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Unified Diff: third_party/WebKit/Source/modules/webgl/WebGLRenderingContextBase.cpp

Issue 2476693002: WebGL & 16-bit video stream: upload to FLOAT texture. (Closed)
Patch Set: rebase Created 4 years, 1 month ago
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Index: third_party/WebKit/Source/modules/webgl/WebGLRenderingContextBase.cpp
diff --git a/third_party/WebKit/Source/modules/webgl/WebGLRenderingContextBase.cpp b/third_party/WebKit/Source/modules/webgl/WebGLRenderingContextBase.cpp
index 896056569e8b63c617b29734b1aefaa53d39effb..b9af74da456b0f0c1cec6844bac68cde4970ad4d 100644
--- a/third_party/WebKit/Source/modules/webgl/WebGLRenderingContextBase.cpp
+++ b/third_party/WebKit/Source/modules/webgl/WebGLRenderingContextBase.cpp
@@ -501,6 +501,28 @@ class ScopedFramebufferRestorer {
Member<WebGLRenderingContextBase> m_context;
};
+class ScopedUnpackParametersResetRestore {
+ STACK_ALLOCATED();
+
+ public:
+ explicit ScopedUnpackParametersResetRestore(
+ WebGLRenderingContextBase* context,
+ bool enabled = true)
pdr. 2016/11/22 19:16:01 This restore class is a nice way of cleaning up th
Ken Russell (switch to Gerrit) 2016/11/22 22:47:44 +1, this is nice.
+ : m_context(context), m_enabled(enabled) {
+ if (enabled)
+ m_context->resetUnpackParameters();
+ }
+
+ ~ScopedUnpackParametersResetRestore() {
+ if (m_enabled)
+ m_context->restoreUnpackParameters();
+ }
+
+ private:
+ Member<WebGLRenderingContextBase> m_context;
+ bool m_enabled;
+};
+
static void formatWebGLStatusString(const StringView& glInfo,
const StringView& infoString,
StringBuilder& builder) {
@@ -4417,7 +4439,7 @@ void WebGLRenderingContextBase::texImageImpl(
}
}
- resetUnpackParameters();
+ ScopedUnpackParametersResetRestore temporaryResetUnpack(this);
if (functionID == TexImage2D) {
texImage2DBase(target, level, internalformat,
adjustedSourceImageRect.width(),
@@ -4443,7 +4465,6 @@ void WebGLRenderingContextBase::texImageImpl(
depth, format, type, needConversion ? data.data() : imagePixelData);
}
}
- restoreUnpackParameters();
}
bool WebGLRenderingContextBase::validateTexFunc(
@@ -4650,16 +4671,14 @@ void WebGLRenderingContextBase::texImageHelperDOMArrayBufferView(
return;
}
- if (changeUnpackAlignment)
- resetUnpackParameters();
+ ScopedUnpackParametersResetRestore temporaryResetUnpack(
+ this, changeUnpackAlignment);
if (functionID == TexImage2D)
texImage2DBase(target, level, internalformat, width, height, border, format,
type, data);
else if (functionID == TexSubImage2D)
contextGL()->TexSubImage2D(target, level, xoffset, yoffset, width, height,
format, type, data);
- if (changeUnpackAlignment)
- restoreUnpackParameters();
}
void WebGLRenderingContextBase::texImage2D(GLenum target,
@@ -4747,7 +4766,7 @@ void WebGLRenderingContextBase::texImageHelperImageData(
return;
}
}
- resetUnpackParameters();
+ ScopedUnpackParametersResetRestore temporaryResetUnpack(this);
const uint8_t* bytes = needConversion ? data.data() : pixels->data()->data();
if (functionID == TexImage2D) {
DCHECK_EQ(unpackImageHeight, 0);
@@ -4776,7 +4795,6 @@ void WebGLRenderingContextBase::texImageHelperImageData(
depth, format, type, bytes);
}
}
- restoreUnpackParameters();
}
void WebGLRenderingContextBase::texImage2D(GLenum target,
@@ -5146,60 +5164,70 @@ void WebGLRenderingContextBase::texImageHelperHTMLVideoElement(
sourceImageRect == sentinelEmptyRect() ||
sourceImageRect ==
IntRect(0, 0, video->videoWidth(), video->videoHeight());
- if (functionID == TexImage2D && sourceImageRectIsDefault && depth == 1) {
+ if (functionID == TexImage2D && sourceImageRectIsDefault && depth == 1 &&
+ GL_TEXTURE_2D == target && Extensions3DUtil::canUseCopyTextureCHROMIUM(
+ target, internalformat, type, level)) {
Ken Russell (switch to Gerrit) 2016/11/22 22:47:44 This change to the if-test will make the semi-acce
aleksandar.stojiljkovic 2016/11/22 23:21:06 The change here is orthogonal in respect to the re
aleksandar.stojiljkovic 2016/11/29 11:59:53 Done. This landed in crrev.com/2527343002.
DCHECK_EQ(xoffset, 0);
DCHECK_EQ(yoffset, 0);
DCHECK_EQ(zoffset, 0);
// Go through the fast path doing a GPU-GPU textures copy without a readback
// to system memory if possible. Otherwise, it will fall back to the normal
// SW path.
- if (GL_TEXTURE_2D == target) {
- if (Extensions3DUtil::canUseCopyTextureCHROMIUM(target, internalformat,
- type, level) &&
- video->copyVideoTextureToPlatformTexture(
- contextGL(), texture->object(), internalformat, type,
- m_unpackPremultiplyAlpha, m_unpackFlipY)) {
- return;
- }
+ if (video->copyVideoTextureToPlatformTexture(
+ contextGL(), texture->object(), internalformat, type,
+ m_unpackPremultiplyAlpha, m_unpackFlipY)) {
+ return;
+ }
- // Try using an accelerated image buffer, this allows YUV conversion to be
- // done on the GPU.
- std::unique_ptr<ImageBufferSurface> surface =
- wrapUnique(new AcceleratedImageBufferSurface(
- IntSize(video->videoWidth(), video->videoHeight())));
- if (surface->isValid()) {
- std::unique_ptr<ImageBuffer> imageBuffer(
- ImageBuffer::create(std::move(surface)));
- if (imageBuffer) {
- // The video element paints an RGBA frame into our surface here. By
- // using an AcceleratedImageBufferSurface, we enable the
- // WebMediaPlayer implementation to do any necessary color space
- // conversion on the GPU (though it
- // may still do a CPU conversion and upload the results).
- video->paintCurrentFrame(
- imageBuffer->canvas(),
- IntRect(0, 0, video->videoWidth(), video->videoHeight()),
- nullptr);
-
- // This is a straight GPU-GPU copy, any necessary color space
- // conversion was handled in the paintCurrentFrameInContext() call.
-
- // Note that copyToPlatformTexture no longer allocates the
- // destination texture.
- texImage2DBase(target, level, internalformat, video->videoWidth(),
- video->videoHeight(), 0, format, type, nullptr);
-
- if (imageBuffer->copyToPlatformTexture(
- contextGL(), texture->object(), internalformat, type, level,
- m_unpackPremultiplyAlpha, m_unpackFlipY, IntPoint(0, 0),
- IntRect(0, 0, video->videoWidth(), video->videoHeight()))) {
- return;
- }
+ // Try using an accelerated image buffer, this allows YUV conversion to be
+ // done on the GPU.
+ std::unique_ptr<ImageBufferSurface> surface =
+ wrapUnique(new AcceleratedImageBufferSurface(
+ IntSize(video->videoWidth(), video->videoHeight())));
+ if (surface->isValid()) {
+ std::unique_ptr<ImageBuffer> imageBuffer(
+ ImageBuffer::create(std::move(surface)));
+ if (imageBuffer) {
+ // The video element paints an RGBA frame into our surface here. By
+ // using an AcceleratedImageBufferSurface, we enable the WebMediaPlayer
+ // implementation to do any necessary color space conversion on the GPU
+ // (though it may still do a CPU conversion and upload the results).
+ video->paintCurrentFrame(
+ imageBuffer->canvas(),
+ IntRect(0, 0, video->videoWidth(), video->videoHeight()), nullptr);
+
+ // This is a straight GPU-GPU copy, any necessary color space conversion
+ // was handled in the paintCurrentFrameInContext() call.
+
+ // Note that copyToPlatformTexture no longer allocates the destination
+ // texture.
+ texImage2DBase(target, level, internalformat, video->videoWidth(),
+ video->videoHeight(), 0, format, type, nullptr);
+
+ if (imageBuffer->copyToPlatformTexture(
+ contextGL(), texture->object(), internalformat, type, level,
+ m_unpackPremultiplyAlpha, m_unpackFlipY, IntPoint(0, 0),
+ IntRect(0, 0, video->videoWidth(), video->videoHeight()))) {
+ return;
}
}
}
}
+ {
+ // Try using optimized CPU-GPU path for some formats: e.g. Y16 and Y8. It
+ // leaves early for other formats or if frame is stored on GPU.
Ken Russell (switch to Gerrit) 2016/11/22 22:47:44 This now needs to take into consideration the fact
aleksandar.stojiljkovic 2016/11/22 23:21:06 Thanks. I'll do so.
aleksandar.stojiljkovic 2016/11/27 20:44:00 Done.
+ ScopedUnpackParametersResetRestore(
+ this, m_unpackFlipY || m_unpackPremultiplyAlpha);
+ if (video->texImageImpl(
+ static_cast<WebMediaPlayer::TexImageFunctionID>(functionID), target,
+ contextGL(), level, convertTexInternalFormat(internalformat, type),
+ format, type, xoffset, yoffset, zoffset, m_unpackFlipY,
+ m_unpackPremultiplyAlpha &&
+ m_unpackColorspaceConversion == GL_NONE))
+ return;
+ }
+
RefPtr<Image> image = videoFrameToImage(video);
if (!image)
return;
@@ -5341,7 +5369,7 @@ void WebGLRenderingContextBase::texImageHelperImageBitmap(
return;
}
}
- resetUnpackParameters();
+ ScopedUnpackParametersResetRestore temporaryResetUnpack(this);
if (functionID == TexImage2D) {
texImage2DBase(target, level, internalformat, width, height, 0, format,
type, needConversion ? data.data() : pixelDataPtr);
@@ -5359,7 +5387,6 @@ void WebGLRenderingContextBase::texImageHelperImageBitmap(
height, depth, format, type,
needConversion ? data.data() : pixelDataPtr);
}
- restoreUnpackParameters();
}
void WebGLRenderingContextBase::texImage2D(GLenum target,

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