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Side by Side Diff: ui/views/controls/progress_bar.h

Issue 2477463003: Replace ui::AXViewState with AXNodeData and AXActionData (Closed)
Patch Set: Fix test Created 4 years, 1 month ago
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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef UI_VIEWS_CONTROLS_PROGRESS_BAR_H_ 5 #ifndef UI_VIEWS_CONTROLS_PROGRESS_BAR_H_
6 #define UI_VIEWS_CONTROLS_PROGRESS_BAR_H_ 6 #define UI_VIEWS_CONTROLS_PROGRESS_BAR_H_
7 7
8 #include "base/compiler_specific.h" 8 #include "base/compiler_specific.h"
9 #include "base/macros.h" 9 #include "base/macros.h"
10 #include "ui/gfx/animation/animation_delegate.h" 10 #include "ui/gfx/animation/animation_delegate.h"
11 #include "ui/views/view.h" 11 #include "ui/views/view.h"
12 12
13 namespace gfx { 13 namespace gfx {
14 class LinearAnimation; 14 class LinearAnimation;
15 } 15 }
16 16
17 namespace views { 17 namespace views {
18 18
19 // Progress bar is a control that indicates progress visually. 19 // Progress bar is a control that indicates progress visually.
20 class VIEWS_EXPORT ProgressBar : public View, public gfx::AnimationDelegate { 20 class VIEWS_EXPORT ProgressBar : public View, public gfx::AnimationDelegate {
21 public: 21 public:
22 // The preferred height parameter makes it easier to use a ProgressBar with 22 // The preferred height parameter makes it easier to use a ProgressBar with
23 // layout managers that size to preferred size. 23 // layout managers that size to preferred size.
24 explicit ProgressBar(int preferred_height = 5); 24 explicit ProgressBar(int preferred_height = 5);
25 ~ProgressBar() override; 25 ~ProgressBar() override;
26 26
27 // Overridden from View: 27 // Overridden from View:
28 void GetAccessibleState(ui::AXViewState* state) override; 28 void GetAccessibleNodeData(ui::AXNodeData* node_data) override;
29 gfx::Size GetPreferredSize() const override; 29 gfx::Size GetPreferredSize() const override;
30 const char* GetClassName() const override; 30 const char* GetClassName() const override;
31 void OnPaint(gfx::Canvas* canvas) override; 31 void OnPaint(gfx::Canvas* canvas) override;
32 32
33 double current_value() const { return current_value_; } 33 double current_value() const { return current_value_; }
34 34
35 // Sets the current value. Values outside of the display range of 0.0-1.0 will 35 // Sets the current value. Values outside of the display range of 0.0-1.0 will
36 // be displayed with an infinite loading animation. 36 // be displayed with an infinite loading animation.
37 void SetValue(double value); 37 void SetValue(double value);
38 38
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61 const int preferred_height_; 61 const int preferred_height_;
62 62
63 std::unique_ptr<gfx::LinearAnimation> indeterminate_bar_animation_; 63 std::unique_ptr<gfx::LinearAnimation> indeterminate_bar_animation_;
64 64
65 DISALLOW_COPY_AND_ASSIGN(ProgressBar); 65 DISALLOW_COPY_AND_ASSIGN(ProgressBar);
66 }; 66 };
67 67
68 } // namespace views 68 } // namespace views
69 69
70 #endif // UI_VIEWS_CONTROLS_PROGRESS_BAR_H_ 70 #endif // UI_VIEWS_CONTROLS_PROGRESS_BAR_H_
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