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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "ash/common/shelf/shelf_view.h" | 5 #include "ash/common/shelf/shelf_view.h" |
| 6 | 6 |
| 7 #include <algorithm> | 7 #include <algorithm> |
| 8 #include <memory> | 8 #include <memory> |
| 9 | 9 |
| 10 #include "ash/common/ash_constants.h" | 10 #include "ash/common/ash_constants.h" |
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| 22 #include "ash/common/shelf/shelf_widget.h" | 22 #include "ash/common/shelf/shelf_widget.h" |
| 23 #include "ash/common/shelf/wm_shelf.h" | 23 #include "ash/common/shelf/wm_shelf.h" |
| 24 #include "ash/common/shell_delegate.h" | 24 #include "ash/common/shell_delegate.h" |
| 25 #include "ash/common/wm/root_window_finder.h" | 25 #include "ash/common/wm/root_window_finder.h" |
| 26 #include "ash/common/wm_lookup.h" | 26 #include "ash/common/wm_lookup.h" |
| 27 #include "ash/common/wm_shell.h" | 27 #include "ash/common/wm_shell.h" |
| 28 #include "ash/common/wm_window.h" | 28 #include "ash/common/wm_window.h" |
| 29 #include "base/auto_reset.h" | 29 #include "base/auto_reset.h" |
| 30 #include "base/metrics/histogram.h" | 30 #include "base/metrics/histogram.h" |
| 31 #include "grit/ash_strings.h" | 31 #include "grit/ash_strings.h" |
| 32 #include "ui/accessibility/ax_view_state.h" | 32 #include "ui/accessibility/ax_node_data.h" |
| 33 #include "ui/base/l10n/l10n_util.h" | 33 #include "ui/base/l10n/l10n_util.h" |
| 34 #include "ui/base/models/simple_menu_model.h" | 34 #include "ui/base/models/simple_menu_model.h" |
| 35 #include "ui/base/resource/resource_bundle.h" | 35 #include "ui/base/resource/resource_bundle.h" |
| 36 #include "ui/compositor/layer.h" | 36 #include "ui/compositor/layer.h" |
| 37 #include "ui/compositor/layer_animator.h" | 37 #include "ui/compositor/layer_animator.h" |
| 38 #include "ui/compositor/scoped_animation_duration_scale_mode.h" | 38 #include "ui/compositor/scoped_animation_duration_scale_mode.h" |
| 39 #include "ui/events/event_utils.h" | 39 #include "ui/events/event_utils.h" |
| 40 #include "ui/gfx/canvas.h" | 40 #include "ui/gfx/canvas.h" |
| 41 #include "ui/gfx/geometry/point.h" | 41 #include "ui/gfx/geometry/point.h" |
| 42 #include "ui/views/animation/bounds_animator.h" | 42 #include "ui/views/animation/bounds_animator.h" |
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| 1591 wm_shelf_->NotifyShelfIconPositionsChanged(); | 1591 wm_shelf_->NotifyShelfIconPositionsChanged(); |
| 1592 | 1592 |
| 1593 if (IsShowingOverflowBubble()) | 1593 if (IsShowingOverflowBubble()) |
| 1594 overflow_bubble_->Hide(); | 1594 overflow_bubble_->Hide(); |
| 1595 } | 1595 } |
| 1596 | 1596 |
| 1597 views::FocusTraversable* ShelfView::GetPaneFocusTraversable() { | 1597 views::FocusTraversable* ShelfView::GetPaneFocusTraversable() { |
| 1598 return this; | 1598 return this; |
| 1599 } | 1599 } |
| 1600 | 1600 |
| 1601 void ShelfView::GetAccessibleState(ui::AXViewState* state) { | 1601 void ShelfView::GetAccessibleNodeData(ui::AXNodeData* node_data) { |
| 1602 state->role = ui::AX_ROLE_TOOLBAR; | 1602 node_data->role = ui::AX_ROLE_TOOLBAR; |
| 1603 state->name = l10n_util::GetStringUTF16(IDS_ASH_SHELF_ACCESSIBLE_NAME); | 1603 node_data->SetName(l10n_util::GetStringUTF8(IDS_ASH_SHELF_ACCESSIBLE_NAME)); |
| 1604 } | 1604 } |
| 1605 | 1605 |
| 1606 void ShelfView::ViewHierarchyChanged( | 1606 void ShelfView::ViewHierarchyChanged( |
| 1607 const ViewHierarchyChangedDetails& details) { | 1607 const ViewHierarchyChangedDetails& details) { |
| 1608 if (details.is_add && details.child == this) | 1608 if (details.is_add && details.child == this) |
| 1609 tooltip_.Init(); | 1609 tooltip_.Init(); |
| 1610 } | 1610 } |
| 1611 | 1611 |
| 1612 void ShelfView::OnGestureEvent(ui::GestureEvent* event) { | 1612 void ShelfView::OnGestureEvent(ui::GestureEvent* event) { |
| 1613 if (wm_shelf_->ProcessGestureEvent(*event)) | 1613 if (wm_shelf_->ProcessGestureEvent(*event)) |
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| 1914 | 1914 |
| 1915 int ShelfView::CalculateShelfDistance(const gfx::Point& coordinate) const { | 1915 int ShelfView::CalculateShelfDistance(const gfx::Point& coordinate) const { |
| 1916 const gfx::Rect bounds = GetBoundsInScreen(); | 1916 const gfx::Rect bounds = GetBoundsInScreen(); |
| 1917 int distance = wm_shelf_->SelectValueForShelfAlignment( | 1917 int distance = wm_shelf_->SelectValueForShelfAlignment( |
| 1918 bounds.y() - coordinate.y(), coordinate.x() - bounds.right(), | 1918 bounds.y() - coordinate.y(), coordinate.x() - bounds.right(), |
| 1919 bounds.x() - coordinate.x()); | 1919 bounds.x() - coordinate.x()); |
| 1920 return distance > 0 ? distance : 0; | 1920 return distance > 0 ? distance : 0; |
| 1921 } | 1921 } |
| 1922 | 1922 |
| 1923 } // namespace ash | 1923 } // namespace ash |
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