GLint x, GLint y, GLint width, GLint height) | 635 virtual void PostSubBufferCHROMIUM(GLint x, |
| 629 OVERRIDE; | 636 GLint y, |
| 637 GLint width, |
| 638 GLint height) OVERRIDE; |
| 630 | 639 |
| 631 virtual void TexImageIOSurface2DCHROMIUM(GLenum target, | 640 virtual void TexImageIOSurface2DCHROMIUM(GLenum target, |
| 632 GLsizei width, | 641 GLsizei width, |
| 633 GLsizei height, | 642 GLsizei height, |
| 634 GLuint ioSurfaceId, | 643 GLuint ioSurfaceId, |
| 635 GLuint plane) OVERRIDE; | 644 GLuint plane) OVERRIDE; |
| 636 | 645 |
| 637 virtual void CopyTextureCHROMIUM(GLenum target, | 646 virtual void CopyTextureCHROMIUM(GLenum target, |
| 638 GLenum source_id, | 647 GLenum source_id, |
| 639 GLenum dest_id, | 648 GLenum dest_id, |
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| 718 GLint bounds_x, | 727 GLint bounds_x, |
| 719 GLint bounds_y, | 728 GLint bounds_y, |
| 720 GLint bounds_width, | 729 GLint bounds_width, |
| 721 GLint bounds_height, | 730 GLint bounds_height, |
| 722 GLfloat uv_x, | 731 GLfloat uv_x, |
| 723 GLfloat uv_y, | 732 GLfloat uv_y, |
| 724 GLfloat uv_width, | 733 GLfloat uv_width, |
| 725 GLfloat uv_height) OVERRIDE; | 734 GLfloat uv_height) OVERRIDE; |
| 726 | 735 |
| 727 #endif // GPU_COMMAND_BUFFER_CLIENT_GLES2_IMPLEMENTATION_AUTOGEN_H_ | 736 #endif // GPU_COMMAND_BUFFER_CLIENT_GLES2_IMPLEMENTATION_AUTOGEN_H_ |
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