Index: net/tools/quic/test_tools/simple_client.h |
diff --git a/net/tools/quic/test_tools/simple_client.h b/net/tools/quic/test_tools/simple_client.h |
deleted file mode 100644 |
index 420121549f6ab925716747501f1f1cef360a6bf0..0000000000000000000000000000000000000000 |
--- a/net/tools/quic/test_tools/simple_client.h |
+++ /dev/null |
@@ -1,165 +0,0 @@ |
-// Copyright 2014 The Chromium Authors. All rights reserved. |
-// Use of this source code is governed by a BSD-style license that can be |
-// found in the LICENSE file. |
- |
-#ifndef NET_TOOLS_QUIC_TEST_TOOLS_SIMPLE_CLIENT_H_ |
-#define NET_TOOLS_QUIC_TEST_TOOLS_SIMPLE_CLIENT_H_ |
- |
-#include <stddef.h> |
-#include <stdint.h> |
- |
-#include <string> |
-#include <vector> |
- |
-#include "net/base/ip_address.h" |
-#include "net/base/ip_endpoint.h" |
-#include "net/tools/balsa/balsa_frame.h" |
- |
-namespace net { |
-namespace test { |
- |
-class HTTPMessage; |
- |
-class SimpleClient { |
- public: |
- virtual ~SimpleClient() {} |
- |
- // Clears any outstanding state and sends 'size' bytes from 'buffer' to the |
- // server, possibly with multiple send operations. Returns 'size' on success |
- // and -1 on error. Callers should assume that any return value other than |
- // 'size' indicates failure. |
- virtual ssize_t Send(const void* buffer, size_t size) = 0; |
- |
- // Serialize and send an HTTP request. |
- virtual ssize_t SendMessage(const HTTPMessage& message) = 0; |
- |
- // Clears any outstanding state, sends 'size' bytes from 'buffer' and waits |
- // for a response or an error. |
- virtual ssize_t SendAndWaitForResponse(const void* buffer, size_t size) = 0; |
- |
- // Clears any outstanding state and sends a simple GET of 'uri' to the |
- // server. |
- virtual ssize_t SendRequest(const std::string& uri) = 0; |
- |
- // The response body is returned as a string. |
- virtual std::string SendCustomSynchronousRequest( |
- const HTTPMessage& message) = 0; |
- virtual std::string SendSynchronousRequest(const std::string& url) = 0; |
- |
- // Returns once a complete response or a connection close has been received |
- // from the server. |
- virtual void WaitForResponse(); |
- |
- // Waits for some data or response from the server. |
- virtual void WaitForInitialResponse(); |
- |
- // Returns once a complete response or a connection close has been received |
- // from the server, or once the timeout expires. -1 for no timeout. |
- virtual void WaitForResponseForMs(int timeout_ms); |
- |
- // Waits for some data or response from the server, or once the timeout |
- // expires. -1 for no timeout. |
- virtual void WaitForInitialResponseForMs(int timeout_ms); |
- |
- virtual bool WaitUntil(int timeout_ms, std::function<bool()> trigger) = 0; |
- |
- // Clears any outstanding state from the last request. |
- virtual void ClearPerRequestState() = 0; |
- |
- // Closes and reopens the connection to the server. |
- virtual void ResetConnection() = 0; |
- |
- // Closes the connection to the server. |
- virtual void Disconnect() = 0; |
- |
- // Both will return 0 on success, -1 otherwise. |
- // Sends out RST packet to peer. |
- // TODO(yongfa): Probably should be an interface too. LOG(FATAL) here |
- // to prevent accidental invocation. |
- virtual int ResetSocket(); |
- |
- virtual int HalfClose(); |
- |
- // Connects to the server. This should be done implicitly by Send* |
- // functions, but can be done explicitly as well. |
- virtual void Connect() = 0; |
- |
- // Bind to the specified address. If set_bind_to_address() is called, this |
- // is called automatically on connect, but can be done explicitly to make |
- // LocalIPEndPoint() meaningful before actually connecting. |
- // Sets *local_address to the actual address bound to, which can be different |
- // if the given address has port 0. |
- virtual void Bind(IPEndPoint* local_address) = 0; |
- |
- virtual void MigrateSocket(const IPAddress& new_host) = 0; |
- |
- // Returns the local socket address of the client fd. Call only when |
- // connected. |
- // To get the local IPAdress, use local_address().host(). |
- // To get the local port, use local_address.port(). |
- virtual IPEndPoint local_address() const = 0; |
- |
- // Returns the serialized message that would be sent by any of the HTTPMessage |
- // functions above. |
- virtual std::string SerializeMessage(const HTTPMessage& message) = 0; |
- |
- // Sets the IP address to bind to on future Connect()s in case Bind() is not |
- // called in advance. If it's set to uninitialized IPAddress, default loopback |
- // address will be used. |
- virtual IPAddress bind_to_address() const = 0; |
- virtual void set_bind_to_address(const IPAddress& address) = 0; |
- |
- // Returns true if the headers have been processed and are available. |
- virtual bool response_headers_complete() const = 0; |
- |
- // Returns the response headers, if a response was completely framed. |
- // Undefined behavior otherwise. |
- virtual const BalsaHeaders* response_headers() const = 0; |
- |
- // Returns true iff response has been fully received. |
- virtual bool response_complete() const = 0; |
- |
- // Returns the number of bytes read from the server during this request. |
- virtual int64_t response_size() const = 0; |
- |
- // Returns the number of header bytes received during this request, if |
- // meaningful for the protocol. |
- virtual int response_header_size() const; |
- |
- // Returns the number of body bytes received during this request, if |
- // meaningful for the protocol. |
- virtual int64_t response_body_size() const; |
- |
- // Returns the response body, if there was one. If there was no response, or |
- // if buffer_body() is false, returns an empty string. |
- virtual const std::string& response_body() = 0; |
- |
- // The address the client is connected to. |
- virtual const IPEndPoint& address() const = 0; |
- |
- // Returns true if the client is connected, false otherwise. |
- virtual bool connected() const = 0; |
- |
- // Returns true if the server has informed the client that it is |
- // in "lame duck" mode, indicating intent to shut down and |
- // requesting that no further connections be established. |
- virtual bool ServerInLameDuckMode() const = 0; |
- |
- // Return the number of bytes read off the wire by this client. |
- virtual size_t bytes_read() const = 0; |
- |
- // Returns the number of bytes written to the wire by this client. |
- virtual size_t bytes_written() const = 0; |
- |
- // Return the number of requests sent. |
- virtual size_t requests_sent() const = 0; |
- |
- // Instructs the client to populate response_body(). |
- virtual bool buffer_body() const = 0; |
- virtual void set_buffer_body(bool buffer_body) = 0; |
-}; |
- |
-} // namespace test |
-} // namespace net |
- |
-#endif // NET_TOOLS_QUIC_TEST_TOOLS_SIMPLE_CLIENT_H_ |