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Side by Side Diff: ui/chromeos/touch_accessibility_enabler.cc

Issue 2476843003: Toggle spoken feedback if two fingers are held down. (Closed)
Patch Set: Skip events rewritten by TouchExplorationController Created 4 years, 1 month ago
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1 // Copyright 2016 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #include "ui/chromeos/touch_accessibility_enabler.h"
6
7 #include <utility>
8
9 #include "base/logging.h"
10 #include "base/time/default_tick_clock.h"
11 #include "ui/aura/window.h"
12 #include "ui/aura/window_event_dispatcher.h"
13 #include "ui/aura/window_tree_host.h"
14 #include "ui/events/event.h"
15 #include "ui/events/event_processor.h"
16 #include "ui/events/event_utils.h"
17
18 namespace ui {
19
20 namespace {
21
22 // Delay between timer callbacks. Each one plays a tick sound.
23 constexpr int kTimerDelayInMS = 500;
24
25 // The number of ticks of the timer before toggling spoken feedback.
26 constexpr int kTimerTicksToToggleSpokenFeedback = 7;
27
28 } // namespace
29
30 TouchAccessibilityEnabler::TouchAccessibilityEnabler(
31 aura::Window* root_window,
32 TouchAccessibilityEnablerDelegate* delegate)
33 : root_window_(root_window),
34 delegate_(delegate),
35 state_(NO_FINGERS_DOWN),
36 tick_clock_(NULL) {
37 DCHECK(root_window);
38 DCHECK(delegate);
39 root_window_->AddPreTargetHandler(this);
40 }
41
42 TouchAccessibilityEnabler::~TouchAccessibilityEnabler() {
43 root_window_->RemovePreTargetHandler(this);
44 }
45
46 void TouchAccessibilityEnabler::OnTouchEvent(ui::TouchEvent* event) {
47 // Skip events rewritten by TouchExplorationController, it will hand
48 // us the unrewritten events directly.
49 if (!(event->flags() & ui::EF_TOUCH_ACCESSIBILITY))
50 HandleTouchEvent(*event);
51 }
52
53 void TouchAccessibilityEnabler::HandleTouchEvent(const ui::TouchEvent& event) {
oshima 2016/11/14 22:02:47 DCHECK(!(event.flags() & EF_TOUCH_ACCESSIBILITY));
dmazzoni 2016/11/14 23:17:16 Done.
54 const ui::EventType type = event.type();
55 const gfx::PointF& location = event.location_f();
56 const int touch_id = event.touch_id();
57
58 if (type == ui::ET_TOUCH_PRESSED) {
59 touch_locations_.insert(std::pair<int, gfx::PointF>(touch_id, location));
60 } else if (type == ui::ET_TOUCH_RELEASED || type == ui::ET_TOUCH_CANCELLED) {
61 auto iter = touch_locations_.find(touch_id);
62
63 // Can happen if this object is constructed while fingers were down.
64 if (iter == touch_locations_.end())
65 return;
66
67 touch_locations_.erase(touch_id);
68 } else if (type == ui::ET_TOUCH_MOVED) {
69 auto iter = touch_locations_.find(touch_id);
70
71 // Can happen if this object is constructed while fingers were down.
72 if (iter == touch_locations_.end())
73 return;
74
75 float delta = (location - iter->second).Length();
76 if (delta > gesture_detector_config_.double_tap_slop) {
77 state_ = WAIT_FOR_NO_FINGERS;
78 CancelTimer();
79 return;
80 }
81 } else {
82 NOTREACHED() << "Unexpected event type received: " << event.name();
83 return;
84 }
85
86 if (touch_locations_.size() == 0) {
87 state_ = NO_FINGERS_DOWN;
88 CancelTimer();
89 return;
90 }
91
92 if (touch_locations_.size() > 2) {
93 state_ = WAIT_FOR_NO_FINGERS;
94 CancelTimer();
95 return;
96 }
97
98 if (state_ == NO_FINGERS_DOWN && event.type() == ui::ET_TOUCH_PRESSED) {
99 state_ = ONE_FINGER_DOWN;
100 } else if (state_ == ONE_FINGER_DOWN &&
101 event.type() == ui::ET_TOUCH_PRESSED) {
102 state_ = TWO_FINGERS_DOWN;
103 two_finger_start_time_ = Now();
104 StartTimer();
105 }
106 }
107
108 base::TimeTicks TouchAccessibilityEnabler::Now() {
109 if (tick_clock_) {
110 // This is the same as what EventTimeForNow() does, but here we do it
111 // with a clock that can be replaced with a simulated clock for tests.
112 return tick_clock_->NowTicks();
113 }
114 return ui::EventTimeForNow();
115 }
116
117 void TouchAccessibilityEnabler::StartTimer() {
118 if (timer_.IsRunning())
119 return;
120
121 timer_.Start(FROM_HERE, base::TimeDelta::FromMilliseconds(kTimerDelayInMS),
122 this, &ui::TouchAccessibilityEnabler::OnTimer);
123 }
124
125 void TouchAccessibilityEnabler::CancelTimer() {
126 if (timer_.IsRunning())
127 timer_.Stop();
128 }
129
130 void TouchAccessibilityEnabler::OnTimer() {
131 base::TimeTicks now = Now();
132 double tick_count_f =
133 (now - two_finger_start_time_).InMillisecondsF() / kTimerDelayInMS;
134 int tick_count = roundf(tick_count_f);
oshima 2016/11/14 22:02:47 nit: include <math.h> or use std::lround
dmazzoni 2016/11/14 23:17:16 Done.
135 if (tick_count >= 1 && tick_count < kTimerTicksToToggleSpokenFeedback) {
136 delegate_->PlaySpokenFeedbackToggleCountdown(tick_count);
137 }
138 if (tick_count == kTimerTicksToToggleSpokenFeedback) {
139 delegate_->ToggleSpokenFeedback();
140 state_ = WAIT_FOR_NO_FINGERS;
141 }
142 }
143
144 } // namespace ui
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