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Side by Side Diff: ui/chromeos/touch_accessibility_enabler.cc

Issue 2476843003: Toggle spoken feedback if two fingers are held down. (Closed)
Patch Set: Send events from TouchExplorationController to TouchAccessibilityEnabler Created 4 years, 1 month ago
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1 // Copyright 2016 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #include "ui/chromeos/touch_accessibility_enabler.h"
6
7 #include <utility>
8
9 #include "base/logging.h"
10 #include "base/time/default_tick_clock.h"
11 #include "ui/aura/window.h"
12 #include "ui/aura/window_event_dispatcher.h"
13 #include "ui/aura/window_tree_host.h"
14 #include "ui/events/event.h"
15 #include "ui/events/event_processor.h"
16 #include "ui/events/event_utils.h"
17
18 namespace ui {
19
20 namespace {
21
22 // Delay between timer callbacks. Each one plays a tick sound.
23 constexpr int kTimerDelayInMS = 500;
24
25 // The number of ticks of the timer before toggling spoken feedback.
26 constexpr int kTimerTicksToToggleSpokenFeedback = 7;
27
28 } // namespace
29
30 TouchAccessibilityEnabler::TouchAccessibilityEnabler(
31 aura::Window* root_window,
32 TouchAccessibilityEnablerDelegate* delegate)
33 : root_window_(root_window),
34 delegate_(delegate),
35 state_(NO_FINGERS_DOWN),
36 tick_clock_(NULL) {
37 DCHECK(root_window);
38 DCHECK(delegate);
39 root_window_->AddPreTargetHandler(this);
40 }
41
42 TouchAccessibilityEnabler::~TouchAccessibilityEnabler() {
43 root_window_->RemovePreTargetHandler(this);
44 }
45
46 void TouchAccessibilityEnabler::OnTouchEvent(ui::TouchEvent* event) {
47 HandleTouchEvent(event);
48 }
49
50 void TouchAccessibilityEnabler::HandleTouchEvent(const ui::TouchEvent* event) {
51 const ui::EventType type = event->type();
52 const gfx::PointF& location = event->location_f();
53 const int touch_id = event->touch_id();
54
55 if (type == ui::ET_TOUCH_PRESSED) {
56 touch_ids_.push_back(touch_id);
57 touch_locations_.insert(std::pair<int, gfx::PointF>(touch_id, location));
58 } else if (type == ui::ET_TOUCH_RELEASED || type == ui::ET_TOUCH_CANCELLED) {
59 auto iter = std::find(touch_ids_.begin(), touch_ids_.end(), touch_id);
60
61 // Can happen if this object is constructed while fingers were down.
62 if (iter == touch_ids_.end())
63 return;
64
65 touch_ids_.erase(iter);
66 touch_locations_.erase(touch_id);
67 } else if (type == ui::ET_TOUCH_MOVED) {
68 auto iter = std::find(touch_ids_.begin(), touch_ids_.end(), touch_id);
69
70 // Can happen if this object is constructed while fingers were down.
71 if (iter == touch_ids_.end())
72 return;
73
74 float delta = (location - touch_locations_[*iter]).Length();
75 if (delta > gesture_detector_config_.double_tap_slop) {
76 state_ = WAIT_FOR_NO_FINGERS;
77 CancelTimer();
78 return;
79 }
80 } else {
81 NOTREACHED() << "Unexpected event type received: " << event->name();
82 return;
83 }
84
85 if (touch_ids_.size() == 0) {
86 state_ = NO_FINGERS_DOWN;
87 CancelTimer();
88 return;
89 }
90
91 if (touch_ids_.size() > 2) {
sadrul 2016/11/12 01:51:53 I think you can just use |touch_locations_| to tra
dmazzoni 2016/11/14 20:33:54 Good idea, done.
92 state_ = WAIT_FOR_NO_FINGERS;
93 CancelTimer();
94 return;
95 }
96
97 if (state_ == NO_FINGERS_DOWN && event->type() == ui::ET_TOUCH_PRESSED) {
98 state_ = ONE_FINGER_DOWN;
99 } else if (state_ == ONE_FINGER_DOWN &&
100 event->type() == ui::ET_TOUCH_PRESSED) {
101 state_ = TWO_FINGERS_DOWN;
102 two_finger_start_time_ = Now();
103 StartTimer();
104 }
105 }
106
107 base::TimeTicks TouchAccessibilityEnabler::Now() {
108 if (tick_clock_) {
109 // This is the same as what EventTimeForNow() does, but here we do it
110 // with a clock that can be replaced with a simulated clock for tests.
111 return tick_clock_->NowTicks();
112 }
113 return ui::EventTimeForNow();
114 }
115
116 void TouchAccessibilityEnabler::StartTimer() {
117 if (timer_.IsRunning())
118 return;
119
120 timer_.Start(FROM_HERE, base::TimeDelta::FromMilliseconds(kTimerDelayInMS),
121 this, &ui::TouchAccessibilityEnabler::OnTimer);
122 }
123
124 void TouchAccessibilityEnabler::CancelTimer() {
125 if (timer_.IsRunning())
126 timer_.Stop();
127 }
128
129 void TouchAccessibilityEnabler::OnTimer() {
130 base::TimeTicks now = Now();
131 double tick_count_f =
132 (now - two_finger_start_time_).InMillisecondsF() / kTimerDelayInMS;
133 int tick_count = roundf(tick_count_f);
134 if (tick_count >= 1 && tick_count < kTimerTicksToToggleSpokenFeedback) {
135 delegate_->PlaySpokenFeedbackToggleCountdown(tick_count);
136 }
137 if (tick_count == kTimerTicksToToggleSpokenFeedback) {
138 delegate_->ToggleSpokenFeedback();
139 state_ = WAIT_FOR_NO_FINGERS;
140 }
141 }
142
143 } // namespace ui
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