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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "ash/touch/touchscreen_util.h" | 5 #include "ash/touch/touchscreen_util.h" |
| 6 | 6 |
| 7 #include <set> | 7 #include <set> |
| 8 | 8 |
| 9 #include "base/files/file_util.h" | 9 #include "base/files/file_util.h" |
| 10 #include "base/logging.h" | 10 #include "base/logging.h" |
| (...skipping 12 matching lines...) Expand all Loading... |
| 23 const ui::TouchscreenDevice* device) { | 23 const ui::TouchscreenDevice* device) { |
| 24 display->AddInputDevice(device->id); | 24 display->AddInputDevice(device->id); |
| 25 display->set_touch_support(display::Display::TOUCH_SUPPORT_AVAILABLE); | 25 display->set_touch_support(display::Display::TOUCH_SUPPORT_AVAILABLE); |
| 26 } | 26 } |
| 27 | 27 |
| 28 // Returns true if |path| is likely a USB device. | 28 // Returns true if |path| is likely a USB device. |
| 29 bool IsDeviceConnectedViaUsb(const base::FilePath& path) { | 29 bool IsDeviceConnectedViaUsb(const base::FilePath& path) { |
| 30 std::vector<base::FilePath::StringType> components; | 30 std::vector<base::FilePath::StringType> components; |
| 31 path.GetComponents(&components); | 31 path.GetComponents(&components); |
| 32 | 32 |
| 33 for (base::FilePath::StringType component : components) { | 33 for (const auto& component : components) { |
| 34 if (base::StartsWith(component, "usb", | 34 if (base::StartsWith(component, "usb", |
| 35 base::CompareCase::INSENSITIVE_ASCII)) | 35 base::CompareCase::INSENSITIVE_ASCII)) |
| 36 return true; | 36 return true; |
| 37 } | 37 } |
| 38 | 38 |
| 39 return false; | 39 return false; |
| 40 } | 40 } |
| 41 | 41 |
| 42 // Returns the UDL association score between |display| and |device|. A score <= | 42 // Returns the UDL association score between |display| and |device|. A score <= |
| 43 // 0 means that there is no association. | 43 // 0 means that there is no association. |
| 44 int GetUdlAssociationScore(display::ManagedDisplayInfo* display, | 44 int GetUdlAssociationScore(const display::ManagedDisplayInfo* display, |
| 45 const ui::TouchscreenDevice* device) { | 45 const ui::TouchscreenDevice* device) { |
| 46 // If the devices are not both connected via USB, then there cannot be a UDL | 46 // If the devices are not both connected via USB, then there cannot be a UDL |
| 47 // association score. | 47 // association score. |
| 48 if (!IsDeviceConnectedViaUsb(display->sys_path()) || | 48 if (!IsDeviceConnectedViaUsb(display->sys_path()) || |
| 49 !IsDeviceConnectedViaUsb(device->sys_path)) | 49 !IsDeviceConnectedViaUsb(device->sys_path)) |
| 50 return 0; | 50 return 0; |
| 51 | 51 |
| 52 // The association score is simply the number of prefix path components that | 52 // The association score is simply the number of prefix path components that |
| 53 // sysfs paths have in common. | 53 // sysfs paths have in common. |
| 54 std::vector<base::FilePath::StringType> display_components; | 54 std::vector<base::FilePath::StringType> display_components; |
| 55 std::vector<base::FilePath::StringType> device_components; | 55 std::vector<base::FilePath::StringType> device_components; |
| 56 display->sys_path().GetComponents(&display_components); | 56 display->sys_path().GetComponents(&display_components); |
| 57 device->sys_path.GetComponents(&device_components); | 57 device->sys_path.GetComponents(&device_components); |
| 58 | 58 |
| 59 std::size_t largest_idx = 0; | 59 std::size_t largest_idx = 0; |
| 60 while (largest_idx < display_components.size() && | 60 while (largest_idx < display_components.size() && |
| 61 largest_idx < device_components.size() && | 61 largest_idx < device_components.size() && |
| 62 display_components[largest_idx] == device_components[largest_idx]) { | 62 display_components[largest_idx] == device_components[largest_idx]) { |
| 63 ++largest_idx; | 63 ++largest_idx; |
| 64 } | 64 } |
| 65 return largest_idx; | 65 return largest_idx; |
| 66 } | 66 } |
| 67 | 67 |
| 68 // Tries to find a UDL device that best matches |display|. Returns nullptr | 68 // Tries to find a UDL device that best matches |display|. Returns nullptr |
| 69 // if one is not found. | 69 // if one is not found. |
| 70 const ui::TouchscreenDevice* GuessBestUdlDevice( | 70 const ui::TouchscreenDevice* GuessBestUdlDevice( |
| 71 display::ManagedDisplayInfo* display, | 71 const display::ManagedDisplayInfo* display, |
| 72 const DeviceList& devices) { | 72 const DeviceList& devices) { |
| 73 int best_score = 0; | 73 int best_score = 0; |
| 74 const ui::TouchscreenDevice* best_device = nullptr; | 74 const ui::TouchscreenDevice* best_device = nullptr; |
| 75 | 75 |
| 76 for (const ui::TouchscreenDevice* device : devices) { | 76 for (const ui::TouchscreenDevice* device : devices) { |
| 77 int score = GetUdlAssociationScore(display, device); | 77 int score = GetUdlAssociationScore(display, device); |
| 78 if (score > best_score) { | 78 if (score > best_score) { |
| 79 best_score = score; | 79 best_score = score; |
| 80 best_device = device; | 80 best_device = device; |
| 81 } | 81 } |
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| 103 devices->erase(std::find(devices->begin(), devices->end(), device)); | 103 devices->erase(std::find(devices->begin(), devices->end(), device)); |
| 104 | 104 |
| 105 continue; | 105 continue; |
| 106 } | 106 } |
| 107 | 107 |
| 108 ++display_it; | 108 ++display_it; |
| 109 } | 109 } |
| 110 } | 110 } |
| 111 | 111 |
| 112 // Returns true if |display| is internal. | 112 // Returns true if |display| is internal. |
| 113 bool IsInternalDisplay(display::ManagedDisplayInfo* display) { | 113 bool IsInternalDisplay(const display::ManagedDisplayInfo* display) { |
| 114 return display::Display::IsInternalDisplayId(display->id()); | 114 return display::Display::IsInternalDisplayId(display->id()); |
| 115 } | 115 } |
| 116 | 116 |
| 117 // Returns true if |device| is internal. | 117 // Returns true if |device| is internal. |
| 118 bool IsInternalDevice(const ui::TouchscreenDevice* device) { | 118 bool IsInternalDevice(const ui::TouchscreenDevice* device) { |
| 119 return device->type == ui::InputDeviceType::INPUT_DEVICE_INTERNAL; | 119 return device->type == ui::InputDeviceType::INPUT_DEVICE_INTERNAL; |
| 120 } | 120 } |
| 121 | 121 |
| 122 void AssociateInternalDevices(DisplayInfoList* displays, DeviceList* devices) { | 122 void AssociateInternalDevices(DisplayInfoList* displays, DeviceList* devices) { |
| 123 VLOG(2) << "Trying to match internal devices (" << displays->size() | 123 VLOG(2) << "Trying to match internal devices (" << displays->size() |
| (...skipping 87 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 211 } | 211 } |
| 212 | 212 |
| 213 void AssociateToSingleDisplay(DisplayInfoList* displays, DeviceList* devices) { | 213 void AssociateToSingleDisplay(DisplayInfoList* displays, DeviceList* devices) { |
| 214 // If there is only one display left, then we should associate all input | 214 // If there is only one display left, then we should associate all input |
| 215 // devices with it. | 215 // devices with it. |
| 216 | 216 |
| 217 VLOG(2) << "Trying to match to single display (" << displays->size() | 217 VLOG(2) << "Trying to match to single display (" << displays->size() |
| 218 << " displays and " << devices->size() << " devices to match)"; | 218 << " displays and " << devices->size() << " devices to match)"; |
| 219 | 219 |
| 220 // We only associate to one display. | 220 // We only associate to one display. |
| 221 if (displays->size() != 1 || devices->size() == 0) | 221 if (displays->size() != 1 || devices->empty()) |
| 222 return; | 222 return; |
| 223 | 223 |
| 224 display::ManagedDisplayInfo* display = *displays->begin(); | 224 display::ManagedDisplayInfo* display = *displays->begin(); |
| 225 for (const ui::TouchscreenDevice* device : *devices) { | 225 for (const ui::TouchscreenDevice* device : *devices) { |
| 226 VLOG(2) << "=> Matched device " << device->name << " to display " | 226 VLOG(2) << "=> Matched device " << device->name << " to display " |
| 227 << display->name(); | 227 << display->name(); |
| 228 Associate(display, device); | 228 Associate(display, device); |
| 229 } | 229 } |
| 230 | 230 |
| 231 displays->clear(); | 231 displays->clear(); |
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| 275 AssociateSameSizeDevices(&displays, &devices); | 275 AssociateSameSizeDevices(&displays, &devices); |
| 276 AssociateToSingleDisplay(&displays, &devices); | 276 AssociateToSingleDisplay(&displays, &devices); |
| 277 | 277 |
| 278 for (const display::ManagedDisplayInfo* display : displays) | 278 for (const display::ManagedDisplayInfo* display : displays) |
| 279 LOG(WARNING) << "Unmatched display " << display->name(); | 279 LOG(WARNING) << "Unmatched display " << display->name(); |
| 280 for (const ui::TouchscreenDevice* device : devices) | 280 for (const ui::TouchscreenDevice* device : devices) |
| 281 LOG(WARNING) << "Unmatched device " << device->name; | 281 LOG(WARNING) << "Unmatched device " << device->name; |
| 282 } | 282 } |
| 283 | 283 |
| 284 } // namespace ash | 284 } // namespace ash |
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