| Index: third_party/WebKit/Source/platform/audio/HRTFPanner.cpp
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| diff --git a/third_party/WebKit/Source/platform/audio/HRTFPanner.cpp b/third_party/WebKit/Source/platform/audio/HRTFPanner.cpp
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| index d1240e0f5328d247b9502c52dee15fd52c84967e..c86871dcce8d9680ab31eb495f02c8436fbf38e0 100644
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| --- a/third_party/WebKit/Source/platform/audio/HRTFPanner.cpp
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| +++ b/third_party/WebKit/Source/platform/audio/HRTFPanner.cpp
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| @@ -38,7 +38,6 @@ namespace blink {
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|  const double MaxDelayTimeSeconds = 0.002;
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|  
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|  const int UninitializedAzimuth = -1;
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| -const unsigned RenderingQuantum = 128;
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|  
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|  HRTFPanner::HRTFPanner(float sampleRate, HRTFDatabaseLoader* databaseLoader)
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|      : Panner(PanningModelHRTF),
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| @@ -57,10 +56,10 @@ HRTFPanner::HRTFPanner(float sampleRate, HRTFDatabaseLoader* databaseLoader)
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|        m_convolverR2(fftSizeForSampleRate(sampleRate)),
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|        m_delayLineL(MaxDelayTimeSeconds, sampleRate),
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|        m_delayLineR(MaxDelayTimeSeconds, sampleRate),
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| -      m_tempL1(RenderingQuantum),
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| -      m_tempR1(RenderingQuantum),
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| -      m_tempL2(RenderingQuantum),
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| -      m_tempR2(RenderingQuantum) {
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| +      m_tempL1(AudioUtilities::kRenderQuantumFrames),
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| +      m_tempR1(AudioUtilities::kRenderQuantumFrames),
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| +      m_tempL2(AudioUtilities::kRenderQuantumFrames),
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| +      m_tempR2(AudioUtilities::kRenderQuantumFrames) {
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|    ASSERT(databaseLoader);
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|  }
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|  
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| @@ -210,11 +209,11 @@ void HRTFPanner::pan(double desiredAzimuth,
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|    }
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|  
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|    // This algorithm currently requires that we process in power-of-two size
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| -  // chunks at least RenderingQuantum.
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| +  // chunks at least AudioUtilities::kRenderQuantumFrames.
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|    ASSERT(1UL << static_cast<int>(log2(framesToProcess)) == framesToProcess);
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| -  ASSERT(framesToProcess >= RenderingQuantum);
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| +  DCHECK_GE(framesToProcess, AudioUtilities::kRenderQuantumFrames);
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|  
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| -  const unsigned framesPerSegment = RenderingQuantum;
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| +  const unsigned framesPerSegment = AudioUtilities::kRenderQuantumFrames;
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|    const unsigned numberOfSegments = framesToProcess / framesPerSegment;
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|  
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|    for (unsigned segment = 0; segment < numberOfSegments; ++segment) {
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| 
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