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Unified Diff: third_party/WebKit/Source/core/paint/PaintInvalidator.cpp

Issue 2476813002: Move LayoutObject::m_previousPosition... into a global map in ObjectPaintInvalidator (Closed)
Patch Set: - Created 4 years, 1 month ago
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Index: third_party/WebKit/Source/core/paint/PaintInvalidator.cpp
diff --git a/third_party/WebKit/Source/core/paint/PaintInvalidator.cpp b/third_party/WebKit/Source/core/paint/PaintInvalidator.cpp
index 18181096b12946f1b6250fee2c54a311780b5c3b..034de1800c61893e669e61be92efd5702badb36d 100644
--- a/third_party/WebKit/Source/core/paint/PaintInvalidator.cpp
+++ b/third_party/WebKit/Source/core/paint/PaintInvalidator.cpp
@@ -151,9 +151,14 @@ LayoutRect PaintInvalidator::computeVisualRectInBacking(
return mapLocalRectToPaintInvalidationBacking(object, localRect, context);
}
-LayoutPoint PaintInvalidator::computeLocationFromPaintInvalidationBacking(
+LayoutPoint PaintInvalidator::computeLocationInBacking(
const LayoutObject& object,
const PaintInvalidatorContext& context) {
+ // Use visual rect location for LayoutTexts and non-container SVG objects
+ // because visual rect change suffices to detect layout caused invalidation.
+ if (!object.isBoxModelObject() && !object.isSVGContainer())
chrishtr 2016/11/04 18:20:07 You say it suffices to use newVisualRect.location(
Xianzhu 2016/11/04 19:11:03 In the stat result from cluster telemetry: Total
+ return context.newVisualRect.location();
+
FloatPoint point;
if (object != context.paintInvalidationContainer) {
point.moveBy(FloatPoint(context.treeBuilderContext.current.paintOffset));
@@ -322,11 +327,11 @@ void PaintInvalidator::updateContext(const LayoutObject& object,
context.forcedSubtreeInvalidationFlags |=
PaintInvalidatorContext::ForcedSubtreeSlowPathRect;
+ ObjectPaintInvalidator objectPaintInvalidator(object);
context.oldVisualRect = object.previousVisualRect();
- context.oldLocation = object.previousPositionFromPaintInvalidationBacking();
+ context.oldLocation = objectPaintInvalidator.previousLocationInBacking();
context.newVisualRect = computeVisualRectInBacking(object, context);
- context.newLocation =
- computeLocationFromPaintInvalidationBacking(object, context);
+ context.newLocation = computeLocationInBacking(object, context);
IntSize adjustment = object.scrollAdjustmentForPaintInvalidation(
*context.paintInvalidationContainer);
@@ -334,8 +339,7 @@ void PaintInvalidator::updateContext(const LayoutObject& object,
context.newVisualRect.move(adjustment);
object.getMutableForPainting().setPreviousVisualRect(context.newVisualRect);
- object.getMutableForPainting()
- .setPreviousPositionFromPaintInvalidationBacking(context.newLocation);
+ objectPaintInvalidator.setPreviousLocationInBacking(context.newLocation);
}
void PaintInvalidator::invalidatePaintIfNeeded(

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