| Index: third_party/WebKit/Source/modules/webaudio/OfflineAudioDestinationNode.h
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| diff --git a/third_party/WebKit/Source/modules/webaudio/OfflineAudioDestinationNode.h b/third_party/WebKit/Source/modules/webaudio/OfflineAudioDestinationNode.h
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| index 347795abcdb1acf13f4a2bcecc42bf68607d56be..30eb3f96250f62172187488c708a8874394ef224 100644
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| --- a/third_party/WebKit/Source/modules/webaudio/OfflineAudioDestinationNode.h
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| +++ b/third_party/WebKit/Source/modules/webaudio/OfflineAudioDestinationNode.h
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| @@ -61,15 +61,15 @@ class OfflineAudioDestinationHandler final : public AudioDestinationHandler {
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|  
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|    float sampleRate() const override { return m_renderTarget->sampleRate(); }
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|  
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| -  size_t renderQuantumFrames() const { return renderQuantumSize; }
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| +  size_t renderQuantumFrames() const {
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| +    return AudioUtilities::kRenderQuantumFrames;
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| +  }
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|  
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|    WebThread* offlineRenderThread();
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|  
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|   private:
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|    OfflineAudioDestinationHandler(AudioNode&, AudioBuffer* renderTarget);
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|  
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| -  static const size_t renderQuantumSize;
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| -
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|    // Set up the rendering and start. After setting the context up, it will
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|    // eventually call |doOfflineRendering|.
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|    void startOfflineRendering();
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| 
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