| Index: ui/aura/mus/surface_id_handler.h
|
| diff --git a/ui/aura/mus/surface_id_handler.h b/ui/aura/mus/surface_id_handler.h
|
| index 9996119de51ed2f93e4fb6574a768d0c898da543..01e4e64ad668c5c04ecb90d859a1531258079f10 100644
|
| --- a/ui/aura/mus/surface_id_handler.h
|
| +++ b/ui/aura/mus/surface_id_handler.h
|
| @@ -6,7 +6,6 @@
|
| #define UI_AURA_MUS_SURFACE_ID_HANDLER_H_
|
|
|
| #include "cc/surfaces/surface_id.h"
|
| -#include "cc/surfaces/surface_sequence.h"
|
| #include "ui/gfx/geometry/size.h"
|
|
|
| namespace aura {
|
| @@ -16,14 +15,11 @@ class Window;
|
| // Holds information about the current surface held by a Window.
|
| // |surface_id| uniquely identifies the surface in the display
|
| // compositor.
|
| -// |surface_sequence| is a reference to the surface to retain
|
| -// this surface even after a new surface has been created.
|
| // |frame_size| is the size of the frame held by the surface.
|
| // |device_scale_factor| is the scale factor that the frame was
|
| // renderered for.
|
| struct SurfaceInfo {
|
| cc::SurfaceId surface_id;
|
| - cc::SurfaceSequence surface_sequence;
|
| gfx::Size frame_size;
|
| float device_scale_factor;
|
| };
|
|
|